I appreciate the fact that these items were made to the general public. I appreciate the fact that trying to keep the value of the items was put in place.
...I still think that these prices are astronomically over the bar.
Just seeing the prices of a huge majority of these items. It's just crazy. There's trying to keep the value of items (which I totally respect) and then there's way overstepping the value line and making them as impossible to get as they were before they were buyable with sP; unless you're one of the few players that's literally rolling in expendable sP.
It's a great idea, but I think these items have been grievously overpriced...even with trying to keep the value and "special-ness" of the items.

They are VERY pricey, but I couldn't afford them before cause I didn't have any plot points while now at least I have a chance. Not that I'm gonna take it, lol, cause I'd never spent 110 mil on a book, but eh, as I said not a great change for me and I know there are people willing to spend that much, so I don't complain. At least now they're in a shop open to everyone and not only to old users, so it's an improvement.
I'm just going to quote one of my news comments:
If people are willing to pay those prices, great... but they just don't have that kind of value to me, so this won't be an sP sink that I will use. I'll just go back to throwing money at the TC slots sink. XD
Idk, items went from unavailable to attainable at a price so i dont see what the fuss is all about.
I don't want to complain about the prices. I knew they would be high, as they should be, and I think I read somewhere that the points the items originally went for were hard to earn, so I figured that would make them even more expensive? (I don't know much about that plot, since I wasn't a user back then.) I'd certainly love for the prices to be... less, but I don't want to complain about them.
Keith has said that some things are priced to be a "goal" sort of deal, something you have to save up for, so I guess if I want something bad enough that's what I'll do - save up for it. A lot of the old plot prizes, like things from the Reading Drive for example, are not in user shops at all, so I guess I can just be happy that they'll be available eventually, even if they're available at such a high cost. I mean it'll take forever if an item I'm wanting is priced for billions, but at least the shop is permanent so the items aren't going anywhere, and, hey, it'll give me motivation to stay active on Subeta in the meantime! I lucked out and don't really care for anything that's currently in the Antique Shop. But I know that there will be items stocked there in the future that I do want, so I'm already saving for them in advance. And I guess I'm cool with that. I think availability is more important to me than high prices.
I suppose I can see where the concern over the shop as an sP sink comes from, but maybe it'll work out.
I think I'm just glad I can save up for a few things I really wanted and weren't anywhere to be found / were always above the prices they currently are in the shop... since it's going nowhere, I think it has decent potential for sinking sp in the long term. Plus yes, I keep hearing it took quite a bit of effort to pile up points on that plot, I didn't think these would be up for sp at all (maybe for points on a sequel plot or something). I love the availability factor, and I guess there's gotta be something to balance that off so those people who worked hard won't feel cheated.
If the hard to get/expensive items are kept within limits, it's also great news for people in the sense that they might actually complete their collections one day, which is an improvement regardless.
However, that's not to say some prices didn't look a little odd, mostly the middle range weapons that were released at cheaper prices before, but imo if something is cheaper elsewhere... buy it elsewhere. xD
Idk, I look at the referral shop and suddenly the antique shop makes me HAPPY, lol. I'm definitely just happy I can save and shoot for a fixed, concrete goal, without depending on anyone else.
I'm glad things were brought back, but I agree that the prices are way too high. I just feel like more money would actually be spent if you like, halved the given prices because people would be like "damn, that's reasonable" and actually buy things? If everything is astronomically priced a lot of people are just going to go "lol nope" and never buy anything because you'd have to save up for months just to get one thing, and most people would probably rather take that 100 million sP and buy 10 or 20 or 50 cheaper items they can enjoy.
But I also think that "preserving value" and kneecapping users who didn't join ten or eight or five years ago is stupid, so I would have made everything like a million sP or something and then bathed in the tears of older users. ¯(ツ)/¯
Agreed...but there's attainable goals and then goals that would literally take an infinite amount of time and become super frustrating to even be able to try and obtain to the point of just feeling defeated and giving up. 3+ billion for weapons? Tens of millions for items? 50+ million for items? What if these items start to be placed in player shops? The value will just drop. Why would anyone in their right mind of thinking want to pay for something from the Antique Shop when they could get it from players for cheaper? I don't think this was thought out properly before this came into play. Just like the Arctic Frost Gift Center prices to send gifts were way high and they brought them down hugely because of the player response about it being way too high.
I just think that these prices should be seriously rethought and changed.

I mean, yeah, it's cool to have these items available for sP? But almost 30mil for one barrette? That's two weeks/14 hours of questing for me (or more, considering that the shop search is still broken...) - and that's just for one. It would be fourteen weeks for the whole set. And 14 weeks' worth of questing - approximately 98 hours - is a bit much for seven pixel items, plus it almost entirely negates my ability to save for anything else during that time period.
No, it's not impossible. It's doable... it just doesn't seem worth it to me =/
Which is a pity, because the hibiscus barrettes are quite pretty...
I actually am okay with the prices in the Antique Shop, though the sticker shock effect makes sense too. To me though these prices are, for the most part, still reasonably attainable if an effort is made (and I've got a grand total of 60M sP in my vault right now, so I'm far from the rich user this shop was aimed at and don't often sell CSC to convert into additional sP either). I gotta say that I really love the direct to collection option, since that's the only reason I would buy those items anyway. For me the Antique Shop has given me hope of collecting some plushies, books, weapons, and minions that I thought would elude me for a very long time, so I'm actually pretty happy with this feature even with the high prices. Plus a lot of users who participated in these plots specifically made the request for very high prices to maintain the value of their plot rewards, and I really like to see Subeta take into account the feedback of their users prior to a new feature being pushed live. The higher prices don't benefit me since I wasn't around for the plot, but I think the concern of item devaluation was valid and was appropriately accounted for with the Antique Shop opening.
The shop is supposed to be a major sP sink anyway, so setting the prices high from the start seems like the right move. It reminds me of being back in the day from 2000-2010 playing Neopets and eyeing hidden tower items that were ultimate dreams of mine and gave me goals to work toward. All in all, I think this was a good balance to strike between the shop's purpose and impacted users on both sides of the fence, at least to start out. Tweaking the prices can always happen if users aren't actively purchasing from the shop as intended.
Perhaps they will be, and perhaps items in the future, from plots where the points were easier to earn, will be cheaper. A lot of people seem to be displeased by the prices in the Antique Shop. I'm sure staff must be aware of that, and I mean I'm pretty sure they were originally planning on pricing things around like 10mil before receiving feedback from the userbase about that being too little a price tag, anyway. Maybe they're taking note now.
But as far as "tens of millions for items" and "50+mil for items" goes I think that's pretty fair. I'm not sure I'll ever have the drive to buy something going for almost 4bil sP, but "tens of millions"/50+mil seems pretty doable, especially as a goal that a user can work toward.
This is definitely making the items available again, as they are clearly right there with endless stock and sP prices. But is it going to work as an sP sink?
For an effective sP sink you really need (a) willing people to buy and (b) prices that people are able to pay.
This sink had LOTS of willing people, but at these prices, many of those willing people are no longer willing or able.
I've just checked my richest user ranking and it hasn't gone up since the Antique Shop opened. This suggests that nobody above me has spent billions on these items.
it's not really an SP sink.
it's more of a shop that puts previously unobtainable items into circulation.
I'm going to echo what said above me. It's not really meant to be an sp sink. It's not meant to involve the average user or majority of players. To me, it is meant to target people who normally wouldn't spend on the other sp sinks or who have so much sp the spending has been by far negligible. Whether that's actually true or not, I don't know.
It's not how many are targeted by this sink, it's who, and I don't mind that in the slightest.
lol i get u. i want to bath in tears too. :)
i wish for a more inclusive subeta. setting the prices this high makes them nearly impossible for a majority of the users to get. it's more enjoyable for me to see everyone be able to have access to the items. i might be in the minority but i don't care if i work hard for those islander points way back then. i just want things to be more accessible to ppl. can we get a happy medium? lower the price so no one has to spend years trying to get one item. staff can still retain a value on the items yet at the same time, increase the item availability.
Subeta is pretty much the most inclusive site ever. They've given the lower level players just about everything they've ever asked for and alienated the higher end of the players many, many times.
I was here for the plot so have already got the things I really wanted. There's a couple of items I'd like for galleries but not at those prices.
I get you in that I would have liked to buy some of the wearables for my wardrobe. ;O; I just think if one wants something badly enough, they won't mind the prices. I just don't want those wearables that badly. xD
I also think the original purpose of the antique shop was to release collection items. The fact everything else got included, including a non-direct to collection option, was a feat in and of itself.
idk i feel differently. i know staff r trying to make this site more user friendly which is appreciated but with a lot of the recent changes, it seems to be all about sp sinks. items r becoming harder to obtain and there were events where new/poor users r excluded. not everything has to be given for free but they should for the most part include every user. while this antique shop is open to all, the prices imply that the items r only to be meant for a select few.
Yeah having this acutally be an sP sink would have been nice, and I was planning on buying a lot of things. But probably not anymore. I'll still get the plushies eventually, but I'll be skipping the food and books (I'm not really concerned with either of those anyway, but definitely not at these prices). There are some wears I do want (and one that I bought because it was cheaper in user shops) but I don't know if or when I'm going to get them because that's a lot of sP to waste all at once :L