Thanks for confirming! Please let me know if it turns out that doesn't work. @
Also, not sure if this has been addressed, but if you submit as direct to CW shop, does it still get autopriced + limit of 90 days?
I'd love to be able to see who bought my CWs...sort of like how you can see who bought what in your regular shops.
EDIT: Shops are suddenly down? Saying CW Shops aren't released yet?
THIS!
Because they hadn't been released. They were put up so that creators could move their own items in, and see their shops. We haven't released the features for users to purchase the items yet and obviously that has caused issues.
Creators can see their own shops at the moment, and that is it while we fix the bugs.
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Ok. I was just confused because suddenly I had working links to other users shops and was able to follow them.
So I asked Keith about this, and for things NOT sumbitted at 'unlimited' batches, it goes off the original number it was submitted as and we cannot change this, just like we can't change the batch number behind the scenes! So if you publicly said something would have 3 batches, and submitted it as 4 - you will need to fill traditional batches for that third slot. This is why it's always SO important to check that you are submitting things as the correct number of batches :D I'll make sure this is in the first post when I get a chance, to hopefully help avoid it in the future =)
Quick question as I don't see it noted in the first post. When pricing the items in my shop - base price for the highest item should be 500 csc, but its showing as 600 csc (on a body mod).
I had thought base price was going to be set at whatever submission was (ie, an item that costs 5000 to submit gets a base price in the new shop of 500 csc). Is that correct and it is just showing pricing in error, or has it been adjusted upwards?
[edit] Also while I'm here - will there be a point at which we can edit items within our set categories or will we always see a long alphabetized list only.
Not a problem! Thanks for the confirmation then c: I'll make sure to pay attention to which items I move there ^^
[edit] But I'm sure for everyone who DID move, it's ok as long as stock is perma-set to 0!
Also another quick question - It won't let me categorize items without pricing them. It says we can set prices to 0 but when I try I get this error:
Its sitting at 0 - so how can I keep it priced at 0 if it is refusing to allow it?
And also that is one of the items that has an incorrect base price. All of them do actually. Everything is set at the 100 csc above base pricing that they would've been at if added to the CS.
That's a bug, it'll be fixed in the next push :)
And nope, all of the items are set to what they would have been if they were put in the CS. Everything was +100CSC from the 'base' price (which is 500csc max), so theyve kept that pricing.
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Ah okay thanks - both things (the incorrect base price and the inability to set price to 0)?
And one more error that I thought was just on my phone but apparently is not - the spacing/padding at the top is distorted so if you have categories it causes the follow shop (and manage shop when in my own) to overlap some of the categories:

The only CustomCSS I have on is the floating item thing that sticks them to the upper left corner of my pages - nothing that would distort/disrupt this.
What Keith said =) They're not set 'wrong', they're set at the base cash shop price, which is generally 100 CSC above the slot selling price!
Okay, I just pushed a lot of changes.
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Okay - so the new base price is base + 100 then. That helps sort some of the issues, but actually kinda puts me out more CSC so now I have to charge more to get back the same return on my shop. I wish I'd understood that before (as it seemed like it was going to be base price, not base + 100). I actually lose quite a bit of CSC now =/
IE on the losing CSC An item that was 5000 to submit, I price slots at 650 to help recoup my commission cost - that means that beyond the first batch, I get 1500 for each full batch as CSC back to me.
Now I either leave it at base price (600) and piss off everyone who bought from me at 650, but get a return of 900 csc for every 10 copies sold, or I set it to 650 (the price I was charging) and get only a return of 500 csc. I'm losing either 1000 csc, or I lose only 600 and piss off my loyal customers.
I honestly wish that had been better explained.
If you set it at 650 in the shop, you'll get 150 CSC for every copy sold, or 1500 CSC still. It's explained and broken down in the second post on this thread =)
I think you've misread the posts, it's a little confusing.
If you set it for 650csc you still get 150csc, because it goes from the "base" price (500csc) not the cash shop price (600csc). The cash shop price (600csc) is for customers only.
Need to find a good way to explain that!
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Oh sheesh - I'm sorry. I didn't understand when I read haha. Okay - I get it now - we get whatever over base is unless we leave it at the minimum it can be set to - then we only get 15% yes? Sorry. I totally did not understand and that is my fault.
Also sidenote question - will we ever be able to price our items within their categories rather than dealing with the giant list some of us might have (like we can do in normal user shops)? :)
Yes, that is something i'm going to work on tomorrow but isn't an immediate priority. I know some of you guys have massive shops!
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I'm overall supremely excited with the entire thing, and because I know I failed to say it, thank you so much for listening to our feedback about this! Once everything is up and running fully I'll be able to leave a lot of the ping groups since I can follow shops :)
Also I think for the short amount of time between concept to reality, this has turned out amazingly well.
AND ALSO THANK YOU FOR MAKING THE SHOPS SO EASY BY JUST BEING shop/USERNAME - this is by far the best thing because I can just start typing in the usernames of people whose ping groups I'm in and voila, shop follow :)
I'm very excited to start using this :)