The "set alert" button doesn't go away when you click it, so I was curious:

It turns out you can set as many alerts as you want. Maybe this shouldn't be allowed to happen?
Also if you try setting an alert while you're able to bond with a minion, you get the alert 1 minute later, which is kind of silly.

I think it's generally the same to set alerts sitewide? I've noticed it for crypts too.
The Ice Fields 'set alert' button also doesn't appear until you finish your exploration, and go back to the first page. IE. normally a 'set alert' option should be there at the end of the game/trip whatever, but in this case it's not u_u;
2025 Stalacbite, Focused (7)