We get it. The answer is no. You don't see our point of view. We already know about the potions. Please stop pinging us.
P.S: I admit I was mistaken about the extra pull on Ruffie Raffle in exchange for a higher rarity doll was incorrect, but you still get an extra pull. Forgive me for not remembering the exact details of a news post from 10/30/17.
Let me start off by saying, I'm not currently zapping for any experiments. I did a LOT of it and spend a LOT of money on it for my two experiments, however, and am currently watching a friend go through the same exasperation. She actually got two zaps of the experiment that took me months to get, which led me to think of this.
Is there any way you guys would or could make pet zapping more like the ruffie raffle, perhaps letting you choose a smaller pool from a list of experiments after a certain number of zaps? For example, getting a drop down list and choosing from three or four experiments that it could become, and it definitely becomes one of those?
That, or simply upping the odds on ones you haven't zapped yet after a certain number of zaps, for a few more tokens?
Either one still feels fair to those of us who have already gone through the zapping process, and is a lot more fair to those starting. It kinda sucks having to either leave it up to your luck and spend a ridiculous amount of points and tokens if your luck is bad, or spending a ton on a miracle potion.
Two zaps of the same experiment within a week of each other even!
I've got several experiment pets and I go into it knowing I'm gambling, so I'm fine with keeping things as they are.
I like experiment zapping as it is.
If you really want an experiment you can get it from the , even though it's really expensive.
No support. It’s fine the way it is. If you want a certain experiment there is a way to get it.
Don't think it is needed. It is zapping for a reason, you don't know what you will get. It is not supposed to be fair, that is how chance games work. I also spent a lot of sp on Malahaxa, but that didnt bother me, I knew what I was going for and getting into.
If it was fair, it wouldn't be Mad Science. No Support.
I'm geniunely puzzled on how Ruffie Raffle is any less random.
...if you have a desperate and immediate need for any particular pet or color, there are already gametools for this.
You can also use experimental dews to get a random experiment
Yeah, I know, they're currently over 1m each and I gave Gospel three of them and still no dice. Back when I was doing it they were 300k a piece and I bought a ton of them
I already mentioned that in the first post.
Ruffie Raffle is more fair because if you get four in a row that you already have, you can turn them in for a chance at rarer doll.
I just still think sticking to the entire pool of experiment pets every time could mean it taking a ridiculous amount of zaps for some. Back when I finally got 696 someone actually told me "Well, you've used up your 696 luck for the year." because at the time it was on a different pet than the one I wanted, but I ended up settling as I didn't want to take that long again hoping for another.
I'm not even complaining about my stint, I just know Gospel has terrible luck with this sort of thing and know there must be others with just as low luck or worse.
Ruffie Raffle is still a chance game with an equalizing factor of turning in four dolls, keeping it fun rather than downright frustrating. That's the fairness level we were thinking of.
I understand if it's a no, but I wanted to explain our view of it since all of you shot it down so quickly.
Oops, sorry, didn't see that.
In regards to Ruffie Raffle.. does it really work like that? I thought handing in 5 dolls just gives you another go at Ruffie Raffle, it doesn't necessarily mean you'll get a higher chance of getting a rarer doll.
slides in and dabs

I "love" the people coming in going "Well just buy this insanely expensive item then!"
Like... seriously, guys, that's not a solution to the Zapper problem, not everyone has 77mil (Miracle Potion), 94mil (Miracle Potion II), or the real life cash to throw down on it. Does that mean we don't deserve at least getting slightly better odds just because we aren't rich on the site?
(NOTE: If you're going to say any variation of "just do the quests everyday", "just spent hours pricing your shop every day", "it's easy to gain SP", keep it to yourself, thanks. I play games to have fun and all of that is tedious and not fun. I have no intention of turning Subeta into a job -- which is exactly what doing tedious unfun things constantly is -- unless the staff decide to pay me in real cash like an actual employer, so I'm not interested in those brushoffs.)
I've seen that on a ton of other sites where people pull this thing of "just be rich and get this expensive item" rather than at least considering an option to make something less tedious/expensive and it's pretty disheartening to see it here, too.
It feels like they're completely ignoring the fact you're not saying that we should just be able to pick the experiment, but that there just should be a way to narrow what you're getting even slightly to avoid issues like I'm having, where 3/4ths (I counted) of my weeks of zaps are just repeats of the same handful of experiments (5 or so?) I've already gotten or where I pay my 400k and 15 tokens to zap an experiment pet, only to be given the SAME experiment pet and thus pay for nothing. Like, neither of is saying "Let me get my experiment that I want for nothing", literally all I want is to not get the same experiments over and over again, especially not in a row so my funds were wasted.
That said, it's pretty clear this is a case similar to what I've seen before -- "Well I had to go through the hardship so everyone else does too." No one's offering any actual rebuttals or other suggestions, just "It's hard for everyone so suck it up or get rich.", which is... disappointing, to say the least. This is the kind stuff I saw on the League of Legends' community and that's... headshake
Anyways, people have already made their opinions clear, so I'm out.
I mean, zapping is supposed to be random, and we already have the option to pay to reduce the pool of possible zaps to just experiments (and there's also the which is also random, but you can supplement zaps with it if you wanted). And I've been zapping for an experiment regularly again for a week so far. No support
It is random, but it can appear biased from time to time. That's how the funny random generator goes.
Sometimes I get the experiment within three changes or less, but once it took over 20 experimental dews. Nevertheless, I still spent less than an Miracle Potion II, so it's a tradeoff between cost and patience. Just keep trying and you'll get it soon. Also, experimental dews come from the bathhouse, so they will go down in price later.
Kind of an aside, I would vote to remove zapping our inventory items because that is the most useless outcome.
So maybe a better solution is to reduce the price of the potions. The zapper only costs 15 wizard tokens (currently ~42k sP), which means the Miracle Potion II at its current price is effectively "worth" over 2000 zaps. (Of course that ignores the convenience factor of not having to zap for months, which I do think should be part of the cost). You're bound to get your goal experiment via the zapper long before that, so I can see why people would find it to be too expensive as it is.
What if a Miracle Potion II only cost something like 500 csc? Would that be more acceptable? Or would it tip the scale too far so it's more worth it to just buy the potion than to bother with the zapper?

It certainly would be. It's currently 1k csc and the only change equivalent to that is an angelic neela (250csc for Neela, 750csc for angelic potion). If you want to change to another angelic species, the elixirs doesn't cost much, so it's just better to buy the elixir and the angelic potion.
And about the experiments, I'd say it's safe to assume that it's highly probable you can get the experiment with 20m or less worth of experimental dews. So in any case the Miracle Potion costs a significant premium for the convenience.
I support the price drop of the potions over changing the zapper. Dews drop in price since you can get them from the bathhouse.
In terms of being upset you zapped the same thing I treat it like dice. If you roll a dice and get the same number a in roll do you blame the dice? No it's a possibility and you are aware of it.
Do you want me to lock the board? Just refreshed and saw the first post all crossed out.
LOL, people like you OP are the reason games suffer today, cause people want everything handed to them right away without any effort put in. Then they get bored cause they've got nothing to work towards, and leave, moving onto the next popular thing. You'll get the experiment pet you want eventually. Play the game as it is and stop whining.
Wanna know more about battling? ❤️ The Official Battle Guide v3.3 ❤️ Need to find books? 🌈 The Book Grind Guide v1.0 🌈
Whether you buy the item is up to you, I'm giving you the information of their existence.

Yes, please. Thank you for your time and answer.
Literally already said I am not going for any experiment pets right now. I already have the two I want. I just thought it would be nice if other people didn't have to spend the majority of a year trying to get a specific one, as I did.
But you clearly would rather everyone suffer for a game. That is meant for fun. I don't get your mentality that a game isn't fun for you unless someone else is suffering to some degree. A good challenge is great when properly implemented, but a lot of people don't like long lasting frustration.
Also, I've been here for 13 years, so I'm clearly not the 'gets bored and moves on' type.
But you know, thanks for trying to insult me without reading my post at all and doing absolutely zero research to support your rude comment.