Replies

Dec 3, 2023 2 years ago
Oh My Shinwa, we thought
Wesker
was dead
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Verdugo

Slagstorm does 25 defense of fire and 25 defense of magma icons, 150 heal, 2 turns

Dec 3, 2023 2 years ago
Reaper
sealed it with a kiss
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Derek Hale

- left off here

reference for info box Equipping this weapon with Sentinel raises it's stats and gives it a curse.
Main Attack: 32 Attack Icons, 40 Defense Icons
Enhanced Attack: 36 Attack Icons, 70 Defense Icons
Attack: 18 Water, 18 Magma
Defense: 35 Fire, 35 Ice
Other: Heals 5%, slight chance to steal
Curse: Entanglement || 2 Rounds:
2 Water, 2 Earth

what i still need to update (These are all when equipped with Sentinel)
Infinite :dmg🔥18 :dmg:light:18 :block:dark:35 :block:water:35 :heal: 6% HP Chance to steal

Sanctuary (Blessing | 1 round) :block:dark:5


Kuikorosu :dmg🔥18 :dmg:earth:20 :block:water:35 :block:wind:35 :heal: 5% HP Chance to steal

Jaws of Defeat (Blessing | 2 rounds) :block🔥2 :block:dark:2 :block:wind:1


Kumidaiko (I think he missed this one) :dmg:earth:20 :dmg:wind:18 :block:earth:35 :block:wind:35 :heal: 5% HP

Graceful Winds (Blessing | 2 rounds) :block:earth:1 :block:wind:4


Kyokou :dmg🧊18 :dmg:water:18 :block🔥35 :block:magma:35 :heal: 6% HP Chance to freeze

Aurora (Blessing | 2 rounds) :block🧊2 :block:light:1 :block:water:2 :block:wind:1


Luma Centauri :dmg:earth:20 :dmg:light:18 :block:dark:35 :block:wind:35 :heal: 6% HP

Starfall (Blessing | 2 rounds) :block:dark:2 :block:light:1 :block:wind:2


Maenta :dmg:physical:18 :dmg:water:18 :block:physical:35 :block🔥35 :heal: 5% HP

Sirens Song (Blessing | 2 rounds) :block:physical:2 :block:wind:3


Melancholy :dmg🧊18 :dmg:magma:18 :block🧊35 :block:magma:35 :heal: 5% HP Chance to freeze and chance to steal

Guardians Guile (Blessing | 2 rounds) :block:physical:1 :block:dark:1 :block:earth:1 :block:magma:1 :block:wind:1


Mist :dmg:water:18 :dmg:wind:18 :block🔥35 :block:earth:35 :heal: 6% HP

Extinguish (Blessing | 2 rounds) :block🔥3 :block:magma:2


Moonshine :dmg:physical:18 :dmg:light:18 :block:physical:35 :block:dark:35 :heal: 6% HP

Falcons Light (Curse | 2 rounds) :dmg:light: 3 :dmg:water:1


Mourning :dmg:dark:20 :dmg:wind:18 :block:earth:35 :block:light:35 :heal: 5% HP

Conflict (Curse | 2 rounds) :dmg:dark:3 :dmg🧊2


Origin :dmg🔥18 :dmg:magma:18 :block🧊35 :block:water:35 :heal: 5% HP Chance to steal

Synergy (Blessing | 2 rounds) :block🧊3 :block:water:3


Prehistoria :dmg:earth:20 :dmg🧊18 :block:magma:35 :block:wind:35 :heal: 5% HP Chance to freeze

Rockhound (Blessing | 2 rounds) :block:physical:2 :block:earth:2 :block🧊2


Punishment :dmg:physical:18 :dmg🔥18 :block:physical:35 :block:water:35 :heal: 5% HP Chance to steal

Lacerate (Curse | 2 rounds) :dmg:physical:3 :dmg:dark:1


Pyroclastus :dmg:magma:18 :dmg:wind:18 :block:earth:35 :block🧊35 :heal: 5% HP Chance to steal

Dragonfury (Curse | 2 rounds) :dmg:physical:2 :dmg🔥1 :dmg:magma:1


Refraction :dmg🧊18 :dmg:light:18 :block:dark:35 :block:magma:35 :heal: 6% HP Chance to freeze

Blindside (Curse | 2 rounds) :dmg:dark:2 :dmg🧊2


Risen :dmg:light:18 :dmg:wind:18 :block:dark:35 :block:earth:35 :heal: 6% HP

Archers Lance (Curse | 2 rounds) :dmg:light:4


Shimmer :dmg🧊18 :dmg:wind:18 :block:earth:35 :block:magma:35 :heal: 5% HP Chance to freeze

Deflection (Blessing | 2 rounds) :block:physical:1 :block:dark:1 :block🧊1 :block:light:1 :block:water:1 :block:wind:1


Spectre :dmg:dark:21 :dmg:earth:21 :block:light:35 :block:wind:35 :heal: 5% HP

Entropy (Curse | 2 rounds) :dmg:dark:3 :dmg:light:3


Stasis :dmg:dark:20 :dmg🧊18 :block:light:35 :block:magma:35 :heal: 5% HP Chance to freeze

Dampen (Blessing | 2 rounds) :block:dark:1 :block🧊1 :block:water:3


Thornside :dmg:dark:20 :dmg:magma:18 :block🧊35 :block:light:35 :heal: 5% HP Chance to steal

Daggertail (Curse | 2 rounds) :dmg:physical:2 :dmg🔥2


Transonic :dmg:light:18 :dmg:magma:18 :block:dark:35 :block🧊35 :heal: 6% HP Chance to steal

Thunderbolt (Curse | 2 rounds) :dmg:light:2 :dmg:wind:2


Wrath :dmg:physical:18 :dmg:magma:18 :block:physical:35 :block🧊35 :heal: 5% HP Chance to steal

A Woman Scorned (Curse | 2 rounds) :dmg:physical:2 :dmg:dark:2

BlessingsReplica Minotaur Knocker - Aura of the Minotaur
:block🔥20 :block:magma:20
3 turns

Shrine of Apollonia - Apollonias Blessing

:block:dark:15 :block:earth:15 :block:wind:15
:heal: 20 HP
10 turns

Shrine of Porin - Protection of Porin

:block:physical:12 :block🔥12 :block:dark:12 :block:magma:12
:heal: 10 HP
5 turns

Shrine of Wokam - Wokams Blessing

:block🔥15 :block:earth:15 :block:magma:15
:heal: 10 HP
10 turns

Autumn Leaves Throwing Axe - Forests Blessing

:block:earth:50
:heal: 35 HP
3 turns

Forest Armor - Protection of the Forest (when paired with Forest Blade and Forest Shield)

:block:dark:35
:heal: 50 HP
4 turns

Pandoras Box - Hope

:block:dark:50
:heal: 50 HP
2 turns

Sunset Rose Shield - Sweet Smell (when paired with Thorny Rose Dagger)

:block:light:7 :block:magma:7 :block:physical:7
:block🔥7 :block:dark:7 :block:water:7
:block:earth:7 :block🧊7 :block:wind:7
:heal: 35 HP
3 turns

Beanstalk Whip - Bramble Patch

:block:earth:20 :block:physical:20
3 turns

Holy Rosary - Bright Barrier

:block:physical:10 :block🔥10 :block:earth:5
3 turns

Acidtongue - Neutralization

:block:earth:20 :block🧊20
2 turns

Aspersion - Dispel

:block:light:20 :block:water:20
2 turns

Contradiction - Elementalists Embrace

:block🔥10 :block:dark:13 :block:magma:13
1 turn

Erosion and Corrosion - Harmony

:block:dark:20 :block:light:20
2 turns

Frostbite - Stealthy Fingers

:block:physical:20 :block:dark:20
2 turns

Heavens Knuckle - Aura of the Divine

:block:physical:20 :block:wind:20
2 turns

Infinite - Sanctuary

:block:physical:5 :block:dark:30 :block:magma:5
1 turn

Kuikorosu - Jaws of Defeat

:block🔥12 :block:dark:12 :block:wind:10
2 turns

Kumidaiko - Graceful Winds

:block:earth:12 :block:wind:28
2 turns

Kyokou - Aurora

:block🧊12 :block:light:8 :block:water:12 :block:wind:8
2 turns

Luma Centauri - Starfall

:block:dark:16 :block:light:8 :block:wind:16
2 turns

Maenta - Sirens Song

:block:physical:15 :block:wind:25
2 turns

Melancholy - Guardians Guile

:block:physical:8 :block:dark:8 :block:earth:8 :block:magma:8 :block:wind:8
2 turns

Mist - Extinguish

:block🔥28 :block:magma:12
2 turns

Origin - Synergy

:block🧊20 :block:water:20
2 turns

Prehistoria - Rockhound

:block:physical:13 :block:earth:13 :block🧊13
2 turns

Shimmer - Deflection

:block:physical:6 :block:dark:7 :block🧊6
:block:light:7 :block:water:6 :block:wind:7
2 turns

Stasis - Dampen

:block:dark:10 :block🧊10 :block:water:20
2 turns

Double Chakrams - Chakra

:block:dark:30
:heal: 50 HP
100% steal protection
3 turns

Large Gutting Knife - Pylots Preservation

:block:wind:45
100% steal protection
4 turns

Smoldering Slaglord Gauntlets - Slagstorm

:block🔥25 :block:magma:25
:heal: 150 HP
2 turns


Carved Jade Fishing Spear - Fork You

:block:wind:75
:heal: 125 HP
3 turns

Intricate Energized Helmet - Mental Block

:block:wind:35
100% freeze protection
2 turns

Malhuili - Guardian

:block:light:50
:heal: 100 HP
3 turns

Malignant Rift Staff - Lucky Strike

:block:light:50
:heal: 140 HP
3 turns

Dark Goddess Rod - Malerias Recoil

:block🔥11 :block:dark:11 :block:earth:11
:block🧊11 :block:magma:9 :block:water:9
:heal: 150 HP
2 turns

Ornamented Hook Swords - Sun and Moon

:block:dark:23 :block:light:23
:heal: 50 HP
100% steal protection
2 turns

Bear Head Bomb - Sugar Rush

:block:light:33
:heal: 50 HP
7 turns

Core of the Island - Life of the Island

:block:magma:15 :block:earth:15 :block🔥15
:heal: 75 HP
7 turns

Core of the Island - Heart of the Island

:block:earth:25 :block🔥25 :block:magma:25
:heal: 100 HP
10 turns

Paintbrush Blades - Full Spectrum

:block:earth:10 :block:wind:10 :block:physical:10 :block🔥10 :block:water:10
:heal: 50 HP
3 turns

Tainted Keeper Skull Staff - Blessing of the Skelly

:block🔥55
:heal: 75 HP
3 turns

Volatile Energized Mecha - Nerves of Steel

:block:physical:18
:heal: 125 HP
100 turns

Wand of the Phoenix - Phoenixs Gift

:block:physical:200 :block🔥200 :block:dark:200
:block:earth:200 :block🧊200 :block:light:200
:block:magma:200 :block:water:200 :block:wind:200
:heal: 500 HP
1 turn

Thank you both - I have done some of the updates but have to run some errands and handle some other things so I will be back later to work more on the legendary combo stats and the blessing updates.

I saw and updated the base defense for Core of the Island - but did it's scaled defense also change?

Wouldst thou like to live deliciously?

Dec 3, 2023 2 years ago
The Helper
Jess
User Avatar
Crimsyn

I don’t think the earth defense scales, it’s just :block:earth:150 all around.


Looking at the scaling though, I think there are more tiers than listed on SubetaLodge:

< 1,500 Intel
1,500-1,750 Intel
1,751-2,000 Intel
2,001-2,250 Intel
2,251-2,500 Intel
2,501+ Intel
:dmg:earth:8 :dmg:magma:8
:block:earth:150
:heal: 10% HP
:dmg:earth:10 :dmg:magma:10
:block:earth:150
:heal: 15% HP
:dmg:earth:13 :dmg:magma:13
:block:earth:150
:heal: 20% HP
:dmg:earth:15 :dmg:magma:15
:block:earth:150
:heal: 25% HP
:dmg:earth:18 :dmg:magma:18
:block:earth:150
:heal: 30% HP
:dmg:earth:22 :dmg:magma:22
:block:earth:150
:heal: 40% HP
Life of the Island
Life of the Island
Life of the Island
Life of the Island
Heart of the Island
Heart of the Island

Dec 4, 2023 2 years ago
Reaper
sealed it with a kiss
User Avatar
Derek Hale

Oh dang, thank you for those extra stats! I have updated the Core along with the rest of the legendary weapons.

Thank you again for all the stats on those!

I am working on the blessings because good lord that list is big.

[edit] Okay, question - do the blessings/curses on the legendary weapons rely on being paired with Sentinel still or are they on their own?

- you are here:

Blessings

Acidtongue - Neutralization

:block:earth:20 :block🧊20
2 turns

Aspersion - Dispel

:block:light:20 :block:water:20
2 turns

Contradiction - Elementalists Embrace

:block🔥10 :block:dark:13 :block:magma:13
1 turn

Erosion and Corrosion - Harmony

:block:dark:20 :block:light:20
2 turns

Frostbite - Stealthy Fingers

:block:physical:20 :block:dark:20
2 turns

Heavens Knuckle - Aura of the Divine

:block:physical:20 :block:wind:20
2 turns

Infinite - Sanctuary

:block:physical:5 :block:dark:30 :block:magma:5
1 turn

Kuikorosu - Jaws of Defeat

:block🔥12 :block:dark:12 :block:wind:10
2 turns

Kumidaiko - Graceful Winds

:block:earth:12 :block:wind:28
2 turns

Kyokou - Aurora

:block🧊12 :block:light:8 :block:water:12 :block:wind:8
2 turns

Luma Centauri - Starfall

:block:dark:16 :block:light:8 :block:wind:16
2 turns

Maenta - Sirens Song

:block:physical:15 :block:wind:25
2 turns

Melancholy - Guardians Guile

:block:physical:8 :block:dark:8 :block:earth:8 :block:magma:8 :block:wind:8
2 turns

Mist - Extinguish

:block🔥28 :block:magma:12
2 turns

Origin - Synergy

:block🧊20 :block:water:20
2 turns

Prehistoria - Rockhound

:block:physical:13 :block:earth:13 :block🧊13
2 turns

Shimmer - Deflection

:block:physical:6 :block:dark:7 :block🧊6
:block:light:7 :block:water:6 :block:wind:7
2 turns

Stasis - Dampen

:block:dark:10 :block🧊10 :block:water:20
2 turns

Double Chakrams - Chakra

:block:dark:30
:heal: 50 HP
100% steal protection
3 turns

Large Gutting Knife - Pylots Preservation

:block:wind:45
100% steal protection
4 turns

Smoldering Slaglord Gauntlets - Slagstorm

:block🔥25 :block:magma:25
:heal: 150 HP
2 turns


Carved Jade Fishing Spear - Fork You

:block:wind:75
:heal: 125 HP
3 turns

Intricate Energized Helmet - Mental Block

:block:wind:35
100% freeze protection
2 turns

Malhuili - Guardian

:block:light:50
:heal: 100 HP
3 turns

Malignant Rift Staff - Lucky Strike

:block:light:50
:heal: 140 HP
3 turns

Dark Goddess Rod - Malerias Recoil

:block🔥11 :block:dark:11 :block:earth:11
:block🧊11 :block:magma:9 :block:water:9
:heal: 150 HP
2 turns

Ornamented Hook Swords - Sun and Moon

:block:dark:23 :block:light:23
:heal: 50 HP
100% steal protection
2 turns

Bear Head Bomb - Sugar Rush

:block:light:33
:heal: 50 HP
7 turns

Core of the Island - Life of the Island

:block:magma:15 :block:earth:15 :block🔥15
:heal: 75 HP
7 turns

Core of the Island - Heart of the Island

:block:earth:25 :block🔥25 :block:magma:25
:heal: 100 HP
10 turns

Paintbrush Blades - Full Spectrum

:block:earth:10 :block:wind:10 :block:physical:10 :block🔥10 :block:water:10
:heal: 50 HP
3 turns

Tainted Keeper Skull Staff - Blessing of the Skelly

:block🔥55
:heal: 75 HP
3 turns

Volatile Energized Mecha - Nerves of Steel

:block:physical:18
:heal: 125 HP
100 turns

Wand of the Phoenix - Phoenixs Gift

:block:physical:200 :block🔥200 :block:dark:200
:block:earth:200 :block🧊200 :block:light:200
:block:magma:200 :block:water:200 :block:wind:200
:heal: 500 HP
1 turn

Wouldst thou like to live deliciously?

Dec 4, 2023 2 years ago
The Helper
Jess
User Avatar
Crimsyn

They rely on being paired with Sentinel to activate.

Dec 5, 2023 2 years ago
Reaper
sealed it with a kiss
User Avatar
Derek Hale

Okay perfect. I saw they all got an update (RIP me for not checking to see that first haha). I am going to try to bang out the rest now.

[edit] Things I should've done: input blessings/curses into the legendary combo weapons in the normal blessing/curse spot and then just put a note that it only activates when paired with Sentinel - it would've been easier to change and also cleaner to look at. OH WELL LIFE LESSON.

[edit] Okay, they should all be correct now. I went back and fixed how I had the legendary combo weapons so it shows their blessing or curse where those are normally shown and has the name and info that it's activated when paired with Sentinel.

If anyone notices that anything is wrong, please let me know. As always, massive thanks for helping with the data so I can keep SubetaLodge accurate!

Wouldst thou like to live deliciously?

Dec 5, 2023 2 years ago
Oh My Shinwa, we thought
Wesker
was dead
User Avatar
Verdugo

Could the defense on these weapons please be buffed for us to test?

Prodigy eyeball: 60/40 water/earth

**Shengui Guo Purifying Staff: add 5 physical/5 fire/5 light/5 wind to the current block

** I know you don't want to make the staff broken, but adding the small block across multiple icons without any healing will

  1. add versatility for defensive mods on the staff (ie: you could buff the big block icons or the small block icons depending on your opponent with mods)
  2. encourage more focus on the defense stat for pet builds - a pet with 4k defense will defend 5 -10 block icons better than a pet with 500 defense

It's only one weapon that I think could be very unique to play with. If it does turn out to be too strong for whatever reason it can always be changed back. Please let us test this ;o;

Dec 5, 2023 2 years ago
METROID
has been EXTERMINATED
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Havoc

Vouching for the staff as well! ;-;

[flower=Metroid]

Wanna know more about battling? ❤️ The Official Battle Guide v3.3 ❤️ Need to find books? 🌈 The Book Grind Guide v1.0 🌈

Dec 5, 2023 2 years ago
The Helper
Jess
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Crimsyn

Thank you for inputting everything! Hopefully things will slow back down again now. This past week has been a lot 😅 <3

Dec 6, 2023 2 years ago
Elysium
lost their cool
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Ren

Also chipping in for the staff.

Dec 6, 2023 2 years ago
Reaper
sealed it with a kiss
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Derek Hale

I am happy to try to make sure it all gets listed accurately! But yes, this was a lot all at once (though part of that was my bad for not checking what the blessings sections said when I was doing the weapons themselves because I could've saved a little time lol).

Wouldst thou like to live deliciously?

Dec 6, 2023 2 years ago
The Cursed
atempause
User Avatar
jello

Edit: Missclicked on my phone to a wrong thread oops orz don't mind me

[b][font=monospace]">art shop - open[/font]

Dec 7, 2023 2 years ago
Rocketlauncher
beat the meat!
User Avatar

Some suggestions for some high tier weapons.

  1. Tainted Keeper Skull Staff The strength build should have at least 20 more attack icons than the defense build (which it currently strongly favors).
  2. Manifesting Weapon Increase its heal to 650hp to bring it up to par with T12 weapons, or even higher hp if it has no blessing curse or custom code (that used to have a steal chance). Currently it is healing 9 percent capped at 585hp, less than T11 weapons capped at 600hp. The reason it healed 9 percent instead of 10 percent was because it had no heal cap, but that is revamped now.
  3. Shattered Rift Blade Is it still necessary to have an uncapped negative percent heal?

[edit]The MW still has a very low chance to steal[/edit]

Dec 7, 2023 2 years ago
METROID
has been EXTERMINATED
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Havoc

Agreeing with all of 's points!

[flower=Metroid]

Wanna know more about battling? ❤️ The Official Battle Guide v3.3 ❤️ Need to find books? 🌈 The Book Grind Guide v1.0 🌈

Dec 7, 2023 2 years ago
NEVER feed
BoaConstrictor
after midnight!!
User Avatar
SapphireSeasGoddess

Quote by Rocketlauncher
...
2. Manifesting Weapon
... if it has no blessing curse or custom code (that used to have a steal chance). ...
Manifesting Weapon no longer steals? Why?! Has become pretty mediocre :-(

Dec 7, 2023 2 years ago
METROID
has been EXTERMINATED
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Havoc

oh shit does it not steal anymore? (mine is modded with thief crystals lmao)

[flower=Metroid]

Wanna know more about battling? ❤️ The Official Battle Guide v3.3 ❤️ Need to find books? 🌈 The Book Grind Guide v1.0 🌈

Dec 7, 2023 2 years ago
The Helper
Jess
User Avatar
Crimsyn

MW does still steal, the chance is just super low (2% when I tested it just now). I don’t think he touched that part.

Dec 7, 2023 2 years ago
Rocketlauncher
beat the meat!
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Thanks for retesting the MW I must have thought that was the custom code that got removed.

Dec 13, 2023 2 years ago Official
Purge
is all-powerful
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First update in a lil while! And today, we got the first batch of SCROLLS done! Woooo.

SCROLLS Aquajhet - D ↑ Blackout - D ↑ Bright Aura - D ↑ Cyclone Carapace - D ↑ Dissolver - D ↑ Ember Emblem - D ↑ Fireball - A ↑ Gate of Evil - D ↑ Gust - +D Lava Spit - D ↑ Mean Marshine - D ↑ Minor Tremor - D ↑ Pyre - D ↑ Shield of Shade - D ↑ Spark - A ↑ Brushfire - D ↑ Emerald Stonewall - D ↑ Flare Star - D ↑ Holy Flux - D ↑ Hydra of Tears - D ↑ Lava Arma - D ↑ Mist of the Ages - D ↑ Molten Boulder - A ↑ Phantom Guile - A ↑, D ↑ Seeker Whirlwind - D ↑ Shadow Cloak - D ↑ Baneful Sin - D ↑ Crystalline Blow - D ↑ Dark Symphony - D ↑ Elegy of Earth - D ↑ Melting Eclipse - D ↑ Ruby Heaven - D ↑ Still Pool - D ↑ Tempestilence - D ↑ Terra Spire - D ↑ Thunderous Roar - Heal % → heal fixed Torch - D ↑ Vengeful Tide - D ↑

Dec 14, 2023 2 years ago
Evil
would tap that
User Avatar
Nicole Richie

Hover Data Damp

ScrollChangeNew Stats
Aquajhet Scroll D ↑Uses 1 Alchemy Points

Damage:
:dmg:water: 2 :dmg:water: 1

Defense:
:block🔥 6-7

Blackout Scroll D ↑Uses 2 Alchemy Points

Damage:

:dmg:light: 1-3

Defense:

:block:dark: 6-7

Bright Aura Scroll D ↑Uses 2 Alchemy Points

Damage:

:dmg🔥 1

:dmg:light: 1

Defense:

:block:dark: 4

:heal: 5 HP

Cyclone Carapace Scroll D ↑Uses 1 Alchemy Points

Defense:

:block:physical: 3-4

:block🧊 3-4

:block:wind: 3-4

Dissolver Scroll D ↑Uses 2 Alchemy Points

Damage:

:dmg:magma: 3-4

Defense:

:block🧊 5-6

Ember Emblem Scroll D ↑Uses 2 Alchemy Points

Damage:

:dmg🔥 3

Defense:

:block:dark: 3-4

:block🧊 3

Fireball Scroll A ↑Uses 1 Alchemy Points

Damage:

:dmg🔥 4-6

Gate of Evil Scroll D ↑Uses 2 Alchemy Points

Damage:

:dmg:dark: 3

Defense:

:block:light: 6

Gust Scroll +DUses 1 Alchemy Points

Damage:
:dmg:physical: 1 :dmg:water: 2-3

Defense:
:block:earth: 3-4

Lava Spit Scroll D ↑Uses 1 Alchemy Points

Damage:

:dmg:magma: 2-3

Defense:

:block:water: 5-6

Mean Marshine Scroll D ↑Uses 2 Alchemy Points

Damage:

:dmg:earth: 1

:dmg:water: 1

Defense:

:block:earth: 4

:block:water: 3-4

Minor Tremor Scroll D ↑Uses 2 Alchemy Points

Damage:

:dmg:earth: 2-3

Defense:

:block:earth: 4

:block:water: 3-4

Pyre Scroll D ↑Uses 2 Alchemy Points

Damage:

:dmg🔥 2

Defense:

:block🔥 2

:block:magma: 1

Shield of Shade Scroll D ↑Uses 1 Alchemy Points

Damage:

:dmg:dark: 1-2

Defense:

:block:light: 6

Spark Scroll A ↑Uses 1 Alchemy Points

Damage:

:dmg:light: 4-5

Brushfire Scroll D ↑Uses 3 Alchemy Points

Damage:

:dmg🔥 2

:dmg:earth: 2

Defense:

:block:earth: 4-5

:block:wind: 4-5

Emerald Stonewall Scroll D ↑Uses 3 Alchemy Points

Defense:

:block:physical: 2-4

:block:earth: 5

:block:light: 2-4

:block:wind: 2-4

Flare Star Scroll D ↑Uses 4 Alchemy Points

Damage:

:dmg🔥 4

:dmg:magma: 2-3

Defense:

:block:physical: 8-9

Holy Flux Scroll D ↑Uses 3 Alchemy Points

Damage:

:dmg:light: 5

Defense:

:block🔥 4

:block:dark: 5

Hydra of Tears Scroll D ↑Uses 3 Alchemy Points

Damage:

:dmg:water: 1

Defense:

:block🔥 3-4

:block:magma: 3

:heal: 13 HP

Lava Arma Scroll D ↑Uses 3 Alchemy Points

Defense:

:block:physical: 4

:block🧊 4-6

:block:water: 3-6

Mist of the Ages Scroll D ↑Uses 3 Alchemy Points

Damage:

:dmg:earth: 1

:dmg:water: 3

:dmg:water: 1

Defense:

:block:physical: 5

:block:wind: 4-5

Molten Boulder Scroll A ↑Uses 3 Alchemy Points

Once Per Battle

Damage:

:dmg:magma: 12

Phantom Guile Scroll A ↑, D ↑Uses 3 Alchemy Points

Damage:

:dmg:dark: 3-4

Defense:

:block:physical: 4

:block:light: 6

Seeker Whirlwind Scroll D ↑Uses 3 Alchemy Points

Damage:

:dmg:earth: 2

:dmg:water: 4

Defense:

:block:wind: 7-8

Shadow Cloak Scroll D ↑Uses 3 Alchemy Points

Once Per Battle

Defense:

:block:dark: 25

Baneful Sin Scroll D ↑Uses 5 Alchemy Points

Damage:

:dmg🔥 1

:dmg:dark: 6

:dmg:magma: 1

Defense:

:block:light: 13

Crystalline Blow Scroll D ↑Uses 4 Alchemy Points

Damage:

ice Damage:
4

:dmg:water: 2

:dmg:water: 2

Defense:

:block:physical: 14

Dark Symphony Scroll D ↑Uses 6 Alchemy Points

Damage:

:dmg:dark: 3

Defense:

:block:dark: 4-6

:block:light: 5-6

:block:wind: 3-5

Elegy of Earth Scroll D ↑Uses 5 Alchemy Points

Damage:

:dmg:earth: 4

Defense:

:block:physical: 2-4

:block🔥 2-3

:block:dark: 4

:block:earth: 2-4

:block:wind: 2-3

Melting Eclipse Scroll D ↑Uses 4 Alchemy Points

Damage:

:dmg:magma: 5

Defense:

:block🧊 14

Ruby Heaven Scroll D ↑Uses 4 Alchemy Points

Once Per Battle

Defense:

:block:dark: 23

:block:water: 23

Still Pool Scroll D ↑Uses 5 Alchemy Points

Damage:

:dmg:water: 4

Defense:

:block🔥 5

:block:dark: 5

:block:magma: 5

Tempestilence Scroll D ↑Uses 5 Alchemy Points

Damage:

:dmg:dark: 2

:dmg:water: 3

Defense:

:block:earth: 5

:block:light: 5

:block:water: 4

Terra Spire Scroll D ↑Uses 5 Alchemy Points

Damage:

:dmg:earth: 7

:dmg:magma: 3

Defense:

:block:physical: 14

Thunderous Roar Scroll Heal % → heal fixedUses 4 Alchemy Points

Once Per Battle

Damage:

:dmg:earth: 2

:dmg:light: 5

Defense:

:heal: 35 HP

Torch Scroll D ↑Uses 6 Alchemy Points

Damage:

:dmg:physical: 3

:dmg🔥 2

:dmg:light: 2

Defense:

:block:water: 14

Vengeful Tide Scroll D ↑Uses 6 Alchemy Points

Once Per Battle

Damage:

:dmg:dark: 5

:dmg:water: 5

Defense:

:block:dark: 15

:block:earth: 18

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