is this supposed to be like vampire slayer hair because if that's the theme you can totally go down with that. um outer lines (aka outline) i believe have to be consistent ??? and the inner lines kinda you have more freedom i think or at least that's what i've been basing my own drawings as even tho i'm p quiet about those and don't have the nerve to release my solo things yet but i love lines 8D and it's kinda odd bc the wig isnt rly on the head... i mean... its not even resting on the ha ;o;
lol your right. It's floating XD
Um vampire slayer? How?
Also, what do you mean by freedom?
I would suggest working on a sketch before you attempt any lineart. That way you can get a concept down that isn't jsut lines. It can be messier and such too. One thing about this, is that I'm not sure what the concept is. Is there going to be shaved hair? The lines also do not to look to be ending around the head like it's three-dimensional, so it looks more like a flat thing pasted to the front of the head. I would def work on how to wrap the hair around the head to make it look more natural before you move onto the lines. Always work with a WIP first, sketchy and refine, sketch, refine- then once you're happy, move onto lines.
Also- I would say no, I'm not a fan of the hair in sense that I'd wear it, sorry.
Hey hun, did some quick redlines so you can get an idea of how to build a hairstyle. Before even sketching, you should figure out where the center of the head is and where the hairline is. These are two very important areas to have sketched out in order to make a believable hairstyle. This is a lot easier if you're using a base that has a good set of eyes on it.

After you determine that, you can start making a rough idea of the hairstyle you want. Don't be afraid to use photos as references here. Nothing is better than seeing what it looks like in real life. Make sure any parts that you make follow the flow of the head. The style you have right now looks like you're viewing it from the front, which gives the illusion of it sitting on the head wrong and that there are bald spots.

Now that you have a rough idea, color underneath of your sketch to blank out the HA's outline and see what you've got.

If you like it, it's time for lineart. If not, continue to tweak it until it looks just right to you. Definitely don't lay down any lineart until you're sure the sketch is what you want. It's a lot harder to tweak the lineart and make it all flow than just to mess with the sketch.
Hai thur. Like everybody said, it's floating xD There's a gap on the top of the head so you may want to add more hair there or move it down a bit. As for the lineart, the thickness of the lines are lovely but it has to be more consistent. The inner lines are the ones defining the flow of the locks. You may want them "touching" the edges of the outerlines, it's the easier option (or at least for me lol) But if you don't want to do that, perhaps make the lines end for gentle, soft, flower and slowly fades out, it look kind of ended abruptly right now.
thank you for the guide! Would you mind smailing me that base actually with the eyes on it? :o
Thanks for the advice girl! :D
Looks better. (As a side note, perhaps put in the old pic for comparison and put it in a spoiler and show that you've edited your post, since it is on the first post and all. Just that way it keeps everyone else in the loop that might see it, and it helps us to see as well.)
I would say the style is fine, albeit simple. Perhaps do some flyaway wisps here and there? If it's going to be jsut a plain hair like that, you should do something about it to make it a little different? Like, bangs sweeping over the eye a little? Also, the part in the hair might still be a little high and showing a bit more forehead than people prefer. But def looking better and more natural.
lol I didn't think of leaving the old pic XD
I deleted it >>
I'll try to lower the bangs a bit and see how that turns out.
I lowered the bangs, but you mentioned fly away strands. I'm a bit confused on how you make those without making it look messy. Any wig examples on the site?
[IMG]http://i65.tinypic.com/2dtc8za.png[/IMG]
I think you're skipping some steps cause it seems like you're skipping to lineart too fast. Sketching is a super important step and choosing the part or point where all the hair is going to come from is part of what will make it look more realistic.
You can run afoul of trying to go hair by hair too much because it will look busy, but right now it looks more like strips of something than hair.
Mostly just lots of sketching with decent detail before moving on to lining
like that is early stage of sketching
You also have to remember that bean's vid is almost four years old. Subeta style has evolved and changed since then
arts by the amazing
ITS THAT OLD?! O.O
.....welp that shows how well I pay attention T-T
Yep. December 2011, right around when CWs started being made. It's a good guideline to start with, but not really current when it comes to cw design.
arts by the amazing
so more like this?
[URL=http://s1078.photobucket.com/user/lower027/media/Low%20Set%20Bun_zpsk44w3mnj.png.html][IMG]http://i1078.photobucket.com/albums/w486/lower027/Low%20Set%20Bun_zpsk44w3mnj.png[/IMG][/URL]
>>
I'd agree with Also has been drawing wearables for a while so while she may be comfortable enough to skip the lines at the beginning but I would seriously suggest anyone new to it to do it.
Also I have a feeling the other staff wearable artists dont tend to skip inner lines considering how detailed some of their inner shading is!