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Apr 28, 2015 10 years ago
Gandalf
is magical
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Can there be an option to add the items directly to a pets' treasure chest? I'm really interested in older items as treasure chest items rather than collection items

Apr 28, 2015 10 years ago
FLUX
has ALL of the beanbags!
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Gerudo

I don't dislike you for spending money on the site, I dislike the way you word your posts as if anyone could be buying with USD if they wanted it bad enough and therefore you are entitled to complain because you put 'effort' in and why should that be wasted. It's shocking to see someone behaving that way about real money, how many people on this website do you think can realistically afford to spend $50 on a book? The currencies and prices of the website should not ever be decided by the few outliers that spend way more or way less than the average user.

At this point I feel like they should just ditch the damn shop and have another RS war to stop people moaning so hard. Take away the MC timer as your extra SP sink subeta, I'd buy tons from there if I wasn't constantly forgetting about the timer. With Scales not in there and MKBS now buyable through pet pages it seems pointless anyway.

Apr 28, 2015 10 years ago
Mike
is unlucky
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Piety

Quote by flux

At this point I feel like they should just ditch the damn shop and have another RS war to stop people moaning so hard.

or maybe have the items for sale for a fixed combination of sP and points that are earned through some event like, but not necessarily an rs war. maybe like what someone suggested a few pages back... people can choose to earn points in the event knowing they'll need sP to buy the rewards that they'll earn points towards by participating. (i.e. it's made obvious that you're going to need sP as well, from the beginning) There's such a time period of the shop being open, before it disappears, that it's reasonable to expect someone who participated, would be able to earn sP through the same daily average amount of play time, in a shorter amount of time than the shop is open. (ex. I was able to earn about 500 points during the event, and it will cost about 25m sP to spend them, the shop should be open such an amount of time that I have sufficient time to earn more than the sP cost of items alongside those 500 points, given how much average daily time it took to get 500 points. so if that was with 30 mins a day, and it's possible to earn 250k a day fairly easily in 30 mins, it should be open some amount more than 100 days). This does not take in to consideration some players, likely those with more points, will profit off of players who did not feel the effort was worth their time and instead plan to trade for the prizes from other players.

Points given and sP co-costs would need to be tillered to prevent "flooding the market" but also to make effort worthwhile so that there are some of these items available for trade.

boom, an sP sink, tradable items that can be done with as pleased, economic flow, and an idea for a way to help future event shop prizes maintain value and be used coincidentally as an sP sink.

Apr 28, 2015 10 years ago
usagi
has some electric moves!
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Josie

Quote by FLUX
The currencies and prices of the website should not ever be decided by the few outliers that spend way more or way less than the average user.

Prices will always be dictated by how much other people spend. I have a question for you... would you sell your possessed bow for 100mil? Obviously, the few outliers on subeta have bought it for much larger sums of sp, but to use your argument - the prices should never be decided by the outliers, right?

Also, I thought the whole point of this was to make collections more possible to complete by accessibility. The average user doesn't even need or want these items for their collections, because they don't collect these things that seriously. So the "average user" argument is void in this case.

[sup]"We are like the dreamer who dreams and then lives inside the dream."[/sup] [sup]art by [/sup] [sup]cute gallery[/sup]

Apr 28, 2015 10 years ago
Andrew
is the richest user
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Kyy

Quote by FLUX
At this point I feel like they should just ditch the damn shop and have another RS war to stop people moaning so hard. Take away the MC timer as your extra SP sink subeta, I&;d buy tons from there if I wasn&;t constantly forgetting about the timer. With Scales not in there and MKBS now buyable through pet pages it seems pointless anyway.

I would honestly have no issue with another RS war. especially one that was as elaborate as the pirate/islander one. In fact, they could improve on it so much more.

But from what i understand, parts of the staff is against it and there will be flood of complaints (which is always the case anyway)

and if you need a bunch of X item from the MC, just buy the item, then set an auto refresher to refresh every hour and make sure you have enough SP.

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Apr 28, 2015 10 years ago
Necolasa
plays with dead things
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Izekiel

Quote by Mike

At this point I feel like they should just ditch the damn shop and have another RS war to stop people moaning so hard.

or maybe have the items for sale for a fixed combination of sP and points that are earned through some event like, but not necessarily an rs war. maybe like what someone suggested a few pages back... people can choose to earn points in the event knowing they'll need sP to buy the rewards that they'll earn points towards by participating. (i.e. it's made obvious that you're going to need sP as well, from the beginning) There's such a time period of the shop being open, before it disappears, that it's reasonable to expect someone who participated, would be able to earn sP through the same daily average amount of play time, in a shorter amount of time than the shop is open. (ex. I was able to earn about 500 points during the event, and it will cost about 25m sP to spend them, the shop should be open such an amount of time that I have sufficient time to earn more than the sP cost of items alongside those 500 points, given how much average daily time it took to get 500 points. so if that was with 30 mins a day, and it's possible to earn 250k a day fairly easily in 30 mins, it should be open some amount more than 100 days). This does not take in to consideration some players, likely those with more points, will profit off of players who did not feel the effort was worth their time and instead plan to trade for the prizes from other players.

Points given and sP co-costs would need to be tillered to prevent "flooding the market" but also to make effort worthwhile so that there are some of these items available for trade.

boom, an sP sink, tradable items that can be done with as pleased, economic flow, and an idea for a way to help future event shop prizes maintain value and be used coincidentally as an sP sink.

Just to clarify your post:

  • Have a new shop where you can buy old plot items for a combination of sp and plot points

  • Plot points can be earned through some kind of new event, not necessarily a rs war

  • At the beginning of the event make it obvious that people will need to not only earn plot points but also save up sp to buy said items

  • Have the new shop only open for a certain amount of time (enough for users to be able to save up the sp to use their points with average gameplay)

*Once time is up give a few warnings before closing up shop and retiring these items. The shop can open next event with new items.

I'm in favor of this idea. In the case of items being to hard to get or too few on site. The shop could also release a limited amount of old stock periodically at higher then original prices so as not to devalue what users are selling. Or even implement some sort of mini quest:

Example: (lets help the shopkeeper clean out their storage cellar: Bring me these items. Thanks for your help you get: "invite to back room/old stock"because while cleaning we found an old box of this old stock. This would give them access to limited old stock items. Similar to Subeatique but instead of just finding an invite you'd have to do a quest to get the invite.

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Apr 28, 2015 10 years ago
FLUX
has ALL of the beanbags!
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Gerudo

That's not a price determined by the site now is it ;), that is a user deciding how much they want to sell for. I am talking about the site making everything higher because a few people pay that. If they put a PBow in the MC for 600mil that would be ridiculous, but someone has paid that before.

Apr 28, 2015 10 years ago
Permanent
attended a Subeta meetup!
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Crappy

How is it impossible if they denote in the item's name to something slightly tweaked from the original? So they would add these items as essentially new items in which they can lock it without affecting the originals.


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Apr 28, 2015 10 years ago
Eye_468
is fashionable
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Except people would now be able to have both the tweaked and the original item in the collection at the same time, which would not make sense...

Apr 28, 2015 10 years ago
Permanent
attended a Subeta meetup!
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Crappy

In terms of plushies, beanbags, books .etc things that can be added to collections, the tweaked items could simply not be coded to have those options.

So basically they serve to either be added to wardrobe, added to a pet's treasure or as a pet's minion, or displayed in a gallery. It would make it so the people who want it for those reasons can use them without affecting the resale value of the "original" items.


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Apr 28, 2015 10 years ago
Wingsrising
is a tomb raider
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Can just clarify that for the moment it's only those two shops that are going away, at least at the momeny? So I don't have to rush to spend all my points from other past event shops (yet)?

Apr 28, 2015 10 years ago
ShesUniique
is a book worm
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Trouble

What if for minions, wardrobe items, etc. You lock it so people can only purchase one.. some may actually use and some may end up in shops. I know I would like to be able to get minions for my gallery and the wardrobe items I want for my HA.

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Apr 28, 2015 10 years ago
usagi
has some electric moves!
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Josie

Quote
That&;s not a price determined by the site now is it ;)

It sure would if PoBows were brought into the MC though (which obviously won't happen but considering PoBows are one of the only expensive things I can semi-estimate a value on from the multiple price check threads I've seen, I used that as an example, indulge me for a bit here xD). If PoBows were made suddenly available, you surely wouldn't be seeing them sell for 5mil just so they're affordable to the average user, because again, the average user doesn't need a PoBow to battle with since their pet isn't tier 10. That's the kind of severe undercutting I don't want to see. Obviously not 600mil each, considering the average sale isn't that much at all, but not 5mil either. Add to that "5mil exclusively for armory bound" because as a battler you deserve this PoBow for 5mil, forget the people who wanted it for their wardrobe, TC, gallery, etc. Screw them, they can pay a premium. I can also do this analogy for hair coupons and the hair salon, but really trying to explain the irony in all of this post after post is exhausting me lol. I feel like a broken record. |D Let's see if I can wrap this up...

These collection items weren't prices determined by the site either... until now, so I'm trying to figure out why staff wants to make things so affordable (only to a certain group of players to boot) when the market clearly says they're worth a lot.

While I appreciate staff's intentions behind this, this band-aid / patch / solution to the collection problem is actually creating additional issues. The bigger picture should always be considered with each decision like this and I don't think that has been properly taken into account given staff's responses. These decisions always seem to resurface in the future as examples for what to expect from subeta in the future. Take a look at that infamous whiskey in a bag item. That's still brought up, because if it happened once, why can't it happen again? Once this happens for collection items, who is to say it won't happen to wearables, which so many people were vocal against when the idea was first brought up? Maybe I should stop spending my sp right now because if there will be account-bound wearable items soon, why pay more than ten or however many times over for an item that's going to rot in my wardrobe anyway when I can get it dirt cheap in comparison? Why bother?

[sup]"We are like the dreamer who dreams and then lives inside the dream."[/sup] [sup]art by [/sup] [sup]cute gallery[/sup]

Apr 28, 2015 10 years ago
janine
is made of stardust
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boring

I'm very overwhelmed by all the information and I don't know what I think about this. I guess I'm confused how this is an sP sink if the items are very limited. Not everyone is interested in plushies and beanbags. I know I have no use for them, I tried getting into those collections but I realized I didn't want to spend all my sP and CSC on things like those.

What about books and stickers? Are books considered collection items? What about stickers? Can I only buy stickers for someone else or depend on someone else buying them for me? I only ask this because collecting stickers is full dependant on other people sticking the stickers and we can't add any to our own collections.

I could see more people sinking more sP into the system if things like wearables and any items that can go into TCs were available. I know everyone is saying this but I absolutely agree since I would actually spend sP if those items were available.

There's so many ways to do this, token shop, crystal shop, millionaire centre, maybe the Hustler(CSC), even Subeautique style, that I don't see why these items need to be handled differently.

Or maybe.. what if there was another event/plot... but instead of new items all the items from past events/plots be put into those shops. It could be themed as recycle or pawn or something with the word "sink" or at least something connected to the word or the definition in terms of a sP sink. I don't know how the older plots have worked but I know this is something I could really be into. After missing so many plots and events I'm really itching to experience this. It would give people a chance to earn those items.

My apology that I'm late to the game but there's a lot of pages to go through that it's really overwhelming.

Apr 29, 2015 10 years ago
Klassikal
brought home the bacon
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Subolo

I tried reading through the last couple pages, but with all the arguing it's like lol nope.

To answer your questions though, the newspost covered it pretty well

Quote
For the time being, this will only apply to items that can go directly into your collections: food, plushies, beanbags, stickers, trading cards, and books.</p>
<p>When this new shop opens, all items purchased will go directly into the appropriate collection (or active pet in the case of books and food.)

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Straywillow
Sorry, I missed your sticker question--yes you will be able to stick yourself! How dirty :P
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Apr 29, 2015 10 years ago
The Helper
Coppy
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Quote by Ariel

After the closure, any points unspent will be converted to sP.
Does anyone know what the conversion would be?

Apr 29, 2015 10 years ago
Nobody puts
Cream
in a corner
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I'd rather have another rs war and earn the points for them to keep them from becoming worthless,I don't really like the idea of small amounts being put into a shop or having them priced at some crazy sp amount. I'm not paying 50 mil or more for one item that could potentially deflate horribly if this isn't done right,No thanks. I already put in lots of effort when we had the rs war and I was a fan of earning things that way and would be on board with more rs wars or events to earn limited things. I'd also be fine with them just going directly into whatever collection they are meant for but apparently a lot of other folks feel differently. One thing I don't want is for the value of these items to be taken away,It's getting ridiculous that the value of things people have worked hard for is being shredded down to bits.


CW Release Shop [Url=https://subeta.net/user_shops.php/shop/24352/category/CW+For+Sale] Cw's for sale from my wardrobe[/url]

Apr 29, 2015 10 years ago
gemajgall
is lonely
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DeoxysKorah

So with the prize shops closing, will Port Plunder stop insisting I need to "redeem myself" to enter? I supported the islanders, yeah. But I'm not giving up my daisy. Considering it's been years now, do you think the pirates can let go of those hard feelings? I mean, it's not like the user base intentionally were trying to get a little girl killed.

(Although a sequel plot would be fun. Pokes signature.)

Please, please don't ping me. Please.


Apr 29, 2015 10 years ago
Andrew
is the richest user
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Kyy

That seems to be case. Also, it seems that they might implement a way that coverts the points to sp or something like that.

mentions this a few posts up. But exact rates havent been mentioned

I think a lot of people agree that tying/locking items to an account is a good idea, whether by virtue of create a new item rarity, item name addendum, assigning item IDs etc. The problem seems to be that it is not something easily done. And for the sake of argument, loyalty boxes are not technically tied to an account.

the site will need to start creating unique item IDs for each of those items, and somehow assign them to respective accounts when bought. Or use a new item rarity. Then, items have to be coded so that there are various restrictions and checks while balancing a good amount of allowances.

When you add in the options to move to gallery or to tc, etc it introduces complications. Can people sell the item via adopting out his/her pet (item is in TC)? What if i delete the shop and use the option to move it to another shop? etcetc. The site will have to have all these checks when doing day to day stuff and there will be ways to move the item that falls through the cracks.

//tldr; good idea but likely difficult to implement. If its possible, im all for it.

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Apr 29, 2015 10 years ago
Necolasa
plays with dead things
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Izekiel

I for one am against locking items to accounts (which has been suggest a million times now and staff seems against it) I absolutely hated having those stupid eggs that were locked to accounts. I used them on a pet I didn't care about training just to get rid of them as I thought it a waste to delete them. I would hate to spend plot points/sp which I earned on an item that in the future if I decide I no longer like/want the item it will be of absolute 0 value and sit and rot on my account. I'd rather sell it for super cheap and not make any profit vs be forced to have to delete it or have it rot. I am against discriminating on what I decide to do with an item after I buy it.

I am in favor of some combo of the idea of a shop where stock is released for a limited time for some amount of sp along with plot points, as has been suggested.

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