The name is pretty self-explanatory. I know there was once a similar suggestion made, probably many more times than once actually, but I figured I'd give it a go.
I think it would be nice if there were some way to buy a temporary buff so that your pet could eat without increasing it's hunger. Perhaps a Cash Shop or expensive Millionaire Center item that when used only gives you the buff for ten or fifteen minutes. Maybe it's not even an item - maybe you can only buy the buff directly much like buying pet slots so it can't be sold in user shops. To take that idea a step further, perhaps you can't use the item if your pet is already full (so the max food you can have before using it is 9/10), and your pet is automatically considered full after the buff wears off so no one can spam it.
I know I didn't say much, but to put that in a more easy-to-read form, the Bottomless Stomach Buff could:

Using Maleria's clawed glove for this is pretty tedious.
It would be strangely interesting if there's also a random event where all your pets suddenly crave for food :D
Mm, especially if your pet is too low a tier to use it... Still, I actually forgot that was a thing. I thought about a random event, but that one could backfire pretty hard if you're in the middle of battling when it happens, especially if it's a big site-wide event boss.

I don't intend it to set the pets hunger to zero, but instead being able to keep feeding :)
But I do support some kind of way to make this easier. It already takes long enough to save up food, let alone feed it one by one.
Ahh, okay, I misunderstood! Yes, that would be helpful too. ^^ If not a little hard to catch sometimes haha.

I wonder if it would be possible to teleport food from pet to pet so one pet could be credited for eating but the fullness goes to the other pets.
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I'm not sure how that makes sense, unless a pet gobbles up another pet D:
I would love a hunger buff or an RE that makes your pet hungry. It's a great suggestion.
There's a teleportation system in the stomach. Food falls from one stomach to the next.
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No Support. The Achievement is intended to be a long-term project. It was never the actual purpose of the Malerias Clawed Glove to work with this, so if it is inconvenient to use and it takes a year to get to tier 6 then IMO this is good.
If this is gonna be done then something like a Negativity Berry (opposite palette of the Infinity Berry): really really expensive.
A clever solution, but I would be surprised if they went with that one.
I'm going to go ahead and point out that you disagreed with me and then followed it up by agreeing with me. The "Negativity Berry" thing you just suggested falls perfectly in line with my suggestion for a Cash Shop or expensive Millionaire Center item. I even added further limitations so that it's not overly easy to use, specifically because I have heard that argument before.
I would also like to point out that they originally made a lot of things extremely tedious, but they've been making the vast majority of them easier to accomplish lately. With the new "Shop Search" buttons in quests the "Speedy Quester" achievement is a lot easier. With item overlays in the "Edit Items" page once again no more need to copy/paste when you manually shop search items. With a gold account the "Quick Stock" page includes an option to move all of your plushies and beanbags from your inventory to their respective collections in just two clicks. I don't personally think the "meant to be difficult" thing applies quite as much as it used to.

While I am not entirely opposed to the idea, I'd kinda like it to be more restrictive because a person could feed their pet a lot of food in 10 to 15 minutes, with a little prior planning. If the buff doubled, tripled, or even quadrupled the amount of food you could feed a pet at one go, it would make it easier without potentially making it too easy.
[edit] Also, with more restrictions it could be more "reasonably" priced and might be a good sP sink.
I think that is a fair point and a good idea. Even a small increase would be appreciated.
this is a Suggestion thread, and as such it's not about winning an argument it's about what makes the game fun. In the past it's been my experience in Suggestions that holding a strong opinion without any compromise gets you reverse-ignored by staff here. Therefore I am perfectly aware of what I said.
I did not agree with you, because the item I have suggested is very expensive and people will not be too eager to buy it, but yours will probably not be because people will think 'it's only fifteen minutes'. Subeta works much faster than it did ten years ago and you can feed lots of food in fifteen minutes so the timelimit really isn't one. Furthermore Subeta has a tendency to go unstable and if it's paid for with CSC folks will complain bitterly if their time coincides with one of those times. It's a lot of extra trouble for staff just because some folks want to go the lazy way.
That's fair. I'd considered making the suggestion for five minutes, but I wasn't sure if that would be too short or not.
Would you be saying that with the assumption that my sole purpose here was to "win an argument"? Is it not possible for one simply to share their own viewpoints? I tend to prefer things to be perfectly clear on both sides, or at least as clear as they can be, and I don't think it's wrong to disagree as long as both sides can be relatively civil about it.
Although I do think it would have been more helpful to point out the fact that the Infinity Berry is a one-purchase item that stays in your inventory after you use it - that was the mistake I was making. I wound up instead thinking of the mechanics of the Gender Berry which vanishes after one use. You're right, it is different from what I was suggesting, but not for its cost. This suggestion wasn't intended to be cheap to begin with so I almost didn't see your point. I do think your suggestion could be generally better for stability now that I understand it.

That is one creative idea, swallowing a handheld teleporter (I presume).
A berry that makes the pet hungrier by 1 actually might be more useful than the infinity berry, because it's already easy to get food. There's a surprising amount of people going for the food achievement, and doing something about the hunger waiting time get suggested many times in the past.
Oh, I do like 's idea of a reverse hunger item that just makes your pet hungrier by 1 point. It would be helpful in a lot of circumstances without making the achievement "too easy" to get.
Especially with events when you're buying a ton of new food items all at once.
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I think it might even be a good idea to make the Infinity Berry transformable so it changes hunger both ways. At 1000csc or 100m, it's just not a worthwhile item for what it currently does, when you can put your pets in the resort or buy cheap junk food.
One option could be an RE that would work like the Wizard's Quest buff and temporarily boost a pet's hunger up to 20 (so a 10/10 full pet could eat another 10 items). The duration could be something like 30 minutes or an hour, doesn't really matter since the item amount is limited anyway.
Of course, the fact that it's an RE would mean it might hit some other pet than your designated gourmand, but because it's not actually making them hungry, just enabling them to eat more, it won't cost you anything if you choose to ignore it. This way it's not exactly a get-the-achievement-NOW type of deal, but a nice bonus every once in a while that rewards actively browsing the site.