Well, this is a great day. I guess I'll just keep working on speed, glad I didn't leech any stats yet, even though I haven't reached cap yet. It will probably take me a few years too to reach 35k, but it's something to look forward to. I was getting close to the last stats. Wonders how long it will take me to get at least 20 wins for each challenger.

the cap is still not high enough to train the pets properly to level 5000 which you claim we can get to in the training center in fact that is not so we can only reach up to around level 3500 and raising the exp to purchase is really bullshit 3 times the amount we were paying before i see y so many people r pissed and leaving the site lately and now healing is based on speed I thought it was based on health not how fast we can go I have been on this site way to long and have to much time and money invested in pets to just walk away but i just might do that for the simple fact of all bullshit we have to put up with

Why I can't get the new opponents? went to my pet pages and my petS page.. nothing.
I was really hoping for the new scroll library, multiple default sets and/or the high score page to return. I don't see where what has been released took much coding. Unless you all have been working on the test server so you can mass add all the speed based healing onto weapons in one day. Here's hoping there are more surprises yet to come.
13K stats, nice ! I have that much covered with boosters, but there's really no rush. Been waiting for this for years, and speed having an impact on healing kinda changes everything. Don't wanna end up with the wrong build
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Speed should really factor in who gets to 'freeze' first, or at least enable a chance for your pet to evade an opponent's attack during a turn. A pet with a high speed stat should be able to evade attacks as well as crit-hit an opponent.
That said, speed factoring into the healing aspect isn't necessarily a bad start. Pets with high health and speed will have the best healing rate I presume.
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Buy Strength (3,750 EXP) Buy Defense (3,750 EXP) Buy Health (4,500 EXP) Buy Speed (3,750 EXP) Buy Level (3,000 EXP)
Ouch. That means you can only get 6-7 stat points a day from BQing (ignoring level because level)... Less if you go for health... x:
I'm happy to see that the battle people are getting some love, though like others I'm disappointed over the lack of scroll library, multiple default weapons sets, etc.
On the other hand I'm very happy to hear that speed will finally be useful because I've been lamenting my high speed for some time, haha.
Hopefully we'll be getting more challengers in the future (non CS ones. :P)~
May I ask what these eggs will do to my pet if I use them? I hope it is okay to ask that in here. I just do not want it to change my pets color. Other potions are attainable, but Angelic Potions are really expensive. Please ping or sMail me if you know.
I'm very happy to hear that speed will finally be useful :)
lucky for me i trained all stats evenly only hp is a bit higher then the rest
very curious about those new impossible challengers ( but will take another seven years i guess to view or battle them :)
The eggs only work on pets T1-3. They're stat boosters for your pets.
Wanna know more about battling? ❤️ The Official Battle Guide v3.3 ❤️ Need to find books? 🌈 The Book Grind Guide v1.0 🌈
Okay, . I will give them to my other pets to raise their stats. Even though they don't battle. They do work and sometimes for jobs you have to raise stats. :D Thanks so much for telling me.
No problem, glad I could help. ^^
Wanna know more about battling? ❤️ The Official Battle Guide v3.3 ❤️ Need to find books? 🌈 The Book Grind Guide v1.0 🌈
Will opponents from past events also be available for battling?
Well I am excited for this. I don't know how much I like the major jump in exp per stat after the 22K old cap, but I do understand it.
I am excited for new challengers, the way the exp works now, and even the way speed will now be a factor. Well a bigger factor.
I am just excited this all happened! woohoo!
Well I'm glad I'm pleasantly surprised at the new cap, I can honestly say I was expecting 25k if we were lucky. I'm not glad that the 22k mark causes a dramatic spike in exp + we don't get a tier 13.
... if we could just call 22-35k tier 13 then, okay fair enough. It seems really excessive to have to try and explain years down the line why people's exp costs jumped astronomically at the 22k mark when it could all be pretty obvious by introducing a new tier. I can understand the angle of "because then people would expect t13 weapons" but people expect everything all the time anyways so it's not like that's new or anything.
Plus, idk, maybe there could be tier 13 mods or something -shrug-
I am glad at last the exp gets higher with the more wins instead of smaller-- that's a great change that I'm really happy for. I'm also glad we can earn some exp past win 10 (though judging by Recycle Beasts 10 points that does seem... y'know. Low... maybe that's a goof?) (hopefully?).
Lastly.. speed, ah. I really don't know how I feel about this being the being the means of making speed more important (I was honestly kinda hoping for buffs/anti-critting). I trained way too much of it but I still feel for like 90% of the battle community that may or may not be forced to train it up just to use the heal on their weapons weapons that're typically costly enough as is.
I mean I guess that's one way to keep people from having 20k hp + 5k other stats but seems a bit mean. Guess we'll see if that's all there is to speed and what the healing determines. BUT HEY AT LEAST I MIGHT NOT HAVE TO BE SCARED TO USE TOMES ANYMORE SO I GUESS THERE'S THAT.
I was nowhere near the stat cap but I am still very excited :))