hey. I don't know if I'm allowed to namedrop, but I used to be on this site called CreatureWorld and my absolute favorite game on that was sudoko, but with items. So instead of like 8 numbers, you got 8 items and basically you played the same way (no multiples of the same item in a line) and if you did correctly you got the 8 items. They also had three levels of difficulty so the higher you went the rarer the items. All items were available ... clothing, collectables (for subeta that would be plushies/beanbags), food, etc I think this would be a fun addition The items don't have to be fancy, just like things you might receive in response to a completed quest
I like the idea of having an item Sudoku, but don't like the idea of giving out the items. We already have way too much junk and anything, in the past, that was added to games as prize payout loses value very, very quickly even with a large pool of items.
You can play Sudoku 10 times, so that would be 90 items a day! That's tossing in a huge amount of items a day. Too many items is why vending was destroyed and limits added to both rarity and how often you can play.
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Sadly, as said by Lypsyl, game prizes tend to lose value quickly, and because Sudoku in general really isn't very hard, the prizes would probably be in abundance. It's not even like it's a luck-based game (like the safe cracker) that could stand a chance of having some statistically difficult prizes to get.
I doubt it would take very long to code an item version, so... support! Sudoku with numbers gets really repetitive and is kinda hard to see on smaller screens. I imagine it actually could get quite challenging if the items were randomized so you can't ever "remember" which nine are being used and have to reset your brain each time xD