this is awesome
edit: i guess apparently i severely underestimated how long i managed to survive and do damage
Bug thank you very much for this! A very wanted addition.
Going Fishing!!! 🐟
And little things like this is exactly why I love all staff so much. Thank you, Bug, for showing how much you care about us!
Rii can draw! Check out her chibi art shop or her insta!
How about a webcomic about villains stumbling around redemption arcs? Drop by:

i bet you're tired of pings to this thread but
i love you, thanks
awesome! thank you so much❤️ i just wanted to make sure i'm not part of the extra strain by going "oh shit what was my number AHHHHHHH need to look kodjighdfsydskjl" and then feel bad for clicking bc i did a dumb
i mean. for real. thank you. for this, and also EVERYTHING YOU'VE DONE AS AN ADMIN SO FAR ur the best
U DA BEST! ;-; thank youuuu~~~!!!
i've still got so very far to go to get to 5mil, but i'm glad my calculations so far have been spot on! it's a great workaround if you want to do a daily check after you've been chipping chipping away all day (is 'chipping' correct if the boss dude is made of jelly probably not but whatevs) so i love it! fingers crossed it doesn't break anything, but seriously Bug we have so much faith in you and what you've been doing lately, so whatever happens we'll still love you :)
lovely art by
"grey would be the colour if i had a heart" ~nin ❤️
oooh Bug jeepers this is brilliant, such a relief to know I'm on track with my calculations. All the work you've put into making things work for us, you're the bestest :D I'd give you a big hug but you're on the other side of the world!
- OMG - you did it! You found a way to make the impossible work. Thank you, you are absolutely my hero! :-)
I am so completely relieved. I am over 25% done when I though it was more like half of that or less. I can't begin to tell you what an enormous help this is.
You won't be :) It will show you your cached value, which literally just pulls it from the cache, so no extra work for the servers. That 12-hour wait is enforced by the code, so there shouldn't be a way for you to strain the servers more than that even if you wanted to.
(Unless, of course, there's a glitch or something, which if you find one do tell me before the site breaks lol)
🐝 ☕ bug (he/him) | your friendly neighborhood code wrangler. stay in the loop! join and check out the latest admin post highlights
OMG . WE. ALL. LOVE. YOU. I can actually stop battling the boss but I think I'll go to 200 losses like I said I would. Nice round number.

I LOVE YOU, BUG! <3
thanks this is a massive help and incentive, remember please that all the complaining stuff is only really feedback and there are so many positives being added right now and of course people often just say yay to themselves and dont report back, and Im beleive most of us like me are very grateful and excited to see battling getting all this attention THANKS :)
Quick update regarding my post earlier in the day (quoted in the spoiler for context)
SPOILER (click to toggle)
Hi everyone. Regarding the suggestion: Move total damage/healing to the top of the commentary text.
I've been trying to figure this out for a while now. The code that generates the commentary is extremely convoluted so this is way trickier than you (or I) would expect.
However, no one told me that gelatin wars usually expect users to keep track of their damage dealt by themselves. So now that I know that, I completely understand how necessary this is to get working in some form, and it's increased a lot in priority.
I'm now thinking about how I can implement a quick, temporary solution, maybe involving calculating it backwards in the JavaScript or something, by parsing the commentary. (As ridiculous as that sounds, it would be easier to do that than actually deal with the backend code that generates it.) I have a couple other ideas. And it will probably end with the total damage/healing being repeated at the top and bottom but I don't think anyone minds that.
I'm hoping to get something figured out for this by tomorrow, so please be patient and know that it's being worked on.
I won't actually have this done by tomorrow as I said I would. When I said that, it was cuz I thought I'd spend the rest of the day working on it. But then []'s post convinced me to at least look at the Hydragellos thing so I did that instead, and ended up working on it all night.
Moving the total damage/healing is not as high a priority now, so I can't say when I'll do it, but it's still on my to-do list so no need to worry.
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