I'm not sure if this is possible, but I've noticed the prices for quest items vs the prize money is very skewed. To use what happened last night as an example: I was tasked with getting a 22mil item for Item Hunt. 22,000,000 sP. I ended up quitting because that is a lot of money to not know if I'm going to make it back. Yes, making money on Subeta is relatively easy, but I also don't want to lose all my money doing quests and whatnot. Quentin is one of my favorite characters but is another good example of this. They frequently ask for +40k sP and maybe gives 15k-20k sP as a reward. It would be nice to know you are breaking even at least when doing things that are supposed to make you money.
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I think there might be a slight (but understandable! <3) misunderstanding about Item Hunt.
Item Hunt is not categorized as a "quest" on site (although, yes, quite literally he sends you on a quest for an item). It is NOT designed to help you earn your daily sP. Like, at all. It's notoriously difficult to complete and is designed to be an extremely difficult challenge/game. It's known that you pretty much always lose sP trying to make it to the end. I personally think it should be left as is. It's honestly pretty iconic.
item hunt does indeed have an element of random chance for how absurdly high the prices will get toward the end. if you're just interested in making it to the end for the achievement and swashbuckle, you just have to accept the sP losses. but really, the best way to play item hunt is to do all the quests until the prices start vastly outstripping the sP rewards, then quit and start over. since the rewards are set for each level, you can predict pretty well if you'll make back any losses on the next few quests, and just keep replaying it as much as you want this way. remember, once you've finished item hunt you can never play it again.
as for quentin, they ask for holiday items which can sometimes be bought from their respective shops for holiday currency even during the off-season. quentin also has the chance to award mage amulets, which are fairly valuable in their own right—so any sP losses sustained are made up for by the fact that you're likely to get a couple of these if you do all of quentin's quests in a day.
Those were just two examples, all the quest-givers have been becoming more unbalanced. Another example: I had a quest giver only give me 15k sP for over 60k sP items, and it's a quest giver that is usually fairly balanced. Another example: Sagittarius only gave over 100k sP for one of my 15 quests, even though all the items were 20k to 50k items. I know the quests are somewhat random, but there should be something that makes sure you don't spend 200k sP and only get 10k sP as a reward (and yes, that has happened to me).
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Item Hunt has caused many a rage quit.

It's definitely risk vs reward. That's why I appreciate having the price on hover; Sometimes, it's not even worth click to Shop Search.
Item Hunt is mostly worth doing if you either pay attention to the pattern of rewards (and play for money, quitting to start over when they get expensive) or if you want to complete it (for the achievements and Swashbuckle). It's not meant to be easy and very high levels frequently ask for retired/Cash Shop items/etc. and I think changing that goes against the "spirit" of how it's meant to work.
As for quests, I don't personally think every single quest needs to be profitable. Most are, but sometimes you end up losing out and I think that's fine. I do feel like it all works out in the end, especially since there are several quests that can potentially give out pretty valuable items (Mage Amulets from Quentin, rare/super rare items from Alexander and Carl, the fact that any quest could potentially give you a Morty Card). Not to mention the fact that you can just cancel the quest for no penalty if you just don't want to take the gamble
"Quentin is one of my favorite characters but is another good example of this. They frequently ask for +40k sP and maybe gives 15k-20k sP as a reward. It would be nice to know you are breaking even at least when doing things that are supposed to make you money."
Don't do quests where they ask you for anything over 25K. That's experience.
The reason Quentin is the way they are for their quests is because there's a chance to get a mage amulet from completing their quests. That's about 250k+ profit right there. Turn it into the Mage and you could get a tome, that right there is a 2mil profit. So it is very balanced.
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Maleria annoys me the most, which I think is the intent. lol She usually asks for too many items and at times isn't worth it.
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Overall, I think the quests are well balanced. Is every single quest you do going to give a profit, no, but combined, they will for sure give a profit. If you're more focused on the final sP count, then quit some quests that ask for too pricey an item, or accept that not all rewards are sP related. For me the chance of getting a Morty Card is more important than losing a few thousand on any single quest, so I rarely quit quests.
Item hunt is different, of course, since its not really a quest, though I treat it as such. I don't want to "win" and never be able to play again, so the outrageous prices of the top tiers doesn't bother me. Once it gets to that point where I'm spending more than I'm making, I quit and start over. The nice thing about Item Hunt is that you know exactly how much sP you'll get, which makes it a lot easier to determine the quit point.
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i do wish item hunt had ranges to give you an idea. I got to level 90 then got hit with a 360m item out of the blue when everything prior had been in the 250k-900k range. But I get it's totally random. I still do all the quests and it's kinda nice to be able to predict a bit that one quest will probably not make you any sp if it's over a certain amount.
[edit]WHOOPS. I'm gonna leave now, lmao.

I think it's alright, but I care about the combined sP rather than the the sP I get from any individual quest giver so take thst as you will. I care about the fact that I walk out with more money after doing all of them moreso than Quentin profiting off of me.
I do get your frustration though. If you don't like items as prizes, there are definitely some to avoid (like Quentin only being nice for morty cards or amulets and those aren't guaranteed). Depending on your play style, some aren't going to be too appealing.
i def have been frustrated at times with quests, especially when i get the bad luck to get a newly released item requested, but overall the balance is pretty good i think.
even if i lose money on some quests, a more important thing to me is that all the quests give quest points, and you get 1 point every x quests (cant remember the exact amount) so doing all the quests is important for getting the most amount of quest points!
tbh neither should be easy
questing i generally wont spend more than 20k total for all items asked, you just need to be cautious when questing, if all the items add up to more than your limit skip it
as for item hunt, the fact you get a pretty decent wepon upon completion makes it pretty balanced imo, yeah the dumb bunny can get ridic with his requested items but just restart, yeah it sucks but ih was never meant to be a cake walk
Yeah, with the mage amulets from Quentin, I think his quest item prices are reasonable, though it can definitely be annoying to get no amulets for several days in a row… that’s just how probability works, though.
I agree that Maleria’s quests are particularly frustrating, though. I have a decent amount of free time to stalk the general shops for items, so I’ve built up a vaulted collection that I try to keep at 5 of each rare combat item (for quest purposes), but the fact that she can potentially request three r80+ items for a single quest and give such a low reward is… just baffling.
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I think the quests are pretty balanced these days. I very very rarely ever quit any quests and still overall make a profit of a couple mil off them every day, and that’s before factoring in the profit I make from selling the item rewards.
[edit] I kept track and I made a little over 100k today from just Quentin’s quests today without quitting any.
Made over 300k from Maleria without quitting any too
I've done math and honestly, I've made more money doing every quest just from pure sP gained. Sure sometimes it was a small loss or a little gain, but in the end I still made more back then I spent overall.
Let me give examples of the quests I hadn't quite completed fully today.
overall start sp: 20,184,401 overall end sp: 23,040,229 overal profit: 2,855,828
quentin start sp: 21,669,219 quentin end sp: 21,624,435 amulets given: 2 amulets worth in sp: 439k profit: 484k
maleria start sp: 21,635,721 maleria end sp: 21,945,587 maleria profit: 309,866
pete start sp: 21,945,587 pete end sp: 21,895,863 pete profit: -49,724
wizard start sp: 21,895,863 wizard end sp: 22,338,096 wizard profit: 442,233
saggitarius start sp: 22,338,096 saggitarius end sp: 23,040,229 saggitarius profit: 702,133
Now if I had kept notes of the others I had already done (Carl, Duality, Cinthia, and Library) then we'd have a better idea of which quests are objectively the better to run for just pure sP. You do have to remember a lot of these quests ALSO give items you sell, collect, put away, or what have you. If you were to sell everything, including items gained with any quest points, you'd gain more! In the end, this was done as a Gold Account user, so it'd definitely be less for regular users.
Oh and my profits are also slightly skewed on a few points because I also buy doubles of any items I don't have in collections or wardrobe items I have to purchase that I like. So again, profits will vary. In the end, I believe out of all quests Quentin can be the worst or the best because of reward RNG. Maleria is the worst on everything, I don't remember every profiting too much off of her. Pete is also pretty bad sometimes, but he always gives food and if you still need to feed food to your pet for achievements he's great for that!
In the end, making sP is very RNG and very difficult if you aren't lucky and get really good items from quests. Carl tends to give you items worth a lot some days, but again....random....
Saggitarius is, from experience, one of the only consistent ways to make sP. I can agree that some quests need to be limited a little on how much sP an item they can request can be. It's crazy that Saggitarius will request 2 items worth around 140k together, but only give me about 120k in return.
I know everyone subetas differently, but I think the items coming up in quests are fine. Even the Saggi ones. It's expected he'll ask for rarer things and it incentivises both Library quests, which give out rare items, and restocking (my pro-tip is checking account search first before shop search for more pricey items and pulling from your vault; I found myself earning more sp overall if I do this and I get to use my vault more often, too! :)).