Oh, so you can see me clicking idly on mobile.
I should stop that.
We don't see the roadmap. We don't know your plans if you don't tell us, even if it's just a bit of a tease. I really feel the CW contest for Masq was extremely tone deaf: Oh boy, a thing most users can't take part in! And the lag is so bad I can barely take part in dancing.
You can have your data AND polls. "Data is a lot more useful to us that polls" just reads as "We don't care to ask you."
Also... People keep saying they want polls- okay, go suggest some polls! [S]I could go make a suggestion board if people wanted me to![/s] Polls polls polls! I feel like I wouldn't be going out on a limb to say staff would be responsive to suggested topics.
There's just the caveat- just because a result is the most popular in a poll, doesn't mean it aligns to Subeta's best interests, or is feasible for X,Y,Z reason. (ie, just because we vote to give everyone free CSC, doesn't mean it's going to happen.) But using the polls for things like quest-a-thon rewards? Hell yeah. Or things to bump to the top of the revamp list? Sure thing. But if the artist who was going to do revamp X leaves, then there shouldn't be an uproar because plans changed.
(Also I've been noticing less lag recently. Sometimes the site gets held up, but it's getting better.)
And you followed that "and" with a statement that makes it sound like the staff actively doesn't care what we want. I agree with your initial statement - data AND polls are good. I've had that stance from the start. But I was also providing input on why staff might not automatically leap to polls- they can be very flawed. It's not that staff don't want input, it's that the medium might open them up to even more discourse.
I said it reads as if they don't care, because the statement was very dismissive of polls. It probably came off harsher than I intended, and I apologize, but being told there's a roadmap and things are being worked on a thousand times stops carrying much weight.
Couldn't have said it better, tbh. Saying there's a roadmap is nice, but unless you actually communicate with us about what that is and what you have planned it's just.....words. If you say something's coming it'd be nice to have some inkling of what, even if plans change.
And I agree about the CW contest. I like CW's fine and all, but honestly it seems like all official contests I know of are art related - nothing for writers, or those who can cook, take great photographs, make crafts or even do traditional art to try their hands at. Just the people who are really good at drawing to make more items for the site, which for me personally reads as a way for you guys not to have to and then for there to be more CW's floating around afterwards as people submit their non-winners to sell themselves.
I have respect for artists because I am not one, but it would be nice to see contests focused on something other than digital art for a change.
Also; the lag is better, but the site is still practically unusable. I won't dare do quests because when I was doing Item Hunt it took me almost 20 minutes and yesterday going through just 80 dances took me almost 5 hours :/
I'm actually pleasantly surprised that the staff went through with it knowing it was going to be a giant whirlpool of drama.
I wish the staff good luck to fix it. I have my understandings they don't want eighter those slow lags.
Well I wish them good luck and I hope the fun for this great event will be still here, undue to the slow lag.
You're fitting a lot of assumptions of bad faith into that last sentence. It's been requested a number of times and judging by the number of users who've entered (who aren't vocal on the forums) it's pretty popular. We have made contests for people who can do other things, and continue to make that a priority during events. However, wearables are the primary way that most people interact with this site.
As for polls - we have forums for feedback, channels on social media, the shoutbox, etc. There are plenty of places where we see and collect feedback that aren't just hard data as well. the assumption that "we don't care to ask you" is hard to make when and make threads for the work that they're doing and invite and collect feedback on them.
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I'm glad the CW community is happy with it.
If wearables are the primary attraction and focus, that's fair enough.
I'm not downplaying Amber or Bug's efforts. They are both excellent beans who I love. My response was specifically to how the statement about data vs polls feels and makes everything said feel worse. I know the staff cares. It can feel like screaming into the void a lot though.
Also a lot of beans are anxious beans who prefer some bit of anon when giving feedback. Especially because beans can get real emotional and really who wants to deal with emotions?? that part was a joke Polls could help provide that.
I'm a newish user who hasn't made a gold purchase yet - hooray being poor lol - but I genuinely wouldn't mind a content slowdown in favor for more focus on code or whatever. Tbh one of the first things that struck me was the sheer amount of content on the site - literally years worth - and y'all put out a ton of new stuff per month.
Don't get me wrong, I super enjoy the new stuff, but I wouldn't be miffed if y'all slowed it down either. Tbh I'm just happy a site like this still exists.
I'd like to enter the contest, but I don't think I can draw in Subeta style.... I've practiced with the HA base but..ehhh Hoping the lag is minimal during this event from here on out; it was a pain to accept dances with it.
[tot=PiplupMagby34]
Have fun, do your best, and if you think you have something you're ready to submit, why not go for it?
I cannot find a single example poking around of any official, site-hosted contests that are not digital art related. Not saying there aren't any, but people talking about previous CW contests and only being able to find CW contests with any relative ease can easily make that particular assumption.
Wearables are the primary way most people interact, but they are not the only way, and asking users to design new ones is not the only way to implement that. We have lots of stuff that doubles as wearables and food, so how about a cooking contest where the winners get turned into such items? What about a writing contest where the winners get to design a new book for the site? A photography contest where the photos can get turned into backdrops and the like? A crochet/knitting contest to design new plushies or wearables?
There are plenty of ways to ensure people who have other artistic talents that are not how well they can digital art and emulate the Subeta style can have fun, feel included, and get rewarded but I don't see any of that anywhere outside of the occasional user run contest. There are plenty of user-fueled things on this site that cater to digital artists (and even traditional ones, to a degree) because they can sell commissions or CW's but for the rest of us who have many creative talents to offer? Nothing. Thus making it seem like the only thing that matters is wearables when there are other aspects to the site as well.
Feel free to correct me if I'm wrong, toss some links out to past contests that are not CW or digital art related that are official to the site instead of user run. But then compare it to how many are, and see what the ratio is.
Food themed general creativity contest
Drawing, sculpture, human avatar, and writing contest
and loads of random human avatar contests such as the epicon cosplay contests, business executive contest (the forbidden phrase) ... etc. There may be more I forgot about and others from before my time but these are the ones I remember.
Okay cool so we've got 2014, 2014, mid 2017, 2014 and 2016 respectively as the dates for each one of those.
HA contests are an entirely different beast that I'm not even gonna touch with a ten foot pole.
Which also means last non CW contest was close to two years ago. You could find 5 in the past as many years, 3 of which were clustered in 2014. How many CW centric contests have been put up in the meantime?
I'm looking back the past few pages, and I don't understand how the amount of content is a high priority in terms of Subeta slowing down. If something is leaking memory, then it going to bring the site to a crawl soon regardless of the amount of content we have. I don't know if it's related to the 2AM or 3AM (after daylight savings) lag that hammers Subeta on a daily basis including today, but I think this should be addressed next because the site's performance starts to go downhill from there, despite having fewer users on overnight.
a quick and easy google search gets you Survival CW Contest Results! / So we heard you like facial features... (Survival 2015) and Custom Wearable Competition Results! (Peka-Boo 2014)
truly, they outnumber the regular contests by a tremendous margin.
Others have covered this nicely, but one of my very favorite events was the Peka Glade Battle of the Bands. Not only did it encourage people to put together "bands", it didn't require art talent or writing talent or CW talent or coding talent for anyone to participate; but it was fun. I still get nostalgic about that one.
Also, for what it's worth, I have no digital creative talent but I'm extremely excited for the CW contest results. In past contests, the entire userbase wins with a contest like this because the item becomes pretty widely available and it's usually excellent quality. The winner of the Survival item creation contest way back when are still in wide use around the site because they're that awesome.
I really enjoy seeing some of the alternative activity types to the "click for currency" events, even though it does mean a lot of work to put together. I'm thinking the more we can do to encourage these types of activities, the better.