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Sep 21, 2020 5 years ago
Solsticesprite
cleans up nicely
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I saw the really gorgeous [item2=carved coral octopus sculpture] and despaired. There's no way to put the HAs right hand forward so I can imagine my HA having hands in front of it as balance standing vertically in the water as the current goes by. The left hand takes a chunk out of the overlay, so my HA can't be swimming arms-back squid propulsion style.

We have single shear gloves for the HAs left hand. If anyone wants a thumb/hand hole on their HA's left side so that that arm looks like it is forward, they can make one. There should be a set of gloves for the other hand.

Sep 23, 2020 5 years ago
Francine
attended a Subeta meetup!
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ACME

I support this as well. There are so many times I have CWs with arms not in the default and miss out on gorgeous bottom layer items because of the arm holes.

Sep 23, 2020 5 years ago
Ying
is ZOMBIE LONG TIME
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Hmm, how about we make it so that the limbs are layers we can move around in the wardrobe? I don't use a human base so there's no glove for me. Q_Q

Holiday Things

Sep 23, 2020 5 years ago
Solsticesprite
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you are using a zombie base or a zapped base? Do the thumb/hand holes match for these?

Sep 23, 2020 5 years ago
Ying
is ZOMBIE LONG TIME
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Zombie base. It uses the same HA cut out.

Holiday Things

Sep 23, 2020 5 years ago
Lypsyl
is a billionaire
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Crotchety

is pointing out that if you make every bottom wearable from here on out to not have the hand/thumb cutout, you end up creating as many problems, if not more, than you are trying to solve.

  1. If you use any base other than the 10 most basic, you run into problems because the "glove" items only accounts for a very small percentage of the actual skins you can use.
  2. There is no glove for the off hand, of any color, never mind even the basic 10.
  3. You start running into sleeve length issues with the "glove" item due to layering. If you have a shirt you want to layer under the bottom, the sleeve needs to be short enough that the flesh "glove" fits because that will have to layer above the bottom. So no more long sleeve items!

(item 3 is also an issue for 's proposed solution of putting the limbs on their own layer).

My proposed solution would be transformable bottoms - but that's a lot of extra work.

Sep 23, 2020 5 years ago
Solsticesprite
cleans up nicely
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my immediate reaction was different sleeve lengths gloves, but that also opens up another can of worms.

I guess my idea isn't very good.

Sep 23, 2020 5 years ago
Lypsyl
is a billionaire
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Crotchety

thing is, its definitely a problem with a bunch of new items that move the HAs arms. Some kind of solution needs to happen and there does need to be discussion about it.

One solution was talking about "fillers" but those have a bunch of issues too! You're never going to match all the possible bottom colors, or even sizes - if the pants are hugging the body, or slightly puffed out, etc. Nor does a filler really work for anything bigger than a bit of thumb because color mismatching and misfitting are going to work better with a tiny item.

Thing is, I don't see any easy or simple solution that doesn't involve a lot of extra work. Maybe someone smarter than me can think of something?

Having these kinds of suggestion threads may spark a unique solution.

Sep 23, 2020 5 years ago
Feline
is unlucky
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Salvadore

Maybe a sew on patch item that covers the area would work?

That way you don't have to worry about matching colours exactly and they could be pretty much any design.

Subeta pets, stars, skulls, paw prints.

It wouldn't work for things like the fish tails, but maybe having relevant floating items positioned there would? Bits of seaweed, bubbles?

Fancy Feline: CW Thread ~ Ping Group ~ CW Shop

Sep 23, 2020 5 years ago
Lypsyl
is a billionaire
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Crotchety

That's an interesting idea. We already have these (if only they were just a bit higher):

And you could mix and match with other patch items :).

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