Two Completely Unrelated Messages

The Hustler has been acting extra shifty lately. Maybe you should investigate...

In a completely unrelated note, an important weapons shipment mysteriously "went missing" this afternoon. We managed to salvage a few Fanciful Boxes that were overlooked in the theft, and will be holding those for future battle event prizes. Unfortunately, everything else appears to be long gone.

September 6, 2021, 1:56 pm by KarasuKitsune
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Battledome stuff is so boring and overrated. This is a pet site, not pokemon. Focus on developing your characters instead of showing off how much fake game money you can make. To me the real "top players" here are the artists and the coders. Anyone can horde fake money to buy fake weapons to play pretend battling against bots. Look at the pretty pets, guys! They are so pretty! Why make them fight? They are so pretty! ;-;

September 6, 2021, 1:46 pm by Faizh
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Jesus Christ. ''I mean, the whales would probably be happy if we didn't devalue their godlies at all, haha.'' Is that funny? Probably it is because you don't actually play this game!!!!

September 6, 2021, 1:39 pm by ToxicBaby
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So, I'm still decently new to the site but not brand new anymore and holy crap. This comment section is wild. I do agree that I want to be able to earn things in the same way past members have. I literally didn't know this site existed until I was talking about Neopets/Webkinz changing with people on Facebook and they mentioned they'd been on here. I really like it but you cannot alienate your new users to protect your old ones. There can be a happy middle ground where I, and many others, don't feel like we have to have insane amounts of money to play. The easiest way to do that is either stat changes based on years or, as with pets and so many other items, just different color variations. And anything that has a collection/progress bar/achievement shouldn't be whisked away. If something has a duel purpose, weapon and food, then make them easier to get. Don't keep them locked away for literal years.

September 6, 2021, 1:36 pm by Luck
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Also this goes to show that battling is something that current-day battlers don't get to reap the rewards for investing in. Everything else is pretty cut and dry, invest in a cw and you get to have a cool avatar, invest in achievement items and you get the achievement added to your total, but invest in a battle pet and their set and you get... told to spend an additional 9 billion outside of that because why would you expect for your actual investment to pay off lol. What am I training for, again?

September 6, 2021, 12:57 pm by MurDerWolf
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Now if only the and richest users would buy a few Godly ones =D

September 6, 2021, 12:47 pm by Trees
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Wait, how come items with the Special rarity don't show up in the Directory unless you search for that rarity specifically? Just wondering...

Also, this is slightly unrelated but since people are bringing up the thing about the Richest User counter being broken, maybe they should just retire the achievement, it would stop us all form hoarding SP. Not sure what they'll do about the forum title though, since I don't like retired forum titles and hope they get repurposed as prizes for other things.

September 6, 2021, 12:47 pm by Shibuya
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hoo boy. 16 years on subeta and i thought the covid pet spotlight fiasco was the "i need a nap" moment in the news comments for me. who would've thought lootboxes would top that.

anyway my $.02 is that i am kind of mentally likening this to "top tier players" thing in some video games i like. i like to think i'm pretty good at the games i like to play, but i'll never be one of the god tier competitive players making bank off of it because i don't have time, money, energy, or enough brain cells to do math or whatever so that i can go from killing stuff a lot to killing stuff a SUPER LOT. this stuff is clearly for people way outside of my league and good for them (which isn't saying a ton because i've battled my pets on subeta maybe 5 times in 16 years because no comprende). however, EA found tf out about how the world feels about lootboxes, so i'd tread with caution here wrt reintroducing stuff like this back into the pool. i'm 100% sure staff didn't come up with this while harboring sinister intentions, to me it sort of reads as "we know there's problems with the system, so we did what seemed like the easiest thing available to us at this time" which is valid but kind of a bummer. i personally think it's a bad call, but I Don't Even Go Here, so hopefully this feedback proves helpful and not yet another item on the list of things that need fixed on subeta that are overwhelming our few stalwart staff capable of doing something about it.

September 6, 2021, 12:33 pm by gemajgall
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"It's odd that it still feels so hard to start out with battling now. They have added loads of new challengers over the years at all difficulty levels. Battle Quests mean that you can fight the challengers at your current pet's difficulty level every day and steadily grow into higher difficulties. Being able to get something for wins past 10 is relatively new and adds more utility to the challengers that already exist. Auto training means your pet can fly through the first few Tiers in no time flat, if you are the type who is comfortable paying to advance. Or maybe you find all that stuff boring, in which case we are back to needing a total recode to find something that engages people."

In answer to your question...I am not comfortable paying CSC to train a pet, so that leaves slow-leveling through Jim when I remember. When I started, we didn't even have CSC training. IIRC, we didn't even get experience from battling at all, and quests were years in the future, so I had to start training the slow way.

Yes, we do have options now. But put yourself in the shoes of a new player who doesn't understand icon damage with a brand new pet. Even with more challengers than we have had in the past, there's still a HUGE amount of challengers that are out of range for a new player. They look at 13,131 HP opponent and go "I'll never be able to get that far!" Then they face their first, basic opponent, but after three battles it's kicking their butts. Spending CSC for training can be alienating, and players with a brand new pet aren't going to get far in battle quests either. PLUS they then have to buy weapons and modifier crystals and there's something about freezing and stealing that they heard in the forums but have no idea what it is and...yeah, it's a lot, it's overwhelming.

Hence that battling needs to be simplified--and many low level opponents would help.

September 6, 2021, 12:27 pm by Chelsea
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This comment section has been an absolute RIDE. Also. Unpopular opinion here, but if reformatting battling within the confines of its current code structure could potentially bring in an entire community… yo, that sounds great. Would a small portion of the community be hysterically upset? Maybe. But y’all have done it before.

  • Training for more than a point
  • Level up opportunities from beating challengers
  • Clear and concise icons/damage percentages
  • No more multiuse weapons over T5, or whatever the average for the user base is
  • Increase Oracle quests for random stat boosting
  • Devote YOUR time to writing a Subeta Insider battling guide
  • Select a random focus group or two for battling as it stands

There are options. There are possibilities. Y’all (thankfully, at least IMO) made pet names non-unique. Which affected an INSANE amount of the player base. You could absolutely overhaul battling and potentially (probably) increase site usage, player retention, and site investment. People will always complain, yes. But if it’s the majority, not the minority, that are unsatisfied? Something is wrong.

September 6, 2021, 12:27 pm by Blythe
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I have been here 15 years and have a Tier 11 pet who never has any potions attached because I haven’t taken the time to figure that out, a whole bunch of scrolls that I read somewhere were pretty good and no modifications to any weapons, because I don’t know if I can mod them and if I could, how and which ones and why. I did not know that there was any reason to battle past ten wins, but I do now. But if I do start battling past ten wins, I probably won’t know what to do with whatever I earn. I’ve blundered along this far thanks to the passage of time and user-created guides, but it’s pretty overwhelming. I have had user-created guides and forum posts open in my browser for months, to remind me to go back to them to keep trying. I know I could start to make sense of it with the help of all of those users, but it’s a huge time commitment just to try to understand it. I will look at a challenger’s stats and sometimes have no idea whether my pet can beat them. I use the same weapons every single time and I know I need to change at least one out, because it just sits there, being unused the entire time, but I don’t have the time to commit to trying to read, read, read to try to understand why it should go and what would be good in its place. And if I could even find that something anywhere for sale once I figure that out. I don’t understand the point of Battle Quests and only peck away at them on occasion because there’s an achievement. Reading comments, sounds like I should be doing them, but I still wouldn’t know what to do with whatever I would get from them. I’m sure that information is somewhere in a generous user’s guide or a helpful forum post, but when combined with the huge amount of everything else I don’t know, it is daunting, to say the least. And that’s with a Tier 11 pet that I created on my first day at Subeta.

I think that’s really where my frustration comes from. We still struggle to figure out how to battle, but time and energy is spent on something like this. Thank you for wanting to understand where people are coming from.

September 6, 2021, 12:24 pm by Shirley
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Subeta has always been good at rereleasing very rare, hard to get items in a way that still takes a lot of effort. So I don't understand why battle weapons are treated differently. And it's not like people were asking to be handed these god-tier weapons with no effort. Players just want to be able to earn them the same way that others were able to earn them A DECADE ago. Releasing them this way was an awful idea. I understand that Subeta is a business and needs money to keep going but releasing a lootbox worth the equivalent of $1k USD with incredibly hard to get items that people have been begging to be rereleased for years feels kind of scummy.

Someone brought up unique pet names and how prior the argument against changing to non-unique pet names would upset people and their "investments". Well things changed and they changed for the better. The same needs to be done with battling.

September 6, 2021, 12:17 pm by Christopher
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[Spoiler] You open the Fanciful Box and find:

[Item=Thunderball]

Back to your items!

Already have a Maniacal Essence so... cool I guess? [/spoiler]

September 6, 2021, 12:05 pm by Blythe
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I do want to say that while battling may live within an elitist framework, unintentional or (sometimes) intentional, battlers themselves…the users…have spent countless hours creating tutorials, providing advice, helping out in the forums, etc. If anyone wants to see something really heartwarming to come of this, it’s battlers over in Battle Chat talking about how to make user-created guides more beginner-friendly. ❤️

September 6, 2021, 12:02 pm by Hamda
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And restocked.

Of course it was waiting for me to grumble before restocking. of-bloody-course!

September 6, 2021, 11:58 am by ColdDragon
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It's odd that it still feels so hard to start out with battling now. They have added loads of new challengers over the years at all difficulty levels. Battle Quests mean that you can fight the challengers at your current pet's difficulty level every day and steadily grow into higher difficulties. Being able to get something for wins past 10 is relatively new and adds more utility to the challengers that already exist. Auto training means your pet can fly through the first few Tiers in no time flat, if you are the type who is comfortable paying to advance. Or maybe you find all that stuff boring, in which case we are back to needing a total recode to find something that engages people.

I kind of wonder if people are even aware they can do all this stuff? Do you guys think you can only beat the first three challengers to 10 wins and have to use the manual flip training center classes for like a year before you get to Tier 2? Not making fun of your confusion, because I get that battle here is not in anyway intuitive, it's a real question to try to understand where people are at. If that is what people think, than there are serious issues in communication.

When I compare to when I started and the shear lack of battling you could do and the hard limits on growth, it's a whole different and more welcoming world now. Maybe this is something that can be addressed without a recode? I mean ideally you have animated tutorials that walk you through this and basic battle mechanics like the start of a video game. That's unrealistic here but can't there be some way to communicate this information besides that, or a 40 page user written guide or old battlers holding your hand every step of the way? Not talking about hiring a PR firm or anything, just maybe taking a crack of communicating what is available in a more accessible way.

Maybe the issue is that more people have played games were battle is the main focus. People mentioned Pokemon where you follow a story and progress at a pace that matches the effort you put into the game or the untold number of MMoRPG where if you want to advance you can grind out wins from your first day and have constant steady progress. It would be hard to get the feel of that without a total revamp and a massive budget. Maybe this style of battling is just too old school when people have those alternatives.

Or it could be as simple as people reading god weapons come from a 9 billion loot box and run the other directions before they can hear anything else lol.

September 6, 2021, 11:57 am by Hamda
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You open the Fanciful Box and find:

Wohoo wishlist item! Totally worth the gamble.

Did I miss the restock? I keep checking through out the day but the 125M box is always out of stock, had to buy this one from trades...

September 6, 2021, 11:51 am by Targaryen
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This is stupid! I do not want a lot box that I have to pay for because I want to win it. All that is happening is the rich people on the site are buying the godly boxes and selling the weapons. That is there choice do not get me wrong on that. I am not paying 9 billion for a random item damn box.

Thank you for your comment.

September 6, 2021, 11:46 am by gemajgall
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"Although, I will disagree the rewards decrease as you win against an opponent. Your EXP gains are made so you gain more as you continue to beat them until after 10 wins. From there, depending on the difficulty level of the opponent, you can earn mod crystals, even mage amulets and tomes. Some of the normal opponents if you beat 100 times nets you a scroll piece that can then be used to combine with other pieces to make a scroll. So there is incentive to keep battling past 10 wins."

I never said the decreasing rewards was a good or bad thing, if it was needed for balance or the rare opponent that drops after 100 victories. All I said was that the decreasing rewards (yes, even having that drop off after 10 wins instead of 1 or 5) can discourage players who are just dabbling in battling for the first time.

Plus, you hit on a key word yourself "depending on the difficulty of the opponent." We're talking about new players and those just starting battling for the first time with a brand new, basic pet. The opponents that pet can beat are usually the ones that don't drop tomes and powerful weapons. And if after 5 or 10 victories, the pet can no longer beat that opponent--or can struggle through but get very little in the means of rewards--that discourages new players.

Hence why I suggested many more low level opponents.

September 6, 2021, 11:42 am by SYLVAN
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While I love seeing new weapons, i'm disappointed that a brand new Tier 12 weapon is a random prize in a gacha game. I think it would have made more sense for it to be a prize for a battle achievement, like maybe an award for beating a certain number of Impossible challengers in battle quests.

September 6, 2021, 11:40 am by Luck
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I mean, the whales would probably be happy if we didn&;t devalue their godlies at all, haha. I have seen verified screenshots of godlies selling for 14-16 bil+ (often with an additional 100k+ CSC added to that) in the past few years, which is ridiculous. From the very start, godlies have been "worth" about 10b (adjusted to current SP value). This is just our attempt to bring them back down to (just under) their real value and get more into the game so they can actually start changing hands again. They&;re not something people need to have to progress, at all; this is just for people who want them. Think of them as the equivalent of special old Neopets plot prizes or Flight Rising Kickstarter items; they&;re meant to be a status symbol.
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I think of a small handful of weapons (the godlies) as being more similar to limited CWs than anything else. Just like people would be furious if an artist rereleased more of an expensive CW they were told was limited, people who spent 15bil+ on a weapon would be furious if we tanked the price to, I dunno, 2b. Not everyone who currently owns godlies earned them for free; some of them spent billions of SP and tons of CSC on their collections. I think when you&;re talking things worth literal billions of in-game currency that players have spent years collecting, you do have to be concerned about tanking the price.

But why? No really, just why? Why are godlies being treated akin to FR kickstarter or limited CWs when it's a normal site item that you didn't have to literally fund the website into existence for? I'm pretty sure FR can't re-release kickstarter items because they would actually get in legal trouble with the FTC for lying to donators through Kickstarter. So... what is subeta's reasoning? Because people happened to have a powerful battle pet at the right time and place to earn them so that means anyone else with a powerful pet later down the line is screwed? Because some people spent a ton of fake onsite money on something and now you're not allowed to ruin their "investments" yet literally anything and everything else gets re-released all the time. Hey I spent a lot on a monthly collection only for it to come back to the cash shop years later, compensate me!!!!!!! Like, dude, this is a pet game, not wall street.

No really, what is the actual explanation that these items have to cost multi billions? A price set by staff no less, so not even that they've left the economy to the users to fluctuate naturally or come down because more people are able to earn them, it HAS to cost XYZ because reasons. With no chance of newer powerful battle pets to earn theirs the same way unless you have a time machine. If you didn't have a head start and have a powerful pet at the right time and place, screw you. As determined by staff. You know what I actually consider a "status symbol" (because it's different for everyone?) The "attended a subeta meetup" title. THAT is literally, physically, feasibly, impossible to get now. But nothing is stopping these pixels from re-entering the game economy.

This is coming from someone who will never feasibly get these even if they were earnable (because I am an actual lazy cheapskate), I'm not trying to be top ranked at all, I just have a T13 pet that I've been raising for the past decade so I can uhhh get the multi-use loot that always seems to drop from every opponent. So it's not like I want these godlies "handed to me on a silver platter" to give me an advantage in battling, but neither does anyone else. People work their asses off training their pets in the current day. That's not nothing. That's not getting anything on a silver platter. It does hurt knowing that staff spent time and energy making them wearables when no freaking body is going to be actually wearing them. I'm mystified that this was okayed when we've been getting the "lite" version of holiday items for over a year because the artists don't have the time/resources to make as much as they had been. I'm sad that I've been made aware of that Spork because the overlay is amazing.

Also, no one likes chance bags. I thought this was realized when subeta was slowly converting nearly all the chance bags into a "pick your own" type. I have no idea, but maybe people would be more inclined to save up 9 billion if they could choose the one they wanted. For most people, over a thousand dollars worth of onsite money is way too much to throw away on something you have no idea what you're getting. Studies show that staff will never stop being out of touch with the userbase...

September 6, 2021, 11:22 am by Isilven
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The members have CLEARLY stated why this is gatekeeping and yet, somehow, we STILL have staff members sub-commenting PAYING PLAYERS and going "UwU I don't understand how this is gatekeeping!" If you don't understand after reading nearly 350 comments, I don't think there's any hope for you, frankly.

We don't want lootboxes worth $1180 United States Dollars. We want the plots that have been sitting on the backburner since 2018. We want the Morostide and Survival items that we've been waiting from 6 months to almost a year for. We want the CW revamp. We want the economic item tier revamp. WE DON'T WANT FUCKING THOUSAND DOLLAR LOOT BOXES ON OUR VIRTUAL PET GAME.

September 6, 2021, 11:17 am by METROID
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i absolutely agree that we need more small opponents. Although, I will disagree the rewards decrease as you win against an opponent. Your EXP gains are made so you gain more as you continue to beat them until after 10 wins. From there, depending on the difficulty level of the opponent, you can earn mod crystals, even mage amulets and tomes. Some of the normal opponents if you beat 100 times nets you a scroll piece that can then be used to combine with other pieces to make a scroll. So there is incentive to keep battling past 10 wins.

Yes they get tougher as you win more against them, that's the idea.

September 6, 2021, 11:13 am by SpiritMessenger
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Here's a thought; if the site is undergoing a full recode and that's what's keeping the coders busy.....Why not have at least a simplified version of the battle system built into the recode? I don't know how far along the recode is, or if that would even be something plausible, but if they haven't touched the battle system yet for the new version of the site or it wouldn't set things back to terribly in what progress they have made then I'm putting that forward as an option.

I don't, however, expect I'll be listened to. It seems as if the battle mods are resigned to the fact that nothing will change instead of actively fighting for change. I understand lack of manpower and resources is an issue, but none of the lovely suggestions I've seen here have gotten more than a passive, off-handed and dismissive comment. Did you guys not really think to ask if at least a less confusing version could be part of the recode? Did you ask and get told no, and if so why has that not been brought up here to help assuage the community so we know you at least tried for something better?

Why bother making weapons wearables if there are so few released that it's almost a guarantee no one will use them as a wearable? Why are there achievements tied to having certain nearly unobtainable weapons in the wardrobe? Why waste the time of the artists to make an overlay that will likely never get any real use, and the time of the coders to put it in the wardrobe? I forget who said something about books can't be wearables anymore and so it should be for the high-tier weapons and I 100% agree. If, as claimed, the art isn't really the issue then why not release knockoff versions that aren't weapons and are cheaper just to be wearables instead of relying on the CW market to do so?

The battle mods can't do anything about the coding aspect and that's fine, but it seems like they aren't doing any other aspect of their job well either. This is not managing the economy, and if y'all are responsible for statting the challengers that's also not being done right as gemajgall's comments below mine state far better than I could put into my own words.

When I first found this place I was excited, now not so much. I see how and why old players are quitting and dumping their stuff in the donation corner, I see how people can just take a year or two or whatever off and come back for like 5 minutes and then do it again. Something needs to change big time, and this passively saying that you can't isn't going to cut it. You absolutely can, people are making amazing suggestions on just how to do that. If it's not plausible then we need to be told why it's not plausible so we stop thinking it is and understand better. Even if it takes time, just knowing it's being worked on would go a long way.

September 6, 2021, 11:12 am by Ciannwn
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I agree with gemajgall about the difficulties of starting out battling. I've just started with a Tier 1 pet because it's part of his story and it's not exactly encouraging. I've been here nearly 17 years and my battle pet is still only Tier 11. I just don't have the incentive to spend a fortune increasing his stats because there are so few battling events these days.

September 6, 2021, 10:56 am by Permanent
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My issue is this: The richest user has 54,447,080,057 sP

If the stats page is correct and if that person is still active this sp sink didn't entice them. That richest user achievement has been unobtainable for a long time.

September 6, 2021, 10:46 am by gemajgall
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Another issue with battling rehaul and being unfriendly to new players... It seems to be really top-heavy in terms of opponents. When you start out with a pet who has stats in single digits and can only increase one stat an hour through Jim...well, it seems very intimidating and as if you'll never be able to challenge the bulk of opponents. Plus, as someone else mentioned in the comments--as you battle those basic opponents repeatedly, they very quickly become overwhelmingly stronger than you AND the rewards for beating them severely decreases. If you're just starting out, that alone is enough reason to ragequit.

I have to admit, even as someone with a T12 pet, I find it odd we have so many opponents with 4 or 5 or 6 digits in their stats. This comment section has opened my eyes, and I realize that that is catering to the long-term battlers. Which, in a way makes sense, as they obviously enjoy battling and what to use the pets they spent years training.

But, since one of the topics at hand is making battling friendly to new players--then if that is the true goal, the distribution of opponents should look more like a pyramid. There should easily be a dozen opponents with double digit stats, probably more. And even several more opponents with single digit stats. Then some opponents with triple digits, with things petering out once opponents have a thousand points in their stats.

I mean this with all respect. Because it seems to me as if the staff is saying "we're trying to make things better but we're not actually able to change anything" which is pretty contradictory. Something needs to change big time, and a revamp to a more intuitive system would be best. But since/if the staff does not have the resources to do that--then don't complain when users don't battle because they don't understand the system.

September 6, 2021, 10:15 am by gemajgall
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"The issue isn't so much brainstorming as it is programming an entire new battle system. That would take a very high amount of resources that we simply don't have. (Although designing an entire new, more accessible battle system is harder than people seem to think, too! There's a reason game design is a real, full-time job.)"

I fully understand coding and artwork and planning and balancing and all that takes a ton of time and resources. But if Battling is to be accessible to new players, the whole jumble of unclear icons and stats and mechanics and everything else really, really needs to be simplified. I mean, I am sorry staff--but you can't have it both ways. You can keep the old system, which is as confusing as all get out. Or you can clean it up to be user friendly. But IMHO, you really can't have both. If you're simply unable to undergo a long-term project to recode Battling...then you already know why many players aren't attracted to it, and you really don't need to come to us players looking for suggestions when we'll just repeat these issues to you.

September 6, 2021, 10:15 am by Stiles
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honestly as soon as i realized/saw the prices i just saw this as an sp sink so awesome if you have it but kind of feel bad for the dedicated battlers that don't, and those like me that just like the wearable, but no hard feelings though

September 6, 2021, 10:09 am by Lucifer
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by talos this can't be happening

September 6, 2021, 10:07 am by Lucifer
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im sooo excited to see what this is!!! ^-^ only a few more hours and i can see what all the happy comments are about! im not reading ANY, i dont wanna get the fun spoiled! ^-^

September 6, 2021, 10:07 am by Jovi
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You know, that argument about protecting peoples investments doesn't really hold any water at all if you're adding a brand new weapon into the 9bil box. No one on site had it until today, no ones investment was "protected."

September 6, 2021, 9:50 am by Jules
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Thank you both!

September 6, 2021, 9:43 am by Sincere
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there has been 3rs i think so

September 6, 2021, 9:42 am by Evil
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Not sure on how many times in total but I know it restocked at some point between 6:00 am and 6:40am .

September 6, 2021, 9:42 am by Dandelion
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I think I should point out here that the battlers are angry with this mess as well. It's not protecting us and it's sure as hell not catering to us or what we've been asking for. Any battler who has enough sP to gamble 9 billion on a freaking randomised loot crate already has all the godly weapons. I don't know who this gacha is aimed at but it's really not the battlers.

September 6, 2021, 9:34 am by Jules
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How many times has the Fanciful Box stocked so far?

September 6, 2021, 9:30 am by Stiles
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I also read the 9bill as 9mill and no, I do not have 9bill so no box for me have fun guys 😆

September 6, 2021, 9:27 am by Stiles
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How in the world the 125mill sold out how do people have so much sp 👀

September 6, 2021, 9:17 am by Batsquatch
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when u try not to upset the handful of top battlers and end up upsetting the majority of the site instead

September 6, 2021, 9:14 am by Hannah66665
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I would also like to be notified of any bootleg rainbow sporks. I need a for my rainbow pet's TC.

Reading the comments this is what I am able to gather...

Don't ever take battling seriously. It was intimidating before, but now I'm certain of it. It's just not worth it.

The folks in charge are so dense. People ask very good questions and they're evaded or answered in an almost condescending way?

What's this about protecting a few select user's investments? Seriously? It's always been known that items can come back, drop in price significantly, etc. Whether it's mythical plushies, horns and roses items, etc. I thought it was a big point that things weren't supposed to be ~ too ~ exclusive? Like, seriously, god weapons SHOULD sneak into the free shop sometimes! I can't even fathom how the acorn discourse started because they were re-released once? I have one sitting in a TC most likely from the first stock it ever had.

I get that it's a big deal to work hard and reach the top as a battler, but it's not fair that the whole site caters to them and takes extra care not to step on their toes. I saw someone bring up the unique pet name thing. What about the investments of all of those people?

This is all over the place, but so's the comment section. I'm glad that judging by the hearts on comments that most of the userbase is in agreement. Now we just need staff that actually listen and value everyone, not just a small handful of rich users. I always felt like the richest users were able to get away with things us plebs couldn't, even behavior I've seen in the forums , etc years ago where most users would be given warnings but the favored rich get to do whatever they want because..? ¯_(ツ)_/¯

September 6, 2021, 9:04 am by METROID
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All I'm gonna say is I'm always working on the forum version of the battle guide (though lately I've been sidetracked by work and haven't sat down to do anything new on it yet) and am always open to finding ways to improve it to make it so more people can understand, join in and battle. But you have got to tell me exactly what it needs done in order to make sure it is as thorough as it can get. Help me help you.

September 6, 2021, 9:03 am by Kalkatak
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An idea that occurred to me while I went away to have a shower - as people are apparently finding battling (even at a casual level) hard to get into, perhaps some of the newer guides on the forums could be stickied, and maybe listed on the Battle Tutorial pages (especially that beginner guide)

helpful things The Official Battle Guide v3.3 - even more info than the official In-Depth Guide Comprehensive Guide to Battle Opponents (v2) - info on pretty much every challenger, including how to unlock and their weapons Guide to Stat Boosters - stat boosters, for those that need more than tomes

These are stickied in the Set Advice forum, but it would be nice if they were more visible [topic not found] - Budget sets for Tiers 1 - 9 (While I appreciate that some may not like tier lists, the shear amount of weapons is overwhelming, especially as there's no onsite index for them) Planning for the Endgame (T10+ Guide) OUT OF DATE - A guide to the 'Endgame weapons', or the weapons that most battlers use at Tier 10+

Not sure how the staff feel about offsite links but it also surprises me when people don't know about the SubetaLodge weapon list, perhaps a link to this, for those that aren't fans of tier lists?

On another note the people on the Battle Chat board (Battle Chat 2021 Part 3 (See Post 1 for Battle Resources!)) are usually friendly and welcoming (I swear we don't bite or beat you up with sporks!). I remember starting out and being overwhelmed by everything, and nervous about asking what I figured were 'noobish' questions, but there are really nice people there who were patient enough to teach me. It does cost a lot (sp or time) to get to a high level, and the high end weapons are expensive (even the budget ones), but it's completely possible to get wins even with the most basic weapons (a few lovely people even lend the occasional weapon to those who need just that tiny extra help to get those last few wins). Obviously I can't speak for us all, but I and the people I know most certainly aren't 'elitist' at all <3

September 6, 2021, 8:50 am by percival
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I'm not a battler I just want the spork because it's a cool wearable ;______; rip

September 6, 2021, 8:48 am by InSaNe
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is this news comment section the new feedback forum because if it is could we also get some new spork books, spork food and spork trading cards?

September 6, 2021, 8:46 am by HawkPJ
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Oh, wow. I thought it was a plot.

September 6, 2021, 8:43 am by frederick
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Before someone tells me the real treasure is the battle pets I’ve made along the way- no. Battle pets aren’t something I enjoy in and of themselves because battling isn’t fun or interesting. They’re a way for me to participate in events and get more fun out of Subeta. So when sometime in January or February Amber says there’s going to be a battle event coming up, I switch up my plans and instead of focusing on a pet I’ve had forever and completely adore, start pushing groups up in order to be ready for this event. I also start stepping up collecting amulets because you need 10,157 of them on average to get the 1,625 that you need (again, on average) to get a pet from 22,000 stats to 35,000. This is a loooooong term thing for me. My Subeta money comes from drawing pretty pictures of pets for other people. Anything I get is either tucked away for buying books for my pets on Black Friday or sold to buy amulets and other boosters. What’s left over goes into buying holiday and MC books, and paying for pet training and healing. Wardrobe? LOL, no money for that! So this is a lot of time sunk into prepping for an event that was talked in January.

This long awaited event that’s been teased repeatedly by Amber? The thing that Cranberry and Purge talked about was delayed because of programmer scheduling and teased even more?

Turns out it’s a loot box.

And it turns out I’m portrayed as the scapegoat for why this was done. The evil elite 1% battlers hording all the sweet, sweet loot from the masses who just want those vanishingly rare weapons for the wears. God weapons for the 1% market players who already were trading them between themselves and using them as status symbols.

Screw you. Screw the lot of you.

If I didn’t have outstanding commissions my pets would be transferred already and I’d be frozen. I take CSC and sP for hours of work for this? Nah man, I can take cash from people and handle commissions through Discord. The people who have told me to my face that my work isn’t worth paying actual money for? Get bent.

September 6, 2021, 8:39 am by METROID
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Thank you! I'm so happy they're being released. It gives me something to work towards with El now. ^^

September 6, 2021, 8:25 am by dragonrider88
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Long-time member here. Almost 16 years. I was always just behind the 8ball when it came to battling because my love for the wardrobe exceeded everything else and my sP went to that. Only in the last few years has my battle pet caught up and has been able to grab the good loot. So for me to open a CHANCE box and receive something I already earned just plain sucks. (For the record, I haven’t bought one for this reason because while they claim it’s still an unbuyable, I seriously doubt someone will trade me for one I don’t have). I also agree that making these new ones wearable is just stupid. And knowing this, I’ll still be salty even if a knock off is made because they will be stuck on my wishlist forever. And those saying we want these things handed to us can go eat wallpaper paste. I’ve put a ton of hours on here and spent a ton of money to EARN what I have today. I’m also one of the users that spent my crystals for those old plushies for my collection only to have them devalued a couple of weeks later. Yeah, I was pissed, but at least others were also able to get closer to a complete collection! Why can’t weapons be like this too?

September 6, 2021, 8:16 am by Sincere
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ATTENTION: All those who purchased the fanciful box, please comment me with what you got as I am trying to make a list

Here it is so far https://subeta.net/forums.php/gotopost/65601160

September 6, 2021, 8:13 am by Hannah66665
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I thought it was 9mil until I tried to buy it. lmao 9bil??? I can't fathom having even 100m at once.

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