Hi, not sure if this has been addressed before or suggested but what about bringing back the Subeta Trivia? That was a lot of fun! (It came back to mind while I was looking where an item i had was coming from)
People were cheating at trivia, so it wasn't really fun for people who did it legit
Not to mention some people felt they were getting cheated out of prizes in some cases because the answer wasn't phrased exactly right. For example, if the answer was "a dog", only the people that answered "a dog" got the prize; people who said "dog" or "dogs" got nothing, were sol, and basically told to suck it up by users and staff alike.
I have no desire to repeat that mess. I'm really sorry.
Let's remember ambiguous questions like "Who caused Merana's serpentine form?" because that one was a rollercoaster.
Oh god! I remember one that was a dozen different numerical answers that fit into an equation. Not only were there multiple possible answers based on the numbers themselves, but the equation too had different answers based on the order of operation.
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Ohhh, I lost so many because I simply phrased it wrong despite having the right answer.
Hard pass. Really hard pass. No.

Ahhhh okay makes sense!! I wasn't really up on date on why it got cancelled :) Sorry for bringing it up!
nah its okay. I really love trivia, but you either make it so simple and straightforward that its not a challenge, or you make it challenging and you get awful drama (and cheating).
It just got so stressful and demoralizing for both staff and users. By the time they got rid of it, even the simple questions were generating way too much drama.
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I had a love/hate relationship with trivia. There's no way to 100% prevent people from cheating though.

Y'all lack imagination. The original game was poorly designed; there are better ways of implementing a trivia game.
Here's an example: Rapid-fire trivia. You start the game, a question with four or five possible choices appears. You have 15 seconds to select the correct answer. A wrong answer ends the game, a right answer lets you go to the next round. Decent prize for finishing x rounds, consolation prize for making a mistake. The multiple-choice nature means that the game isn't dependent on people providing an exact phrasing (e.g. "a dog"), and the timer means people don't have enough time to google answers.
I don't think it's a good use of staff time to develop a large enough pool of trivia questions to keep a game like this fresh -- especially when there are so many other unfinished projects on-site. But I think it's something that could be done well if there were sufficient demand for it. What they did a decade ago, though, wasn't it.