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Sep 28, 2015 10 years ago
shirastardust
sealed it with a kiss
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Hello, I am not sure, but I think there is an error in bluff. I challenged my opponent when he bid 3 - 4's and it said I lost, but when his dice were revealed, he only had 2 - 4's, His dice were 2 - 3's, 2 - 4's and 1 - 5. My dice are a 1, 2 - 3's, a 5 and a 6.

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[flower=shirastardust]

Sep 28, 2015 10 years ago
Darkrai
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Sucre

The bids take all the dice in play into account, yours and your opponent's

Sep 28, 2015 10 years ago
shirastardust
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, I am not sure what that means. Bluff seems to be very complicated. Can you explain why I lost the challenge?

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Sep 28, 2015 10 years ago
Darkrai
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Sucre

His bid of three 4s also includes your dice. You had a wild (1), so there were three 4s between all the dice in play

Sep 28, 2015 10 years ago
shirastardust
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- Oh, I didn't know that. I guess I will try to play it again. Thanks for your help. So if my opponent has any one's, will they change from turn to turn, or do they stay the same through the game?

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[flower=shirastardust]

Sep 28, 2015 10 years ago
Darkrai
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Sucre

You pretty much reroll your remaining dice each turn, so he may or may not have any wilds but it'll change every turn

Sep 28, 2015 10 years ago
shirastardust
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- I probably will never win a game against him, so I won't be getting the last map piece. :(

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[flower=shirastardust]

Sep 28, 2015 10 years ago
Darkrai
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Sucre

Don't give up, it takes a long time to play through so it's frustrating when you lose but you'll get there c: I had to play 3 or 4 times for my last map piece

Sep 28, 2015 10 years ago Official
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Destiny
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Dexter

When your dice change, so does his. So when either of you lose one, the dice will change. You can do it! I wrote the below to help out a friend so maybe it will help you too! But I am going to lock this as it was not a bug. I hope you get it!

Ok so the point of the game is to guess the dice on the table. This includes YOU TOO. So lets say that you both have 5 dice. You have a 1, 1, 2, 6, 6. This is an awesome hand! You basically have 4 6's because 1's are wild. So you still wanna start out guessing low BUT always guess 6's so that your opponent HAS to at least go up in the number of dice. So maybe you bid one 6. Then he has to at least bid two 2's OR call your bluff...which would be silly since there are ten dice out there and one is bound to be a six. So let's say he bids two 3's...then you bid two 6's. You continue like that until you get to your four 6's. If he doesn't call your bluff at that point don't worry. If you have 5 dice each, he is bound to have either a 6 or a 1. So continue. But lets say he bids something that you think is ridiculous like six 3's. Well he'd have to have four dice that are either 3 or 1 and if you think that is crazy (four plus your two 1's), then call his bluff. If you have a bad hand (like 2, 2, 3, 4, 5, 6) you can still bluff your way through. I'd start with the two 2's, but after that just start saying you have 6's and then once it gets to a silly amount, call his bluff. Now this doesn't always work but when you get used to it, you can figure out when to bow out xD It gets easier to call his bluff once you get him down to three or less dice.

Dexter by

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