I recreated my account after losing my old account years ago, and I wanted some advice on training.
I decided that I'm going to throw Icky Thump into automated training for all of their stats over the next week or so, but I was wondering if this was the best or only way to boost their stats to the point where I could even stand a ghost of a chance against AI opponents. I'm also not sure what tier I would most likely be at around that time, and what weapons I should buy to prepare. Any advice for a newbie?
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CSC prices are always rising, especially now during the holidays. Although autotraining will help now by giving you 24 sessions per day, keep in mind the number of sessions will become less as you increase level and the price of 25 CSC is roughly translating to 2.8 mil per auto train. Do you have any weapons now? I would keep training your pet daily and buy some cheap supplies until you are around T5 and can start investing in a better set. If you have some weapons now or can buy some cheap ones, I would start to do battle quests from Reischen. The experience you gain can be used to train stats. Depending on your funds, a nice scaling weapon to consider is . Other than that you can also look into buying to heal, and when you hit T3. There really aren't any great options until you get to higher tiers.
You don't need to autotrain. It's a nice perk, but expensive. If you are only training up one pet right now, you can keep manually adding him into sessions and set up notifications for yourself each time he gets out. You won't be able to put him in 24 hours like autotraining will, but if you keep training him every day, you will be in battling range within a few weeks. I have a couple of T1 pets I just started training a week ago. I have only been training them when my higher tier pets come out of training (approximately every 190 mins) and they already have around 65 all even stats. That's already almost T2 range without their training being prioritized.
I don't have any weapons now, I created this account yesterday and still am trying to get back into the swing of things. Although that's good to know for the long term so I know what to buy.
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I didn't realize you were that new. Welcome back! If that's the case, I would definitely keep saving to invest in T5 or even T6 weapons that you will make more use out of. I wouldn't even spend the extra money on autotraing. Keep putting your pet in training manually and by the time you hit T5 range you should have a nice fund built up for weapons and scrolls.
Would it even be worth buying bottom tier weapons to challenge the lowest level opponents in the arena?
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Bottom level weapons are dirt cheap so its worth it.
The main thing I would suggest is that do battle quests every day. At the beginning usually it means just a couple quests per day since they get hard pretty quick.
Train your stats so that you aim to beat the next hardest challenger each time. For the most part this often means training HP before most other stats and then training defense and str when battle start to take too long with low strength.
I would also save up for a divine denizen scroll and enough AP to use it. It is very good at making use of defense in early battles.
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I agree with THESOVEREIGN. It's worth buying any T1/T2 weapon you can get your hands on that is super cheap just so you could do battle quests and start fight really easy opponents. Use the exp to train your pet. Stats are the most important thing right now. All stats matter. Only when opponents start to have really high health and when the battles become very long (something like 15+ turns) will having higher health start to matter.
I would disagree, you want to be able to win as many BQs as possible as soon as possible, and you can win many battle much faster by focusing on HP even early. beating the next BQ challenger should be the number one driver for how to train your stats.
The Priority should go HP>Def>STR>SPD.
Speed only being useful for getting to the next teir faster since it counts towards the total. I don't think there were any opponents that I was faster than (except for the weird ones like slaglord) when I beat them for the first time.
I think at one point I had a 900/200/200/200 because that was what was getting me max number of BQs per day. Then I started to train STR because mechalag battles took 10 minutes when most others were taking 1-2 mins.
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Do you remember what level you got up to with a build like that? The other thing to consider is the earlier you start to boost health, the more expensive training becomes. Maybe for someone with a lot of funds or someone that already has high tiered pets that they can afford to experiment a different build on it makes sense. Ultimately, your final build is going to be a lot higher than 200 even stats so you're going to want to train everything. How fast you get to capping depends on how much you are willing to invest or can afford to invest.
If an opponent is crit hitting you, you can bump up your speed or have high enough health to survive. If your opponent is doing a lot of damage per turn, you can bump up defense or have high enough health to absorb the damage. The cheaper option is to up the stats evenly since dumping training sessions into health requires upping your level each time you do so. For my second pet, I found a nice even balance of raising hp with experience and the rest through training since training is still fast for him. He got trained evenly though until he was T6. With training sessions being so fast early on it doesn't make sense to me to start boosting health from the beginning. You can still have a battle pet within a month by training evenly everyday.
- When I say boost health, I don't mean with stat boosters, I just meant with EXP, and then you can use the training center to train the rest (personally I trained entirely almost entirely with EXP because I was too lazy to log on multiple times per day to use the training center) I was gaining 10-20 stats a day off BQs pretty consistently off BQs I'm sure that number of free stats per day offset any training costs over the supposed 8-10 stats per day that you are supposed to be able to get from an even trained build.
If you focus on only training the next challenger that would be able to get your more EXP per day, that is by definition the most efficient way to train.
When you break it down there are basically 2 components to battling: Surviability (HP + Def) and Offensive power (STR).
Especially when the number of quests/day that you need to do is small, you can afford to spend more time in a battle.
In general the limiting factor towards beating the next opponent is survivability, but there are times you need to train STR as well.
So you only NEED to train strength when the next opponent you need to beat heals for more damage than you can deal, OR when the opponent deals enough damage that it is more efficient (which I don't think this ever ended up happening in my experience because HP linearly boosts your survivability while damage increases with diminishing returns since it is based on a power function (damage~STR^.5/4.2).
To determine if its more efficient to train HP or defense, you just need to calculate how much your weapons (or divine denizen scroll) would defend per turn against a given challenger. Using these equations:
Effective healing = heal per turn + damage defended per turn
Effective healing from DD Scroll = .05 x HP + 1/4 x Defense^.5 x 3 x number of icon types the opponent deals per turn
If adding 50 stats to heal/turn would increase my effective healing more, you train defense. If training 50 more HP would add more effective HP to an opponent I would train HP.
You can set up a spreadsheet to figure out the math pretty quick and compare different strategies.
Once you start to get up to more difficult challengers the math starts to get fuzzier with the high variance, but early on, you can model and predict wins pretty simply and effectively.
I also think you misunderstand how speed works. If the challenger has 300 speed and you go from 100 speed to 200 speed, that does not change the rate at which you get crit hit at all. And I do not think there is a single challenger where you can beat them with fewer total stats by training up speed to be higher than their speed, than by training other stats first. All of the low level challengers have stupidly high speeds compared to their other stats, with many of them having speed as their highest stat.
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Oh got you now. Yeah that's literally what I'm doing too. It's also one less thing to worry about training through the training center.
Haha yeah I have always meant to start a spreadsheet so I can piece together a final build, but haven't gotten around to it yet. I know there will be a certain point where training def and speed has no added so it will be interesting to see once I do that.
I was talking about the latter of making your speed equal or greater than your opponent's. I wish there was a more in depth explanation as to how speed really works, the way the battle coliseum describes it is vague. I suspect it's the higher your own speed the more likely you are to crit hit (ie: You are more likely to get a crit hit if your opponent has less speed than you and if you have 2k speed vs 1k speed) or it could just be some flat percent possibility once you have higher speed than your opponent.
So, out of curiosity, is it wise to skip training speed if all you're interested in is beating the next challenger? I've been keeping my T6 pet's stats even except for HP, but tbh, I don't know what the hell I'm doing :v
As you can see, we all have our own training techniques that we prefer. Once you hit T13, there's not many opponents you can't beat so your next question is how do you to build your pet for T13. I would not stop training speed. There are some weapons you can use that only get better with higher speed. Unless you don't plan to go much higher than 500 speed, I personally like to train everything evenly while training sessions are still short so you get the most of every stat for your money. If you are planning on having a pet with at least 5k in every stat, then I think it makes the most sense to train everything early on. Eventually, you will get to a point where you are only putting your pet in training sessions once or twice per day. Once training becomes slow, the only quick way to distribute stats is through stat boosters and experience. Many top tier weapons and scrolls also have a heal on them that is a %heal based on your pet's max health. Health becomes very important because the more health you have, the higher the %heal and the more likely you are to survive critical hits. Some people like to train everything up evenly until 1.5k or even 2k even stats while others start training health more right away. If you want to beat the next challenger or make getting 10 wins on the challengers you already can beat easier on yourself, then you can start training health more, but I would not stop training speed altogether until you have a final build in mind.