I hope this is the right place to do this. I'm sorry if it has to be moved!
I wanted to show this to you all and see if you believe it will pass submission. I've submitted it twice now, and it's gotten denials.. so here are the items, both have had issues in the past, but I'm hoping these look good to you all...


If they do not look good, what should be changed? Thank you for your help!
Do you mind telling us what it was denied for, as that might help narrow down what we should be looking at. :)
That would be smart, huh? Here's what they said:
First go round:
I am not sure what the previous version looked like, but the lines don't look sharp to me on the version you're showing, so I think maybe you've fixed those? For the shading with gray, this often happens when you simply darken the existing color without moving the color wheel at all. For example, here is another magenta item; You'll see that instead of just looking darker magenta, it starts to look a little more purple as it gets darker. That may be a technique you want to look into! (I will say, this is often a much more subtle tweak than you might think!)
For the last part of the denial regarding the pillow / gradient shading, this is something that might be a little easier explained with an image rather than words; [URL=https://sta.sh/034gv6nc2t5]LINK[/url] The bottom image is a VERY exaggerated version, just to show you what the denial is talking about. This shading technique leaves 'steps' and each 'step' of shading usually looks exactly like the shading step before it. This is what you want to avoid, as it makes your image look really flat, and shapes don't work that way! In the top image, I show an example of how I personally would take this shape into account + what colors I might use to shade this particular color just in case you wanted more examples!
There are some already onsite examples of shading on a fez to also further help you!; And other similar shapes that might inspire you might be some of these!; As for the wearable, these might help!;
(Please remember not to copy any of the examples shown, including the one I've drawn myself, but definitely use them to help guide your own shading!) Let me know if you need any more help!
has given you some great advice!
Can I ask what art program you're using, and what size/resolution you're drawing your overlay and CI at? Sometimes an easy boost for art quality is to just draw larger and shrink down when you're done. I suspect that drawing at a larger size with a larger/slightly softer brush will improve the line quality and make them look a bit less crisp.
I have a few examples for you too, that might help!
For shading on the fez, here are two examples that show shading on a cylindrical-ish object. The red cup on the Tea Time Fabric CI I think is a particularly good example. To show the form of the fez, try adding a shadow in the middle of the fez, as well as on the sides. The side farthest away form the light source (top left), will have the darkest shadow. Try using purples, or even blue tones to shade the dark pink/magenta base.
Here are a few wormy pals (I'm looking at the CIs only, not the overlays) for reference too.
Notice how the shading helps give the worms (their faces and body segments) a rounded look and accentuates the form. Many of them also use stronger line art around the outer edges, and thinner lines inside the form which gives the art a softer look.

This gives a great example of shading colors. The darkest shadow is a much darker, and cooler, shade compared to the base color, and the highlight color is warmer. Generally, this coloring look more vibrant and less "gray."
Anyway, I'm rambling, but I hope this helps a little! In the future, there's this thread with a group you can ping to hopefully attract some help, too!
Thank you both so much for your help! ( and ) After the changes we were able to get approved and on site :D I appreciate you both, so much. Thank you.