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Feb 20, 2016 10 years ago
starfish
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Medicated

Hi all,

I have accumulated a bunch of EXP though battle quests (330k) and I don't know if I should:

  • distribute evenly amongst all stats
  • put it all into HP
  • work towards the next boost level of certain stat?

My battle pet is currently tier 11 with the following stats:

Level 881 Health 2240 Strength 2204 Defense 2197 Speed 2196

All opinions/advice appreciated! :)


Oh it seems night endlessly begins and ends
after all the dreaming I come home again



SEEKING



[tot=starfish]

Feb 20, 2016 10 years ago
Kevin
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Wuf

I'd dump it all into health, having health higher than your other stats is quite beneficial.

Feb 20, 2016 10 years ago
starfish
has a bad feeling about this
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Medicated

oh yay! I was hoping you'd reply :) Thank you for the advice!


Oh it seems night endlessly begins and ends
after all the dreaming I come home again



SEEKING



[tot=starfish]

Feb 20, 2016 10 years ago
Kevin
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Wuf

No problem :) enjoy the extra health!

Feb 20, 2016 10 years ago
InSaNe
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Hydragellos

On Subeta, stats don't have "boost levels". Every new strength point will increase your damage

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Feb 20, 2016 10 years ago
The Helper
Jess
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Crimsyn

I poured everything into health until I met my goal and now I'm working on strength while using battle tokens to keep my health (Limitless Endurance Potion) up a little each day.

If you decide where you want your final stats to be, how you distribute your EXP will be much clearer. Just something you may want to start thinking about :) But for now, putting everything into health is a good idea because it is by far the slowest stat to grow x_x

Feb 20, 2016 10 years ago
Mike
is unlucky
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Piety

its never to early to start thinking about a final build. As soon as you have a good fundamental understanding of what each stat does, you should come up with a few ideas, and if they all or mostly have on particular stat in common being the highest, boost that one. In general most builds tend to have health as the highest stat, which is why when people ask this question, the answer is generally pick hp. This is because both strength and defense give very diminshing returns, speed is sort of just a toggle switch and if youy have higher speed than your opponent it doesnt benefit from any points (except for scaling weapons). Health on the other hand, despite its healing cap, gives you a benefit from every point. For healing enabled fights, recovering 15k from a full heal instead of 10k certainly makes a difference as does being able to survive big crits that aren't happening every turn.

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