I'm not sure if it would be possible, but is there a way to have the autopricer sort items based on how big the price drop is? This would really help when people cut prices of expensive items, and keep users from losing out on sP.
If the sorting is not possible, could we perhaps have a confirmation on certain price drops, like "are you sure you want to drop the price by x amount?"
The middle autopricer page gives you a full list of the items in your shop and tells you how much of a change there is between the current price your item is at and what the new price will be. Granted, I happen to be someone who literally doesn't give a shit what an item sells for as long as it sells, but personally, I think that's good enough for people who do want to monitor items and check for price drops. It's all right there on one page for you and the math is already done. It doesn't take a whole lot of effort to scroll down and keep an eye out for red numbers higher than X amount that you want to check on. And if you don't want to do that, I feel like that's kind of just the risk of using the autopricer tbh.
Besides, not all expensive items are actually worth what they're priced at, so a huge price drop may not actually mean anything in terms of the item's value
suuuuper A+++++ support on this!!
@ pickle i've wanted to suggest this and talk about it with staff for so long now so thank you for making the thread
if someone makes a mistake and prices something 3.6 mils instead of 36 mils, everyone that use "lower price match" to AP afterwards and doesn't see/realize gets to be priced at that too happened to me more than once haha!
my idea was maybe a pop-up that goes "are you sure" on items that drop anywhere below -50% of their original value, but i LOVE your idea even more, way simpler! "order by price drop" would be something i feel i easy to do for coders and would resolve the issue
@ darkrai well sometimes when you have 1000+ items it gets really easy to miss some or be too tired to look at every item one by one, i've legit been avoiding APing last few days because of that!! ;A; also we feel some people might be doing it maliciously just to quickly rebuy all afterwards so at least we could avoid a bit more of that!! n_n
So are you thinking in percentages or like if it suddenly dips over a hard number like 5 mil or something in price? Also, would you like that applied to user shop CSC priced items too?
Honestly this suggestion might help out people who like to drop the prize most of all. After all your item stands out more as the 7,5 mil item between the 30 mil items then when there are 5 items that are priced 1 sp less than yours.
I pricedrop sometimes (mostly to make profit of common items who's price suddenly inflated really hard, well that or new lifelike dolls) and I would really like to see either option just to drop the price even harder.
Edit: Well, It's abundantly clear i've never priced anything with CSC before 😵
As for people doing it with the intent to buy up the items...again, I feel like that's just part of the risk of using the autopricer. It's a tool for convenience, and I just feel like this is a reasonable level of risk to take for the sake of that convenience
I think a certain percentage would be the best way to do it, because any item less than a specified amount would be missed.
CSC priced items wouldn't be affected, because the autopricer doesn't touch those.
@ darkrai well sometimes when you have 1000+ items it gets really easy to miss some or be too tired to look at every item one by one, i&;ve legit been avoiding APing last few days because of that!! ;A; also we feel some people might be doing it maliciously just to quickly rebuy all afterwards so at least we could avoid a bit more of that!! n_n
As for people doing it with the intent to buy up the items...again, I feel like that's just part of the risk of using the autopricer. It's a tool for convenience, and I just feel like this is a reasonable level of risk to take for the sake of that convenience
While the autopricer does indeed make things easier, especially for the users who don't care what an item sells at, so long as it sells, for those who have 500+ items in their shops, the task of having to scroll down the entire page to look at each individual item for significant price changes (that could have happened naturally, or someone could have dropped the price on purpose just to sell it), is a little daunting.
It could be a toggle-able option because, as you mentioned, not every user would use the feature, I think it could really save time for those of us who do need it, because there are times where I have avoided pricing my shop through the autopricer and instead just pricing the new items.
Okay, so for what it's worth, I currently have 934 items in my shop. It took me just over 3 minutes to scroll down and skim through for any items that seemed to have a significant price drop. If we double that for people with closer-to-full shops than me, and even double it again on the assumption that other people will be more careful checking than I was, that's still less than 15 minutes to sit and scroll through and check it yourself.
I understand that that's a decent chunk of time, but keep in mind that the alternative is to manually check each item individually. I really, really don't find it necessary to change this
Just take the super expensive stuff out of your autoprice shop.
It makes a ton of stuff easier.
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No support.
Speaking as someone who regularly hand-prices and undercuts for fun and profit: that's what I'm doing it for, quick fun and easy profit. In the time it takes to sell at other folks' idea of a proper price I could have already made twice that by using my quicksale profit to buy and then sell somethings else multiple times.
I really don't care about nor am I responsible for any other user's autopricer use or non-use or any other user's misprision of what an item might sell for. There's a good reason why there's a whole stack of unsold whatevers. Nobody wants to pay that price.
The autopricer is already quite powerful, and if you have something that's worth tens of millions put it in a different shop.
I understand the problem, without checking I autopriced a mage amulet for 150k, with their regular value at around 350k. It was not much but it annoyed me slightly.
On the other hand I don't mind that there is a small risk using the autoriser, since it is, like already mentioned above, a tool of convenience. If you know you're selling an expensive item or something with a certain fixed higher price you should check it before autopricing, or use another shop for the higher end items and price them manually.
I ended up having to separate stuff that I actually care about selling for a good price and stuff that I just want gone. I made mistakes before that other users were more than nice about by giving me a chance to get it back when they could have easily ran off with it.
I also admit to taking advantage of autopricing mistakes. It's all part of the game.
But I think the autopricer is an acceptable risk. I think it would be far too powerful if it prevents accidents like that and it would be unfair to users with a GA who won't have the same protection. GAs make life easy enough as it is, so I think we're good.
I'd rather have the shop search "buy!" button have a shorter cooldown. Much less coding fuss than messing with the autopricer.
Current cooldown is anywhere from 3-7 seconds now between "buy" button clicks. Considering the cooldown for buying items is supposed to be 1 second, the direct buy cooldown needs to be adjusted accordingly.
If someone wakes up in the mood for tanking profits for everyone who autoprices w/out meticulously checking by pricing all of their own shop items at 500sP, we should at least have the option to buy that crap up quickly and be done with it before 50+ people autoprice and it gets way out of hand.
I would love to have the autopricer sort by price change. In my case its because I don't use the autopricer regularly - which means when I do use it, I'm looking at a sea of red, so scanning is very time intensive.
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I sort of thought the autopricer already did this, with the page that shows the price differential before confirmation. I agree it takes time to go through it all if you've got a lot of stuff to autoprice, but that's what it's there for.
While I get the suggestion to have a way to then sort by maximum price differential, I'm impatient and it already annoys me that the page showing the price differential is even there and that you're obligated to load it before continuing. I would rather not have one more step or one more page in autopricing, it's an awkward and cumbersome process already.
So, no support as this function already basically exists. Agree with the suggestions of putting the high end items or the items where it matters what they sell for in another shop and hand pricing those things.
(I say this as someone who didn't mean to sell 20 morty cards at 1.5 mil. You can bet I wish I had the cash from selling them at their actual price, but them's the breaks because I didn't check prices before or immediately after autopricing. Whoever bought those made a very nice profit, and you're welcome.)
The auto-pricer is a huge benefit and helps take a lot of the pain out of pricing your shop, but there is only so much that we can do to make it easier.
Looking at our price data there are a lot of times that items organically fall in price (if we shift around quest prizes, vending prices, new items lowering in price to where they belong) that I think this would cause more pain than it's worth.
Like I said, it's a huge benefit, but we don't want to remove the need to do something to manage your shops if you've got a GA.
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