So two of my primary reasons for being here and spending real cash here are broken and being ignored, and the other reason isn't enough to make me want to stick around... =/
It's been undergoing "pretty significant changes over the next few weeks" for the past year or so, it seems. But I guess finishing that was more work than taking a virtual sledgehammer to RSing....
Hah! I totally second you there. I've vended some 15k in wizard tokens over the past few weeks specifically for the same reason. That's how I got all the new wearables that came out recently. :P No point trying to RS them from shops right now, but they're practically guaranteed after awhile from vending if they have a low enough rarity (which should NEVER be the case in a stable economy I might add). It's just too bad that this is the type of thing that gets ignored while the RS system is messed around with when, in the end, even if Keith somehow perfected the RS system now it would only have to be redone again once vending is adjusted due to its massive impact on the economy. A few other areas should also be worked on prior to the RS system for the exact same reason if we truly want a stable economy onsite and want to limit repeating the same work over and over again in the process.
This will never happen, but if Keith is truly set on completely overhauling the economy I really like the idea of putting together a panel of active, knowledgeable users to form a fully comprehensive economic stability proposal for the site as a whole based upon user feedback, new and existing user needs, small economy principles that relate to small MMO sites like Subeta, site analytics, current site features, available site resources, and site financial needs (because anyone who understands economics sees how much this current system and a number of other recent overhauls lend themselves to users being more CSC reliant, which I say as someone who's heavily involved in CWs, CSC, owns a CW shop, etc. and understands the need for funding to be a primary focus if users want the site to continue running/get recoded yet also understands the balance that needs to be struck for users who can't pay since they're just as important to keep the site going). I think something like that would go over leaps and bounds better than what's currently being done, especially since the RS system we had in place before truly wasn't the problem from the start if the objective is economic stability. Listening to the feedback of users who actually use the site features in question and involving people who are truly familiar with the site's economy from top to bottom and also actively participate in pretty much everything the site has to offer is SO important, but that unfortunately seems to have completely fallen to the wayside while this current one-man-show model has been adopted. A massive overhaul like this should never be based on a single person's opinion, even if that opinion comes from the owner of the site.
sigh I miss restocking so much, so much so that I started playing another site that I used to play all the time because it has a good restocking system (not Neo). I'm going through withdrawal for real. It's not even that a great source of sP is functioning poorly; shop search is acting whacky, shops are not restocking properly, and it's just a big mess. I hope it'll be fixed soon.
...
I'm looking into why the items aren't showing up in shops, that was likely do a recent change in the way that items are counted in shops. Instead of being separate rows, they're all one row. Better for speed and simplicity, but apparently it caused a problem :)
Otherwise, a lot of problems with restocking have been fixed. I've seen item amounts leveling out and the price of items staying above (generally) the shop price. Also items that have been "shelved" (removed for 7 days) have been regaining value much faster than before, and it means that other items in the shop have a chance to restock and maybe even get a bit saturated which isn't a bad thing.
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no offence meant, you may have fixed some of the shop problems but that doesn't change the fact that the NPC shops still aren't showing up in shop search. The only 2 that are showing up are the Pawn Shop (which didn't disappear to start with) and the Book Nook...funny, considering Library is the w/end quest. There's already another thread about THAT issue which has totally been ignore and not replied to.
[edit]It seems that the other NPC shops are finally showing up...but very rarely and that seems to be only because of the way their being restocked. Items that would generally always be available have suddenly disappeared or are hardly restocking :/
The NPC shops are showing up for me now, and the other thread was closed because they said the issue was fixed. I don't know that they're ALL showing up though; I only checked some.
[edit] Hah, you posted your edit just as I posted this ^X^; Sorry!
lol you must have posted as I was editing mine (snap!). The thread I was referring to is HERE and hasn't been answered by any of the staff and is still open.
Hehe yeah we were posting at the same time ^X^;
Oh and thanks for the link to the thread! I was thinking about a different one. Things are more messed up than I realized :(
yeah I think I found the one you would have been referring to. Destiny closed it because the issue was fixed, but nobody has posted on the other one that actually shows up under the right category of "Known Errors & Troubleshooting" :/
I'm sorry, but saying "a lot of problems with restocking have been fixed" is simply not an accurate statement at all to say the least. Have you read the multiple feedback threads with large numbers of different users voicing how irritated they are about the current restocking issues plaguing the site, the same large issues that have remained unresolved for some time now? This statement kind of feels like a slap in the face to be honest.
I guess that's nice that shelved items are gaining value if that was a site goal with this revamp, but to be frank an economy with everything in user shops being more expensive than NPC shops isn't a good plan either. Especially not with site features like the recycle beast and the fragmentizer, which rely on lower value items being available in user shops. Further, you can't say in one sentence that items aren't showing up in shops but then turn around in another sentence and say "that other items in the shop have a chance to restock and maybe even get a bit saturated" as the lower value items are shelved. It doesn't work both ways. Either higher rarity items are stocking and will saturate the user market or they aren't stocking, which leads to no saturation (why exactly do we want higher rarity items to be devalued, by the way?). It's one or the other, and right now that's broken too. It's been broken for weeks. Acting like that isn't the case is yet another slap in the face, and then to not only act as if it isn't broken but to also tout that this is some great fix that's been accomplished leaves me a bit incredulous.
Why can't we just have the old restocking system back? It worked and people were happy with it.
Yes please. The new system doesn't work at all and is still riddled with bugs and insane restocking times whenever something glitches. u_u The old system worked just fine, seriously. :c
First off, lol at the title of this thread. I like how it's worded.
Restocking for sP income is just not possible atm. I've been playing today, well trying to restock today, far more than a normal day and I've restocked a total of 7 items for my shop. Useless and unbelievably less than a normal day restocking before all the "fixes" happened. My main way of making sP is gone if restocking is not fixed - or should I say unfixed. If I can't make sP there is no reason to play.
“Justice will not be served until those who are unaffected are as outraged as those who are.” - Benjamin Franklin
"Woe to those who make unjust laws, to those who issue oppressive decrees, to deprive the poor of their rights and withhold justice from the oppressed of my people, making widows their prey and robbing the orphan." - Isaiah 10:1-2
Change for the sake of change is not "improvement," and it's pretty obvious that that's why RSing was "fixed."
I wish Keith would give us a good reason why the old system can't be restored. I've asked him several times but he keeps ignoring the question.
Well didn't he initially change it because essentially he didn't like it?
Oh, no its because it hadn't changed - And Subeta's motto, "If It ain't broke, push fixes until it is" shines through.
The thing that kills me is the board in Site updates is over 2 months old, and people were posting and complaining about the same issues from this board, on that one. Over a month ago. And instead of addressing and fixing them, Keith opened a new board where again the same things were repeated.
Can we PLEASE get a time limit on how long Keith is allowed to "Push fixes" for things he breaks before another programmer steps in and does it properly? Because at the rate we're going, the entire site will go back to beta and everything will only sorta work right.
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do you restock? Why dont you take some time off "fixing" restocking and actually restock? Its a source of income for a lot of us and unlike you subeta isnt our life so we cant wait half hour or so for just a single item to showup, that and its just cruel and redundant to repeatedly screw restocking (and restockers in the process!) and not address vending.
This
I don't understand why this even happened. was bored? Or what? There are so many other issues that were/are more important and constant user complaints. The only complaints I've seen about restocking started when it began being "fixed".
It's been a couple days now too. Are you still "looking into" why shops aren't stocking the way they're supposed to? Or are you just going to leave us with 2 rows of items, /1/ in some shops, that are the same stupid items every single day? Sure, it'll fix items that are devalued. As a matter of fact, if you leave it this way, those items will soon become impossible to get. Great job. I want the old restocking system back as well. There was nothing wrong with it.
You mentioned that it was because people were "confused" when shops cleared out every hour. Funny how I never saw people confused by it. I was fine with it. I knew exactly why things cleared out. Because items /don't/ need to sit in there like they have been doing the last couple weeks.