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Oct 9, 2013 12 years ago
Survivor
is a DANCING QUEEN
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This here. Keith was testing it out yesterday. New / different items would certainly help and a possible lowering of the time, I agree. I also agree about the amount of cheap items clogging up the site. The problem is when SubetaTeam decide to inflate items they do so by buying them out of user shops, which just adds more sP to the economy. Adding new items to the Crystal Shop and Recycle Beast would help users clear out the items themselves, which is something I feel Subeta has been trying to do lately.

Oct 9, 2013 12 years ago
hermes
is a Morostide warrior
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Fenarel

odd; i didn't notice anything different about event bars... anyway!

i suppose it would, yeah. so that's definitely not an option, after all. maybe something like the recycle beast asking for more items - as previously suggested on the thread here, somewhere - would up the chances of (heavily) underpriced items being given justice. ugh. users need (effective, positive) incentive to do these things, and i have a feeling that's the biggest problem here. a whole lot don't consider fragging and going to the recycle beast a daily, from my observation. maybe achievements would kickstart people a little, though i'm afraid that would only be a momentary thing because of the rush of finishing asap. i repeat: ugh. i'm really just rooting for an effective sink. i've been lucky enough to witness the decline in sp's worth over the past almost-7 years.


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Oct 9, 2013 12 years ago
Sopheroo
pitched a tent
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Hyacinthe

I think people should just get used to the fact that no, you're not meant to make a million a day. Because is everyone makes a million, a million and half a day, it makes the worth of a million lesser, doesn't it?

Sure, we could keep it that way and ruin the economy further and make things actually impossible to buy in the long run.

I'd rather have cheaper prices and have less SP, than have more SP, but have to use all of it to get an item I want. I didn't mind taking a week to get 5 millions, but that I could get a lot of things, two potions, with that 5 millions. Now, what can I buy with 5 millions? Answer, not a whole lot.

I also love Hermes' point. A thing to add.

Unless transformable, clothes are not a good sink.

Because you only need one and that's it. Or, you don't need it at all.

Boosters, MKB, potions, GAs, are all items that are good sinks, because there are items you'll mostly likely need more than one, or need to renew. Even books qualify, as soon as someone reads to more than one pet.

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everyone is a little stingy, myself included, and i noticed that on a whole other level when the alegarten shop was implemented, holy balls! some of those prices were terribly through the rough and, imo, somewhat... askew? lol, i don&;t know how else to put it.... but i digress.

I am still pissed at the 300K roof because I know most of these items sold for 15M+ before. Like, the Wizard and Leviathan rules, the Pink and normal sausage beanbags and the White Whiskey Bag.

I wanted to slap everyone in the face for saying that 300K is too expensive. Because it....it wasn't. Compared to how much these items were selling for in previous years, you had it easier than I had, when I needed to track these items two years ago and had to 1) Find a seller for the White Whiskey Bag and 2) Pay 25M for it.

Oct 9, 2013 12 years ago
hermes
is a Morostide warrior
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Fenarel

i generally disliked the whole concept of making a shop with set prices instead of keeping the holiday shop in business. so while i'm stingy, i also find the concept of taking the fun/thrill out of holiday restocking completely ridiculous. so i understand your frustration, absolutely. i'm also glad i'm not the only one interested in more attractive sink items, hah.


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Oct 9, 2013 12 years ago
Sopheroo
pitched a tent
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Hyacinthe

Hehehe. High-fives all around.

I spent like 30M in the MC in the summer because of the southern food tub. I love food items and I cannot lie!

If I wasn't lazy, I'd buy Scales every day, but I'm lazy. It's not that scales are a bad booster.

Personally, there is an item I would like to see in the MC as a money sink

Not a booster, and I could see interest for people buying these to target for a specific experiment. Put them in the MC and I think people would be interested in getting things like that.

Oct 9, 2013 12 years ago
Aucausin
Read Between The Lines
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It doesn't matter if everyone makes 10k, a million, or a hundred million, more sP into the system means less value each sP has. If Saggi had only ever given out 10k, then 10k would seem like a million. There's nothing special about a million. Perhaps we are supposed to be making a million a day, it's literally no different than making 10k a day but having the prices of items reflect that.

The problem isn't that there is currently too much sP entering the system, the problem is that there is too much sP in the system and there's no outlet for kicking it out. 1 sP is not very valuable because there's multiple billions of sP in the system and because there's nothing worth buying, slowing down the new sP doesn't change those facts.

Unless you eliminate sP from the system the value of sP isn't going to rise no matter how little you allow to enter the system each day. The only thing reducing the amount of sP entering the system does is widen the gap between the new and poor users and the users sitting on hundreds of millions or billions of sP.

Oct 9, 2013 12 years ago
Shalashaska
made a huge mistake
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Manta Ray_510

This is purely stuff that effects me so I'll spoiler it, but while I'm wandering around the site/making plans for things I keep a rough running estimate of how much I COULD have spent into an sP sink if things worked slightly differently, that's not to say my 'different' way of running things would work, but sometimes it's a bit boggling.

Mental sP sink I have 27 pets, I have about 15 that I'm seriously considering getting Custom Overlays for, give or take one or two (since I do like the official art but sometimes it doesn't quite work etc...) Back when it was 1000 csc, I only considered getting Overlays for 1 or 2 pets, BUT had it been 30,000,000sP I would have considered it for more. Simply because it would work as a great sP sink. Had I gotten one for each of those 15 pets then I'd have just tossed 450,000,000sp over board, out of the economy gone for good. Now it would only be 225,000,000sP but hey that's still a lot and then take in all the other users who'd spend 15,000,000sP on overlays? You can still get an overlay for that without spending real money, but it only transfers the sP to another user, not off site. Generates revenue for the site, doesn't do much for the sP situation.

God Weapons: I really like the update to the MC, don't get me wrong, I find I'm far more interested in it, but I miss being able to buy which weapon I needed when I needed it, going for the Gods was something I always wanted to do, but I really dislike the concept of waiting months between picking up an item. I WANT to put my sP off site, so I will buy from main shops over user when I can. Say I need an Avarice, that would have been 40,000,000sP in the MC but it's not there now... And there aren't even any left in user shops atm. Weapons I needed from the MC x the number I needed them = the amount I'd have been spending on them x 8 = 320,000,000 x 7 = 280,000,000 x8 = 320,000,000 (I actually thought there were more than that, but the others are other currency only). TBH there probably isn't much of a difference between having access to them all at once or not, since saving up 920,000,000sP is no small feat. But it FEELS different to me, particularly if the one you're after isn't in the MC at that time and you need it. I... really don't think I can be asked any more. So that's another 920million sP I won't be spending into an sP sink. Where are we now? 1,145,000,000? About that. Instead I've decided that without those distractions I can spend my sP on what I feel like I should be spending it on: Treasure Chests and Art. Which means that hypothetical 1 billion is now going to other users. With the OCCASIONAL MKB purchase from the MC. I've bought over 60 MKBs in the last few days. 3 were from the MC. And I've sold some art for another 20 (I'm guessing only one of those came from the MC) even going at the lowest price at which I was buying them from usershops, that's well over 10million sP NOT going off site. Do you know what I bought from the shops this Alegarten? One drink. Subeta is getting so much of my money these days.

I'm not an sP generator myself, I don't quest or play games any more I draw and take sP directly from users, so if I had the option to buy these expensive/ quickly adds up stuff from site then I'd be pumping a lot out of the economy. But instead my focus has shifted to my WL, Total Value: 2,684,336,032 sP and 88 priceless items (out of 739) or there about. And most of that is Treasure Chest stuff. Not only will I be spending most of that 2billion on other users, but I'll be ALSO buying up tonnes of MKBs to take all of that. And those MKBs won't be coming from the MC I'm sure.

Yes Subeta needs revenue, but I'd have been delighted to see Custom Overlays payable though both CSC and sP options. Yes I like the rotating MC layout but for only 3 legendary weapons can't they be permanent? Or why not introduce a new map to put together to get to a place where ALL the legendaries (bar maybe riptide and lucent) are available depending on the time of day or day of the week so I can be throwing sP out of the site. Make MKBs an exception to the rule or move Multi-compartment boxes to the MC for more. I'd spend 5mil on a multicompartment box over 150k on a 1-3 slot MKB any day of the week.

These new keychain backgrounds are one of the most perfect 'really rare area specific' potential restockables I've seen in months and you put them in the Cash Shop?

Okay we get it, you need revenue, from what Pie said on Tumblr maybe more than I realised...? But Idk there has to be better ways than springing erratically priced Alegarten shops on us?

Oct 9, 2013 12 years ago
Keith
is sweet
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Eradication

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Adding new items to the Crystal Shop and Recycle Beast would help users clear out the items themselves, which is something I feel Subeta has been trying to do lately.

Not really! In both of those cases people mostly frag the minimum. They don't mind not getting crystals for a cheap item, they just frag a billion items they get from vending.

To be honest, there are a lot of things that I would do if I could just change things and not make everyone hate me. I'd get rid of vending machines (and watch wizard token value plummet, would need to find something else for them) for the first thing. They introduce tons of items into the system that don't actually need to be there, and pretty much make the rarity on items < 60 pretty worthless. This would also probably hurt GA sales because the reason that a lot of people get GAs is the auto pricer and the reason a lot of people need auto pricers is because they have thousands of items popping up from vending.

I'd make quests ask for a lot less items (1-2) because there would be a lot less items in circulation.

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Oct 10, 2013 12 years ago
Before you die, you see
Goblin
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If they ever mess with my Saggi, I'll probably be screwed in the sP department. I think about that a lot actually. What would I do here without Saggi quests? ha. I've noticed a dent in my sP since the Wizzard revamp. I'd have to spend all my time playing games for what I can make in a few Saggi quests. I'd get frustrated. I am not trying to offend any staff, but I don't care for the games here. They feel like a job I hate...you know? I don't have fun when I play them :c I know quests aren't "fun" but they don't make me nauseous or dizzy.

I do think it's pretty cool that someone suggested something (amulets for Quentin) and Keith & Co made it happen within hours. Pretty awesome. I can't think of any other sites like that :)

I don't vend TOO much but a lot of users just live for it...never ever get rid of vending. People will get out their pitchforks and fire :P

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Oct 10, 2013 12 years ago
Tris
is made of stardust
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I know I already made the suggestion before, but for reals, we don't need all the vending machines we have. That coupled with unlimited vending = zillions of items just sitting around. I'll be honest and say I just vend randomly at all the machines and then autoprice when I have a GA. I don't even bother rsing anymore because there aren't enough items around that are worth spending my time researching and buying. I can remember back when I first started this wasn't an issue. Almost everything bought was worth your time. I know this won't fix overnight because it's pretty much past the point of no return. Only thing I can think of is to have "maintenance" on the machines here and there to slow the influx of items.

I don't frag. I find it also not worth my time. I personally would do away with the fragmentizer and just up the amount of items the RB asks for in hopes of getting rid of items that way, and they re-introduce the fragmentizer as an entirely new shop where those same types of items are put in there but for Sps. That way we could have another way to take a chunk of all this money out of the system. I know I would rather buy an item for millions than buy a ton of items and turn them in for only a few hundred crystals.

Oct 10, 2013 12 years ago
MrCool
is all-powerful
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UltimateFriend352

Just to think that if it weren't for cheap items, then quests wouldn't be profitable at all. At this point, I think it is more than just vending killing the prices of items in that even r98 and r99 items (aka stuff that can't vend at all) seem to go for less than 10K these days.

The RB definitely needs an update if you ask me. 21 items just might not be enough when there are so many items on the site and some of those slots can be items that are too expensive to give out. Plus, there is also the fact that his slot reserved for random and slots prizes doesn't even include newer prizes but yet still asks for red ball (which random doesn't even give out anymore).

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Oct 10, 2013 12 years ago
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poppet
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I can't imagine what people would say if Sagittarius Quests got revamped. It would be an entertaining thread at the very least...

Oct 10, 2013 12 years ago
Keith
is sweet
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Eradication

I agree. I also think that we need a better way to choose RB items. There is a lot more than an items price (which is based off recent sales) like... how many there are on the site, and a lot of things like that. I think that we could be better at selecting those 21 items.

I also think that having the RB select 100 items every day isn't really a solution when most people don't look at the RB / care about what he is collecting. Maybe if we tied it in with an event that told you that he was looking for an item that you have in your vault/inventory, but that would just get annoying.

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Oct 10, 2013 12 years ago
Before you die, you see
Goblin
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You currently have 70 recycling points

I have been here for 3 years, and that's it XD I'd love to see him being utilized a bit more. I just tend to forget about the RB...even though he's on the front page. I don't get a ton of events so I would actually love an event that told me he was collecting something of mine. Maybe the RB could be a separate side widget thing? Or an option to turn his events on/off?

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Oct 10, 2013 12 years ago
MrCool
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UltimateFriend352

100 would be overkill. Something like 24 or 27 or 30 was more what came to mind for me. There are many items out there that would be good candidates, but the random/slots slot probably needs the biggest update.

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Oct 10, 2013 12 years ago
Survivor
is a DANCING QUEEN
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True, if vending machines are touched there will be a massive backlash, even it if is needed. I thought about it last night and have a few suggestions on getting rid of items / sP.

  1. Remove item rewards from Battle Quests. We definitely do not need a 100 sP weapon from it, the incentive is EXP.

  2. Put the Oracle Token Shop (Elwood) back on the map. He still restocks daily but I'm sure only 2-3 users know about him. As tokens are pretty stable at the moment you can make him ask for sP, CSC, x of a certain item in return for a box. Restocked randomly once per hour/4 hours.

  3. Item Drive - open to suggestions. It does a good job of inflating one item but I feel it can do more. Again, I would say there are only 20-25 users (if that) that use it regularly. Maybe add an overall high score and change the item every few hours (but still hand out the prize per day).

  4. Massive clothing / food / minion drive. Basically like the free beer system, but you can submit any wearable / food item / minion that is restockable. As a permanent feature or for the next reading drive event.

  5. Donations. (all of Subeta) Donate 250,000,000 and the next item will be put in the crystal shop. This would eliminate sP and get people excited about fragging, as they will "know" how close a new item is to coming in. (single user) Donate 100,000,000 and get to spend 5 minutes talking to Keith ;)

Oct 10, 2013 12 years ago
Gunnarr
is full of holiday cheer
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Seidr

People would probably use the RB (and Fragmentizer) a lot more if those shops sold better items. I took a quick look at both of those shops and there's no items in either of them that interest me at all. No cool TC items, no interesting wears, nothing. And the plushies, beanbags, etc. are pricey enough that I think most 'casual' collectors wouldn't bother trying to get them. If there was a Subeautique-ish set in each shop, or a monthly wig being put in, or seasonal weapons/stat boosters like the MC, then it might actually motivate people to use these features more.

Oct 10, 2013 12 years ago
Keith
is sweet
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Eradication

The crystal shop restocks pretty infrequently (!) and usually runs through its stock of cool things pretty quickly!

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Oct 10, 2013 12 years ago
Damon
is a demon
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Evee

Actually I do remember they made changes to the vending machines once and you're right there was a HUGE backlash. Taking donation items (at the time) out of vending got a lot of people very pissed off.

But I do agree with some of your suggestions very much.

Oct 10, 2013 12 years ago
Adventure Captain
DanteAmaya
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I love all of Survivor's ideas, most specifically doing .

An option would be to limit the types of items collected. For the Donation Center, don't let it fill up with game and event items; it should be as picky as the Pawn Shop. Also, change the 5min timer to 2min and let us get some of that out of there. I frequently see it at 5.000+ items. It's ridiculous.

Game Prizes and Special items are by far the worst offenders for what-do-we-do-with-it-ness. A vast majority are so cheap you can't even give them away. No one asks for them (to my knowledge.) I just cross my fingers and wait for the Beast to ask for some since you can't frag them. Maybe we should be able to frag Game Prizes? Why not?

Survivor's 5th idea is the best. I've seen this implemented on multiple other sites and it's a big hit if the donation screen impedes a sought after activity. Maybe the Wizard runs out of tokens and needs X amount of sP to replenish his stock? (Saggitarius would be most likely to go broke before we could complete any more of his quests...) Close the Crystal shop if you want to implement it Survivor's way, then restock everything with the new item in it. The possibilities are really endless here. (This would also be an opportunity to open a new shop that restocks retired items... donate to a certain point to push a really cool restock.)

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