Hello, fellow battlers! Today I bring you a revamp of the old Spend EXP page. You can take a look at the new page here!
Instead of links for spending EXP on specific stats, there's now a link under each pet to a form that lets you choose how you want to allocate your points before spending them. Some key improvements from our old page:
-- You can actually buy multiple stats at once! And they don't even have to be the same stat :D This should make it a lot easier to spend a large amount of EXP in one go. -- This page now shows you your pet's current stats as well as how many stats it has to go before the next tier. -- The new stats (that you'll get after buying your stat points) are previewed in the rightmost column, and updates automatically as you change how you allocate the points.
Please note: Because the prices change when you move up a tier, there's a limit to how many points you can buy at once: enough to move to the next tier. On the lefthand side it shows you how many stat points you're allowed to buy. You have to buy enough to reach the next tier, and once the page reloads you can continue spending EXP with the updated prices. (We had to do this so that people couldn't cheat by buying more exp past their current tier with the lower-tier prices.)
Please give it a try, and ping me with any problems/glitches/etc you run into so they can be promptly addressed.
(PS. There are some smaller changes that will be made in the future, to both this and other battle UI pages, but we're taking our time with those and trying to get the bigger and most significant things done first. For instance, I haven't forgotten what I promised on the thread about the statistics page. Things are getting done bit by bit :) )
🐝 ☕ bug (he/him) | your friendly neighborhood code wrangler. stay in the loop! join and check out the latest admin post highlights
That's awesome. Thank you so much for the updated page!
About the smaller changes, does that include making the + and - buttons similar to the battle "Token Trading" page? The buttons are currently small.
And about the stats page, did someone suggest having something like a checkbox where you can show:
I also think having a pet counter would be nice too for the wins. Anyways, I'm getting a bit off topic ^_^;
It's just a numeric input field. The buttons are not something coded onto the page; they're added by your browser. The form field itself is just a input type="number" which many browsers will add little arrows to, but you can also just highlight it and type in a number.
For stats page stuff, there is a stats page topic floating around somewhere...
🐝 ☕ bug (he/him) | your friendly neighborhood code wrangler. stay in the loop! join and check out the latest admin post highlights
When I spend experience, it's typically just one or two points into level so I can keep training my pets' other stats. Now its a much more involved process when it used to be a single click. Would it be possible to have the old version back and have an extra link to the bulk buying page below everything else? That way it could accommodate both use cases.
This new version is especially difficult on the mobile site. The arrows don't show up for me, so I have to click the box, wait for my keyboard to pop up, and type in that I want to buy a single point. Again, one-click purchases were super useful to me before and now I have to jump through hoops. D:

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, you are A++
bought some health with the littles, and then tried buying multiple different stats at once to gently nudge widowmaker's stats up to nice, round numbers -- everything works v smoothly, i'm a big fan
(also tried buying mephilia 2 strength just to be nosy -- got the "mmm nope, can't do that" pop up so everything seems to be working on that end, too.)
Took me three days of solid clickage to earn that 2.4 Million XP and three minutes to spend it all.
Excepting Alice... ;)
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Well, my week's been made. :'D No more 20+ minutes of exp spending and stat balancing with 50+ tabs opening in the background.
It's super late here, so I don't have much time to mess with this, but I'm thrilled that you've found the time to get it streamlined! ❤ Thank you so, so much!
We could look into adding arrows to the input field and other things to make it better on mobile (and on desktop I suppose, since they default browser arrows are so tiny for some reason) but the old one-click-per-stat thing is definitely not coming back.
🐝 ☕ bug (he/him) | your friendly neighborhood code wrangler. stay in the loop! join and check out the latest admin post highlights
Dear lord this is exceptional, thank you! I don't have to check back on the pet page anymore!
Much better for spending mountains of exp. But could we get a toggle to stop when we're out of experience to spend rather than it just running up seemingly forever?
Well, it's tough because you can also spend on different stats that cost different amounts. The number at the bottom turns red to indicate you went over your allotted amount. BUT I don't want to prevent users from going over, because sometimes people want to increase one stat before deciding which other to decrease (if that makes sense)
[edit] Okay I should explain better, cuz that was really unclear.
Say for instance you can buy 10 points, and you have them spread out over stats like:
5 strength 5 defense
But then you want to put 5 in health, so you type in 5 in the health, now you have:
5 strength, 5 defense, 5 health = 15 (which goes over!)
But then you can just decide how you want to decrease the other two stats. Same for going over the EXP amount. I think the interface should let you do it, indicate that you're over (by changing the font red), but when you are deciding how to allocate the points it's common for people to go over the limit temporarily when trying to shuffle the points around.
🐝 ☕ bug (he/him) | your friendly neighborhood code wrangler. stay in the loop! join and check out the latest admin post highlights
You are amazing and I really enjoy all the work you have been doing. Thank you very much!
. . . Someone told me I have two faults. I don't listen and . . . some other stuff they were rattling on about.
I think this still needs some work, the old page was much easier to use.
There should be an easier way to spend all your EXP on 1 stat, without needing to do math to figure out how much of a single stat you can afford.
I used to be able to just click the button over and over until I was out of EXP, now I need to dick around with sliders and tiny buttons. I'd say revert it. This adds a ton of functionality you don't need while making routine stuff take longer.
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