As the revamp is underway and the reset is still a ways off, how about brainstorming of some things we want to see added to the Battle Shop, in case Purge decides to add some new goodies to the shop when the revamp/reset is finished!
Ideas I've come up with:
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I am always up for more old weapons being placed in the battle shop.
Older books that might be harder to place elsewhere.
Revamp the boosters in the easy section. Even if you have to raise the price, the 0 chance of no stats is very freaking annoying.
More of an interface update request, but it'd be great if the battle shop was formatted similarly to other specialty shops with tabbed sections and the actual "buy" button below the image so that it's easier to avoid accidental purchases when adding an item to a wishlist.
| [size= 12px]Seriously seeking: Comment if selling![/size] |
I support this. Getting no stats at all from the easy token boosters is very annoying.
Battle shop should be consumables and beginner/progression weapons only.
It might be the single worst place on the site to rerelease old items. Tokens have historically been worth relatively little, so there are people who have hoarded them because it wasn't worth their time to cash them in to try and sell, and there are people who have cashed them in to burn on boosters.
Drastically changing the value of them by introducing something like the fanciful box to the battle shop would be chaos.
The battle shop is good for consumables and items that help catch up progression, without being the best at anything. A weapon with 4 mod slots, 46 icons 10% heal and no defense would be great to sell for impossible tokens.
It would be something that helps people catch up without spending a ton of sP, while not messing up the market as a whole.
[Center] [tp=thesovereign] :dmg🔥 [tot=thesovereign] :dmg🔥 [egg=thesovereign] [spoiler=Interesting High Score Tables][url=https://subeta.net/games/battle/scores.php?enemy=206]Paramesian Buttwing Bomber[/URL] [url=https://subeta.net/games/battle/scores.php?enemy=210]Paramesian Recycle Beast[/URL] [/Spoiler][/Center]
But the biggest complaint about the boxes was that we can only buy them, except the regular box which has been distributed via Gelly War before, which the war is every other year, and this last time had uncertainty because apparently it cripples the site. And aside Gelly Wars, there is no way to earn any boxes. We haven't had a plot in years and I doubt we ever will again, and battling isn't a lucrative way to earn money to save up for the godly box (regular box is sold out and hasn't been restocked in ages).
However, i do understand what you're saying. I feel the only way to make sure the boxes aren't frequenting the market so much is to make the pricepoints ungodly high. Or worse, make a new level called Super and have the Super opponents be the only ones that drop Super tokens. =s
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I still think the battle shop is probably the absolute worst place to put something like that.
Here would be my picks for battle shop changes: Put all the pylonics in probably for like 3 Med Tokens each Potion of life 5 Hard Tokens New Potion +200 Speed in battle 10 Hard Tokens New Potion +500 Speed in battle 10 VH Tokens New Potion + 1000 Speed in battle 10 EH Tokens New Potion + 2000 Speed in battle 10 IMP tokens.
Various higher end healing potions, damage potions, ect
New Scroll 1: 10 Easy Tokens 0AP 3 Attack
New Scroll 2 50 Easy tokens 1AP OPB heal 20
New Scroll 3 100 Easy Tokens 3AP OPB 3% freeze
New Scroll 4 2 AP OPB Block 3 of each icon
New Scroll 5 4AP OPB 12 Icons
Maybe 1-2 weapons in each tier that are competative, but that are on the lower end of being viable in each tier, like a t11 weapons that deals 40 icons, has 4 mod slots 10% heal, but no blessing, curse or Defense stats. The idea being that if someone doesn't have a lot of sP to devote to battling, they can grind towards something decent. (and then probably start winning loot that is mostly making up top tier weapons anyways now.)
The problem with the battle shop is that tokens have been meh for so long that some people have used them and some people have hoarded them. So if you drastically change the battle shop to have something like staight up old god weapons in it, you would probably need to wipe tokens first.
[Center] [tp=thesovereign] :dmg🔥 [tot=thesovereign] :dmg🔥 [egg=thesovereign] [spoiler=Interesting High Score Tables][url=https://subeta.net/games/battle/scores.php?enemy=206]Paramesian Buttwing Bomber[/URL] [url=https://subeta.net/games/battle/scores.php?enemy=210]Paramesian Recycle Beast[/URL] [/Spoiler][/Center]
That's what I was thinking, yeah, wipe the tokens. x.x I doubt we'd see the boxes put in there anyways.
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I'd be up for a token wipe as long as it's annonced ahead of time and we get a fair amount of time to cash out what we have. Though honestly I think the people with armies like mine would likely break whatever the wipe is supposed to accomplish by grinding to even the most expensive things in no time. Not sure how many of us there are though...
Depends how many pets in your army can get impossible tokens. 6 of my guys can grind easily.
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46 pets can grind for Impossible with an additional 4 that can usually get 10 wins on Impossible. Those 4 are currently getting tomed so probably 50 that can grind soon. Exceptions to this for the most difficult of the Impossible challengers. Still it's a lot of Impossible tokens after the reset.
I guess maybe....if there was a limited stock availability, that could be fine? Like, 10 or 15 available godly boxes, and 20 available fanciful boxes. But we know the ones getting the boxes are always going to be the same people.
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Which kind of defeats the point if you are trying to get the weapons out to the broader battle community. The Hydra war worked better because anyone could grind for a box if they really put the effort in. And people with armies could sell extra but that was still limited because the war had a start and an end and there was only so many hours a pet army could grind to a high number of points per pet.
If we even get another war ever again.
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They could make a limit per person. Each user can buy the high-end weapons but they are account locked. Or a user can buy a god box once a year and it counts down until they can buy again. Like the yearly account anniversary reward but the count is from when you buy.