I'm confused as to how it would flood the market...I mean millionaire center items dont...right?
Ways to get the items out there for treasure, wearables, galleries, etc:
Does anyone have anything else to add to the list?
Seriously I was sad to see direct sales only but whatever bit to know it's collection only + super super ridiculously cheap?? Slapped in the damn face. Glad I spent $50 on a book that's about to be 3m, boy.
Why is 50m high? I can understand prices varying depending on original point cost but a lot of people have paid a lot to get these things in the past, considering $10 = 50m these days I don't think that's unreasonable for the higher point items.
There's a difference between making things obtainable and voiding the had woek of others in the past. One way means if I miss something at least I can buy it later, while the route this is starting to go down is why dpend time and effort today when you can wait and buy ut super cheap. Not exactly feeling so great about subeta atm.
Please tell me you mean they'll be 49m not 50m >.<
Anyways, my idea idea is more of a long term sP sink/solution. I propose that initially we have some event in which points can be won near infinitely with a proportional amount of effort, the specifics of it aren't important. But in any case, state at the beginning of the event that there will be points awarded and you can earn points for as much effort as you put in, however that prizes from the prize shop will need a combination of event points and sP to buy, it could be proportional or be less per point for higher point items. The prize shop can be all those old items we need a few more copies of in the system of course and then there is a limit of how many can get out based on how many people participated for how many points, Also the shop should close and points be gone for some amount of time after the event is over, say maybe 6 months or so, so people without the sP have time to earn it to spend their points but so that no one is hoarding the points. Limited supply, an sP sink, and requires people to put some time into the game to get the most out of it :).
I think it would make sense to pay a certain amount of sP to put something directly into your collection and more to buy it outright or to buy a non-collection item (1mil for straight-to-collection; 5mil for into-inventory). To keep the items rarer, maybe put them on a weekly rotation so that only 1-5 of the item are available for into-inventory per week. Maybe the hustler stole the wearable shipment as it was being trasnferred to the antique store and he's selling the items for sP?
This would avoid the coding nightmare and add the other options people want (TCs, gifting items, etc.).
For something that is going direct to collection, I wouldn't do 50mil. If we did the option where you could pay more to have free range (like be able to put the item in your gallery, tc, whatever), yeah I'd consider 50mil a fair price. The price is something we are still determining, though! So it very well could be 20/50 depending if we do the direct-tocollection/freerange thing or what have you. People are posting good ideas, so the shop might change from what we originally were going to do. :)
(We 100% don't want to make them super cheap because a lot of people worked hard for them during plots or events. To get more than a few items, people are def going to have to save up and make goals to get everything. We don't want to make everything so cheap that they can buy everything in one go and be done with it but we don't want to make everything so expensive that it's basically killing their collections anyways haha)
....Yeah, I think this is ultimately the solution. Why continue to bash our skulls in, when this is obviously the easiest thing to implement? Push comes to shove, put a limit on how many of each item can be bought...10 max per item.
Sucks for anyone with a lot of pets and multiple copies of books to inherently read to them.
edit: or maybe, anyone buying extra copies needs to pay a little bit more. So if you purchase an item originally costing 10mil, and decide I want to buy two more of that item, the price increases by 2mil. So that 3rd copy of the item is now 14mil.
Wanna know more about battling? ❤️ The Official Battle Guide v3.3 ❤️ Need to find books? 🌈 The Book Grind Guide v1.0 🌈
Liking this news, even though I'm only after the minions and wearables that aren't included for now. :( Hopefully we'll be able to buy them soon as well!
Here's what irritates me about all of this: discriminating the cost based on what one does with the item.
You're basically saying collections shouldn't cost as much to complete as TCs or galleries. Maybe some particular collection items are at crazy high prices precisely because they're collection items.
The issue with these old prizes isn't really high costs, it's unavailability. I don't see why prices should be more affordable just because you're putting them in your collection. Just because you put it in your collection doesn't mean it suddenly loses its "value" or else we'd all have 100% filled collections, yes? The value is in having a fuller collection.
Just because there are a few people who shell out crazy prices when items are hard to find doesn't mean that the rest of the site should pay for that when there's an attempt to recirculate them :/ I hope the prices are worthy of retired items but not absolutely ridiculous in the end.
I think the point is more that people can't buy hard items for 5mil, sit on them for 5 years and then sell them for 250mil that way.
Yeah honestly my biggest uneasy feeling is the fact that I've spent a lot on a fair amount of these itens, and I know others have spent as much if not more-- not to mention the hard work put in during the plot itself (I battled and restocked a fair amount and I enfed up with like 150 points lol). Pricing them so low is just, kinda made me sick to think about and would really truly not make me want to participate in future plots knowing I could just not fight the lag/downpages and wait a year or two for the items to be priced ridiculously cheap.
Again I can understand prices varying depending on the original cost in points. Not everything should be expensive but it shouldn't be on a silver platter either (and considering how much sP is in the system and all). I feel like 50% off for direct-to-collections is fair if that's the route taken, it'd still tarnish the prices if the shop stocks them for the long run but at least it wouldn't be 3m for direct/good luck buying or selling for a hard copy.
I think prices should be determined by point cost, something like 35-50k a point. That'd put a 1,500 item at 52.5-75m for a hard copy/26.5-37.5m for a direct copy.
I'm not after putting things into collections so this doesn't interest me on that end. Books, meh. I do read to my battle pets but considering that I pass up the books in the millionaire center and monthly collections, I'm not one to have a pet/pets read all the books.
Thing I'm dreading: Now I'm going to have to go and spend those left over points I have. lol I tend to forget about about them. I'm not sure what I'd buy from the Reading Drive though. I don't have enough for what I really want and it's not an amount easily broken down. Why such odd prices in there? Looks like for Epicon 2013 (I apparently only bought one item from here? :o) and the Masq plot (I've already bought what I wanted) I'll have to be thinking TC.
"Just because I don't care doesn't mean I don't feel Just because I don't feel doesn't mean I don't understand" IAMX- The Unified Field ....... "Plastic people don't got nothing to say They're judging me, I'm judging you We ain't got nothing else to do" Palaye Royale - No Love In LA | | |
And the irony of that is they really only would be selling at 250mil later on because they're collection items and yet staff thinks it's okay to drop prices on these items as long as they go into collections:
Yes, those kinds of prices suck, but that's no reason to price them at much lower than what they would be free range. Availability in the antique shop is its own reward. No, they shouldn't be anything akin to 250mil a pop when the shop rolls around, but this whole "get it cheaper because it's account bound / going into collections" is so hilarious (because it's ironic) that I just can't --
Sorry, if I'm not making any sense. n__n; The irony of all this is affecting my ability to type eloquently. |D
The thing about plots is that they are also fun to take part in. I have personally NEVER understood the argument of 'well I did stuff back then so no one else should get this stuff cause they weren't around then'. You choose to take part in plots and you choose how much effort to put in - and at the end of the day you essentially get items free aside from hours of your time which I'm sure a few of would have been spent on subeta anyway?
I worked myself to death to win weapons from the big boss battles but if they put them into the shop for like 500mil I wouldn't be pissed, because earning that sP takes a lot of time too.
Not everyone buys CSC to make money - it takes a long time to raise that amount of sP. If the plushies in the RS War shops were 20 mil each then that is roughly 200mil for like 10 plushies. That is a lot of sP. Not everyone has the luxury of spending $50 to get something like you may have done in the past, if the ability to buy csc was removed theoretically - would you still support everything being 50mil?
Um it wouldn't be just because they're collection items - everything inflates over time as there are more users wanting access to old items.
I find it hard to believe people would pay as high as 250mil for pure junk. If prices get that high and unaffordable, it's because they're taken out of circulation (collection items). It's not just regular inflation over time.
Still not the point of my earlier post. Collection type items shot in price over time because they had a use. So to cheapen their value just because they go straight into collections while leaving out TC/gallery people rubs me the wrong way, because collections are precisely part of the problem of their unavailability right now.
The more I hear about lowballing the happier I am. Reasonable prices are best prices, and I don't like that the site tends to penalize users who didn't join up in the first year or two. I'd much rather spend 5m and have it disappear from the system (and get a collectible I need) than give 50m to someone who's probably already rich as shit by virtue of being a longtime user.
Agreed!