I have a problem that I can't figure out on my own, and I'm hoping some feedback from other users will convince me one way or the other.
I currently have 77 pets that are divided into five sections by lore. While my overall goal is to eventually have all pets be the same tier for battling, I have smaller goals for each section as well. (The Stari section is unique because while most of my pets are at or under Level 100, this section also contains Catricia (Tier 5), Coax (Tier 6), and Tenere (Tier 7).) To help equalize the stats, each time a pet reaches that goal, I stop training them until all the other pets in that section also reach that goal.
The problem is that each time I adopt a new pet into any section, I basically reset the clock on reaching my goal. For example, I just adopted Adila into my Alltumn section, and she had basic stats when I adopted her. My goal for that section is to train them all to level 100, and thus far I have 5 out of 16 who have done so. Most of the others are above Level 50, with the exception of Rebuff who was adopted last week (Level 16) and now Adila (currently Level 5).
Here's my dilemma: I'm concerned that maybe I'm going about this the wrong way. Every time I adopt a new pet, I'm essentially holding back the others and wasting valuable training time. The result is that these pets may not be ready for higher tier seasonal opponents when the time comes.
I do try to speed up the newer pets with stat boosters, exp, and occasionally auto-training, but I can't do this for all of them, and I don't like spending money on the higher-cost stat boosters for pets with such low stats.
So here's what I'm hoping from you: what would you do in this situation? Do you think it's foolish to make pets wait to be trained so that all pets can be on equal footing? Is anyone else trying to do something similar - and if so, how did you approach this issue?
Thanks for any help you can provide!
waiting for pets to catch up has no practical use except for your pet lore. you’re the master of that
battle wise you’re wasting your time, train all your battle pets
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Just to reiterate.....There's really just no benefit to your method unless you wanted staggered pets to play at multiple tiers or wanted it for their story line.
No matter how you cut it....nonstop training will always be faster than stop and go training.
Thanks for the feedback. I have a feeling you guys are right.
The problem is that if I don't keep them together in sections, it's harder to keep track of their milestones and accomplishments. I'm not sure how to overcome that problem.
Do you guys think there are good tiers which would be better to "pause" training on? Maybe in the tier 5/6 range? Or is it just never advisable?
Dont pause there’s no point at all. Milestones are imaginary numbers that you set yourself, they don’t actually do or unlock anything.
Unless tracking milestones is more important than actually training pets to be stronger and defeat more opponents, there’s really nothing to gain
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If you are gonna pause, T3 is where I would suggest pausing... With good weapons (which are generally not very expensive at T3) you can beat all the Easy opponents and many of the Medium opponents too. It's also not terribly difficult to get a pet trained to T3 within a month or so.
If you want to aim higher, T6 is the best tier for a "mid-range" battler, as far as I am concerned, because some really good weapons become usable at that level... so the lower level seasonal opponents become pretty much a breeze. That said, getting pets to this tier takes a lot more time and effort. So, if it were me, I wouldn't be aiming for this with everyone...
Keep in mind how much time you realistically will be able to spend battling. Will you realistically have time to battle with 77+ pets during the seasonal events? Are you going to actively battle outside of the seasonal events? Will you be battling the "regular" opponents for their loot and EXP?
I've realized over the years that I max out at 15 pets when I am maxing out seasonal opponents. I don't have the time, energy, or patience to battle any more than that. So, I currently have 12 pets I consider battlers. (Mind, I haven't actually battled in a year, for a variety of reasons but they are the ones I will be battling with when/if I ever get back into it.)
If you are serious about battling, you should pick a few (2 or 3) to train to the top tiers... T10+... [sub]Personally I'd aim for T11 because it is a fun tier to be at, with many of the best weapons either becoming available or optimizing around that range, and most opponents being beatable even without an optimal set.[/sub] Pick another handful (just 5 or 6 to start) to train up as "secondary" battlers, to that T6 range. Try to get them sorted before worrying about training up more or about the aesthetics of the rest...
I think you are right that T6 is another good milemarker - I like a lot of the weapons I have at that point. Especially my beloved . <3
This Morostide I was able to battle Spider by even my weakest/dumbest pets and get the book, but I wasn't able to do the same with Candy Scorn, and that annoys me.
It sounds like the sections are merely for aesthetics. What is your ultimate goal for training so many? Aesthetics or battling? What specifically if battling? If you have the funds to train all 77, then keep training all 77. Better milestones you could set for yourself:
-Train to the max tier of your armory (doesn't make sense to have a T10 pet if you only have T7 weapons) -Train all your pets until they could beat x opponent for y loot -Train all your pets until you can farm all easy/med/hard/v hard etc opponents -Train all your pets until they can beat up to level x in battle quests
Essentially the only things that will limit you this way are funds and armory. You can train past your weapon tier, but you will find the tough opponents to be a lot tougher without the appropriate weapons for your pet.
And Fred is right. Excel spreadsheets are great for keeping track of a lot of opponents and a lot of pets. My suggestion is if it gets too overwhelming (77 is A LOT) only track/battle with a number you can keep up with and slowly train the rest in the background until you are ready to start battling with them.
Ooh, that's a good idea. I love spreadsheets.
I love even better putting things on my profile so I can point to them and say, "See, I did something." Maybe I could rustle up an easy-to-use table or two for battling. Thanks for the idea!
That's part of why I had a number limit in the first place - to get them to a nice number and then not worry about it afterward. But now that I'm getting into battling, I'm finding that I want the number to be higher and higher.
I currently have a few T8/9 weapons from back when I had a pet up to level 10. It is my goal to go as high as possible with at least one pet, so eventually I'll want to beef up my armory anyway, whether for just one pet or all of them.
Just keep in mind what specific goals you have. I think that will answer a lot of your questions. Do you want to have capped pets? Be able to beat all opponents? Be able to maximize event opponents? Each one of those has a different process. If your goal is to cap a pet or beat all opponents, then you are better off focusing on one or two pets and giving them all the boosters and battle experience so they go up in tier as quickly as possible. If your goal is to beat challengers for an event, then you are better off rotating boosters and battle experience to have x number of pets at a certain tier by the time there is a battling event. One is having a very strong pet in the shortest amount of time, the other is having a lot of weaker pets in the shortest amount of time. There are advantages and disadvantages to both, but it all depends on what is the most important for you.
Since you are saying all your pets are considered battle pets, train them all constantly.
I have 41 battle pets, they all get trained all the time (except capped who can only increase intel now).
The thing to remember is as your biggest pets grow, they can help the smaller pets. Eventually you get to the point where you don't want to use tomes on your biggest pets because it would mess up their final build. People generally want more of certain stats than others, i.e. health and strength higher than defense and speed, so tomes go to the next smallest pet and on down the line.
As you get more and more large pets, they farm more and more tomes/amulets, so your smaller pets will start growing faster as they get lots of tomes. Your bigger pets will also start slowing down in growth since training sessions are longer, you may have maxed our the experience you can farm for them from non-event challengers, and experience costs per stat are more expensive.
Pets tiers will start clumping together, so it's easier to flip training because batches of pets end training at the same time and you can use the same weapon/spell set for multiple pets for battling. It also means you can grind wins during events faster because if you figure out how to win with one pet in Tier X, then it will work for all the other pets in Tier X. As the smaller pets catch up they also start grinding our more tomes/amulets.
You end up with a tome grinding pet assembly line that mass produces large battle pets. You can see it in action from my post in this thread: https://subeta.net/forums.php/read/907780/2020-Battle-Goals
If you like order and you are still early in training your pets, you can set goals. I.e. all tomes you win will be used to catch second pet up to biggest pet's tier, now tome the third pet to catch up the two biggest pets tier, on down the line, once all are caught up then tome the biggest pet until it hits next tier, return to toming second biggest pet, repeat. Meanwhile you still train the biggest pet and grind experience during events or when new challengers are released, do your daily battle quests, etc. You switch the battle quests once your biggest pet is Tier 13 because it's just wasteful with the experience cost.
This won't get you the best weapons the fastest because your biggest pet won't be as big as it could be and thus takes longer to beat the hardest challengers. But it will get you grinding out tomes and growing multiple pets as fast as possible.
I actually switched to the above only after having a base of bigger pets, so I got the best of both worlds of speed and winning the best stuff. But I think based on your posts, order and neatly clumped pet tiers may be more important to you.
Good luck and happy pet raising.
Thanks for all the advice, everyone. It really helped me figure out what's best for me to do.
I decided to take 's advice and create some spreadsheets. I now have the Amazing Table of Reading and Battling at the bottom of my profile which I can update once a month and have a visual of how my pets are progressing without having to hold any of them back. (I haven't filled in the Iarkii group yet because their names are all messed up and I don't want to get it wrong.) I also have an Amazing Opponents Checklist so that I can keep track of who has fought who and how many times. This one is on a Google Spreadsheet because it'll be easier to update regularly and also keep track of the changes, so I can know when I last fought whom.
My one concern there is that I'd like to highlight when a pet "maxes out" their opponent, but I don't know what "maxing out" really means. Is there a time when challengers stop giving out exp? Is it the same for every challenger? Something I need to figure out.
Your post really helped me out. I started training everybody again (with the exception of one section), and I'm using the Amazing Table to keep track of their milestones instead of making them wait for each other. I knew of course that pets with higher levels train slower than pets with lower levels, but for some reason never made the connection that this would give lower level pets the chance to catch up. I also like the idea of passing down the tomes as the training goes on to get pets to catch up more quickly.
10 wins is one way to look at maxing out. That's when the exp you win greatly decreases and you stop earning sp.
5 wins is also popular because that's when you get the special loot. It isn't a bad goal for a challenger that is currently difficult for your pets to beat.
There are spreadsheets that show which challengers are worth beating more than 10 times. Usually it's because they drop tomes, amulets, scroll pieces or useful mods at certain higher win numbers. I consider them maxed when I hit the last good past 10 loot drop.
I think the link to spreadsheet is on the first page of battle chat.
Yes, I have that spreadsheet bookmarked. I'll use that as a guide for maxing out, then.
Another way of looking at maxing out is that you can fight a Challenger endlessly. At each tier there are special loot drops past the ten wins. Usually these are mage amulets and tomes until you get to the maximum number of wins that we have found so far by experiment that give out anything special. These are weapons modification crystals or scroll shreds.
This is pretty tedious, IME. But it is orderly, and it does provide gradations between challengers so that any particular pet often will have something to fight that is 'something battle-y to do' while it is training for something better. I make more sP doing non-battle things than many mod crystals or shreds are worth. I buy them from other users who don't mind the labor, and consider myself "done".