I probably will get slack for this and I'm sorry....
Basically my suggestion is, a lot of weapons ( for example) are tied to achievements, which is fine! Earning them feels great. What I propose is... can we get one or two more added to achievement tiers? Like if you get it on win 5 or 10, you can get another on win 20 or 50 or whatever works per achievement?
I know it seems dumb and might devalue the weapons but it could also help get a few more out there for others? I didn't want to say add the, back to x win loot, achievement prizes are fine for most weapons.
I dunno. I hope my suggestion makes sense a d again, I'm sorry.
(Oops this might be in the wrong section OTL)
Full support.
I hated it when they changed so many fifth drops to achievement prizes instead. Battle is already a hugely expensive little hobby, by selling weapons/items you win in fifth drops you aren't even recouping a fraction of the amount you've spent in order to get to the point of having multiple pets able to battle. By changing it to achievement only you're losing that single income option and closing off battle to almost everyone.
In loving memory of Need posting achievements?Then join Posting Frenzy Achievement Items - searchable list List of Borders and cutouts New at Fresh and Flavorful Ping Group
I disagree about the fifth win loot tied to achievements being a bad thing. With the rise of pet armies, loot has deflated significantly in recent years. Most things that aren’t tied to achievements are next to worthless right now because people can get dozen(s) of copies of each piece of loot. It’s nearly impossible to make money from battling anymore.
That being said, I wouldn’t mind second copies of things like Baal, which get consumed to make Cronus.
I think only Baal should be the one exception because it is used to make a Cronus. But only one extra Baal and that's it imo. Cause I'd like a Baal for my smaller pets.
Wanna know more about battling? ❤️ The Official Battle Guide v3.3 ❤️ Need to find books? 🌈 The Book Grind Guide v1.0 🌈
I havent gotten to the point where I can get any of the achievement weapons yet, but I am slowly working on getting my battle pet stronger (tier 9 now!) but I would definitely support this, its nice to have some rare things but I dont think adding a second one to the tiers on these would be too bad since the amount of people who can do these achievements are limited, so it would open it up to be possible to collect these for other purposes like TCs or equipping multiple pets, or having it in the wardrobe, or like the example above and its used in a recipe. I dont think they would devalue that much especially if they are unbuyable now like the Baal example. Cause the second copy could be just used by the person who gets it or in demand for collectors
I support there being more copies of these weapons being available to earn.
Super unpopular opinion but I personally believe that having weapons be the only valuable loot from battling in a non-PvP style game is bad game development. Everyone should have access to top tier gear IF THEY EARN IT. I'm not saying it should be free or easy to get by any means, but it should be earnable and a lot of it isn't. A lot of it has become pay to win. (And maybe it's not 'pay the site to win' but it's now 'pay another player extortionate prices to win'! And what's your reward? A chance at also trying to force other players to pay extortionate prices to get into the community!!! Obviously great game balance.)
(Don't ping me. You're welcome to disagree without pinging me. Thank you!)
Full support. It's incredibly time consuming, expensive, and difficult at this point to even try to get some of these weapons and nearly impossible to buy without earning. It makes beating some of the challengers impossible because you need the weapons to have a chance. I'm all for anything that rebalances and makes battling more accessible. Like Feral said, I'm not saying this shouldn't take work, but withany weapons being at least double use (weapon, wearable) and some being triple use (weapon, wearable, and ingredient) it's just...a lot to never be able to hit certain things. I miss when it was fifth win but I'm not opposed to things being added as extra achievement tiers because at least then some might hit the market.
I'd also like to see old event challengers return for people to have a chance at their old loot drops. I don't think it would hurt the site in any way to bring them back around and add tiered achievements to go after those very low copy weapon prizes.
Support! With most weapons also being wearable, I think it makes complete sense to be able to earn at least a second copy. Even if you don't need a second copy for your own wardrobe, there's motivation for people who don't battle or aren't able to earn them from the achievements to want these items as well
This so much. I have a lot of nice weapons I just wear, but now that Ravage is about to hit Tier 4...

Like mentioned, 5th win loot is so devalued with the number of armies. Most battlers have a couple of pets at this stage especially once you've "beat the game" and capped. I'd hate to see achievement based weapons devalued for pretty much a one off weapon, although I can agree it is painful when limited weapons are components in the genetech. Which for the most part I think is only the Baal and the Sandreaver components?
I'd prefer to see something like the Baal go out through an updated fanciful box pool to semi control the quantity going out. Yes you might not get it due to RNG but it's still putting more out there.
I support!
I know a lot of battlers have multiple pets at high tiers but most of us don’t 😅
SELL ME FOOD PLS? 🡺 CLICK HERE 🡸I support this as well. Battling is super expensive in the higher tiers and it wouldn't hurt making it a bit more accessible imo. Having multiple weapons for the wardrobe and such would also be nice. And a last thing, cash shop challengers don't give any reward past 10 wins, so this would be a motivation to keep battling them (and for some of them to buy them in the first place).
This year's CS challengers drop tomes after 10 wins. See Jess's challengers guide for more info.
Please, please! Full support.
Letting people have access to one or two more copies won't devalue it, just make it more accessible and the price fairer; a good weapon will retain its value simply because it deserves - there's a difference between charging 500m for a weapon because it's worth that much and charging 1b+ for it because it's that or nothing (and no, those are not made up numbers).
Also, my impolite but honest opinion: battling was never meant to be a profitable activity. When one gets into it they know what they are doing, they know it's a long, expensive pain in the ass so I don't really care too much about devalues - again, there's so much a good weapon's price will drop (just look at ) plus such price drops will be caused exactly by those that will be less affected by it because selling 1 copy of a weapon for X sP and selling 10 copies for 1/10 of that price is the same thing. I don't want staff handing participation prizes to anyone, but that doesn't mean battling needs to be some sort of hell that seems to have come straight out of Neopets, if you know what I mean.
Indeed I must have missed that during my semi-hiatus in the beginning of the year, but imo my argument still stands because a lot of people newer to battling won't have the older CS challengers and maybe won't consider buying them (at least I'm not motivated to get the smaller CS challengers). But I guess the monetary gain for subeta is negligible compared to CWs, or else it would have been changed sooner...
I wasn't trying to make a statement for or against. Just didn't want people to miss out on more loot if they had bought or were thinking about buying this year's CS challengers and weren't aware of the change. Publicl Service announcement like lol.
Either of these sound good to me. I support more than one per (high-level battler) account being put into circulation, somehow.