Has anyone previously reported a multiple weapon bug in the armory? Also, I assume if it hasn't been reported yet, I should do so in the games section?
Example: I have 2 weapons that are the same, but have different mod crystals. I set weapon 2 as the weapon I want to use, but when I go into battle it uses weapon 1, with the other set of crystals.
If I put both weapons in the battle set, it does use both with different results based on the crystals. It only happens when I use weapon 2 by itself.
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I reported it a few years back. Sounds like it would basically require them to completely rewrite the armory code so don't expect it to get fixed anytime soon.
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Thanks for the info. I did suspect it would be something like that. To me it feels very similar to the inventory locking bug that's been around since forever.
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