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Nov 22, 2017 8 years ago
Chocolate
needs more chocolate
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When editing an existing Armory set, it gets screwed up if you attempt to add new weapons and reorganize the order in the same go.

Steps:

  1. Go to the Armory
  2. Edit an existing set with 8 weapons (Mentally label the original set through )
  3. Uncheck the first two weapons on your list (# 1 and # 2)
  4. Check two weapons in the second row and beyond (ones that weren't previously included in the set) (Call these new weapons A and B)
  5. Drag the new weapons (A & B) into the first row, left-most side.
  6. Notice how the set now has 10 checked weapons. The original # 1 and # 2 were re-checked again once the new A & B moved.
  7. Hit "Edit Set" button
  8. The weapon set automatically chose the initial 8 weapons that were checked, incorrectly including # 1 and # 2, and booting # 7 and # 8.

(Using Chrome)

Chocolate by [userid=586524]
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Nov 22, 2017 8 years ago
Laurey
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I've been having the same thing happen. I'll just deselect the weapons that I didn't want again after adding the new ones and it works that way.

But I think has mentioned redoing the armory and scroll pages eventually, so hopefully this is something that will be taken care of in the new version.

Apr 7, 2018 7 years ago Official
Reya
has ALL of the beanbags!
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Do either of you know if this is still going on?

Apr 7, 2018 7 years ago
Chocolate
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It looks like this isn't happening as described above.

Following the steps, dragging two new weapons onto the first line doesn't cause there to be 10 weapons selected. So the items # 7 and 8 are included after hitting edit. However... Dragging two new items does cause the items # 1 and 2 to "re-check" themselves.

Basically, the original behavior was, after unchecking the first two items, and dragging two new in, there would be 10 selected, and the Edit button would keep the first 8 listed. Now, after unchecking the first two items, and dragging two new in, it rechecks the original two, and hitting Edit results yields no changes whatsoever- the original set is the result. What should be happening is that items 3-8 are the final set.

So, the problem that was first described isn't happening anymore. But now, there's a separate (but related) bug.

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Jul 27, 2020 5 years ago Official
Reya
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Hey - I've been trying to replicate this, but I haven't been able to yet. Are you still getting the second error you described?

Aug 4, 2020 5 years ago Official
Reya
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Pinging again in case you missed the previous one. :)

Aug 5, 2020 5 years ago
Chocolate
needs more chocolate
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Hi - sorry, I'm not as active as I once was. Yes, this issue is still occurring. The steps listed in the first post can reproduce the issue.

The bug, at it's core, is that when items in the armory edit page are moved, the first row will be re-checked, regardless of their previous state. So, if you want to change a set, and go to remove a handful of items, you better not attempt to change the order of the weapons in the same breath, because it will obliterate your checked selections.

I made a gif for convenience as well:

Steps:

  1. Go to the Armory
  2. Edit an existing set with 8 weapons
  3. Uncheck the first weapon in the set
  4. Check a weapon in the second row and beyond
  5. Drag the new weapon into the first row, left-most side. *** There will be 9 weapons now "checked", as the action of dragging automatically reselects the weapon in the firt row.
  6. Hit "Edit Set" button
  7. The weapon set ignores that you have an additional weapon selected. It keeps the original weapon in the set, adds the new one, and drops whatever weapon was right most.

Chocolate by [userid=586524]
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Aug 6, 2020 5 years ago
Reya
has ALL of the beanbags!
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The gif is great - thank you!

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