I just think eggs should be usable at any tier. I just got to tier 4 and am receiving many more as battle loot. I feel it makes sense since after 10 fights with any opponents, the exp gain drops significantly and training is grueling time-wise. This might help make people feel like they are making more progress without drastically increasing points gained.
That could be abused by people looking to hit the cap for cheap, and would devalue boosters in general.
They're here to get you a headstart, not to be a permanent boosting solution.
I don't think that could be the case. The only other drops besides reduced xp after 10 wins are tokens for the battle shop. The eggs themselves are not tradable so there is no way to purchase them. So it is based purly on earning them, which I think is a fair way to boost stats. Especially when there are tons of enemies in the +10,000 range.
People would create pets, would grind to get eggs, and dump them into the pound.
This is what I mean by "abuse"
Is there no way to prevent that? I hope I am not coming off as stubborn, I am just curious.
I would love it if the eggs were usable at any tier (or if it worked that for every 3 eggs, say, you could get the stats from one, to slow down the amount people could use them). Out of the 5 pets I've been training, all of them are now on tiers too high to make use of them.

If there was only a way to neutralize the possibility for "abuse". The more I think about it, it doesn't seem like an unfixable problem. But it isn't my site, I'm just happy to be here at all. :)
@ grimoire Erm... I'm not sure that'd work as planned. ._. Beware: monster post ahead.
Let me give you an example:
Other people would do the same thing while I'm training my pets up. You only have to train a pet up once to get the wins, and you only have to have one set of weapons for any pets you've trained up. Repeat this on a smaller scale (~20-30 pets) on a field of ~800 users and... Shit happens. You get a crash of demand and value for statboosters.
And petslots are easily obtainable without using CSC. You can get them through loyalty boxes, the Millionaire Center and for winning quest-a-thons.
If you're attached to your petnames, repeat the battling for eggs every time there's a battledome win reset. Those do happen every now and then! If you're not attached to your petnames, repeat the train-win-disown scenario whenever you feel like it.
So tl;dr - not a good idea, sorry. :(
Might be better if it was possible to trade the eggs in to Reischen for a veryvery small bit of extra EXP for your active pet? Like... 100EXP per egg? idk on the exact numbers, my brain is shit with math right now. Or turn eggs in to get an extra skip during battle quests. Or turn 1 egg in for 1 easy-level battle token. Just... something that'll get the eggs out of people's inventories, but won't tempt people into abusing the option & crashing the value and demand of other stat boosters.
[edit] Edited for numbers because getting up early kills my braincells.
I could absolutely get behind the idea of trading eggs in for bonus exp. Like you said, just somethjng to get them out of my inventory please T_T
@ Grimore Yeah. I lucked out this time because I had a second battle pet in training to use the eggs on. :'D It feels like a waste to just delete them, so a way to turn them in for a tiny amount of EXP, or something else that's useful but not overpowered/gamebreaking would be way nicer.
And if it's like 100EXP per egg (or slightly less?) for a pet that's above the egg's statboost tier, that wouldn't really break it? It'd be a nice boost for lower-tier pets, but you're not exactly going to make mad exp bank for a T13 pet when you have to spend 3000-4500EXP per stat point, depending on the stat. Better off just doing your battle quests, imo.
But yeah, I agree: there should definitely be more uses for the eggs.
[edit] I derped, sorry! A friend pointed out that the eggs can be fed to a pet! x) Though it still seems a waste to stuff your pet's face with statboosters after you've fed it one of each for the gourmand achievement.
They are edible, and I've got a feeling that this is why they were made so.
It would be nice if there were a way to get them into, if not galleries, then into treasure chests.
I've a feeling that your feeling on that is right on target. ;)
I'm not sure how much coding and loophole patching it would take to make them moveable to pet TCs, vaults, or galleries while also keeping them unsellable. That's why I went with tossing around ideas for possible alternate uses for the eggs instead.
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Unfortunatly for me, I only have one pet and don't intend to make another soon. As a result I can't use them on others. This single pet is also on a "cereal only" diet, and although there have been a few other things fed to him, I'd like to keep it to only cereal from this point on. So the fact the eggs are edible doesn't help either :c
tbh i think they should just be sellable (and therefore moveable, be it to vaults or shops or pet tcs). like, drowning a pet in eggs to get them to t4 means you can fight like... aboxylpse through vulty, and angry angry arnold through waradorstiltskin? you still have to work towards the higher tiers somehow (either through more boosters or (auto)training or battling, all of which takes time/sP), so idk, rushing through the first three tiers is whatever to me.
but even if they stayed non-tradeable, being able to use them for something that isn't eat / use on baby pet / donate to charity would be nice, and if it benefited my main pet directly, that'd be neat too.
I've fed Bovyne Steak to my gourmand bovyne so that's never an issue I've come across... :D
I wish I had an answer for you, but you don't want to keep your inventory clogged up until you get a second pet or decide to not RP your one pet's diet. That would just leave deletion unfortunately.
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This is why I thought that 's idea about converting them to a small amount of xp was so neat. Especially if the possibility of abuse through direct skill point gain is unavoidable.
Though that may never happen. They are the same rarity as loyalty boxes, and any changes that happen to the eggs short of making them normal items would likely affect the boxes and those aren't something the site would want to make accidentally fraggable.
No, I don't think they should made to boost all tiers, mostly for the reasons stated above. They were created to be easily attainable specifically to help low tier pets, changing that would mean changing the entire concept behind the eggs.
Yeah its annoying to be forced to keep them in inventory, that's why they were made deleteable and eatable. But a better options would be to make it possible to stick them in your vault - and there's already a suggestion for that.
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Could we not make a rarity for 'no sell but fraggable' to keep it separate from loyalty boxes or do have too many rarities already?