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Apr 25, 2015 10 years ago
Inquisitor_393
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Hey guys! I have a bunch of completely unique and brand new, original, never-before-seen plots that I have swimming around in my head and I really hope someone likes one of these enough to flesh it out and make it a group thread :) I do prefer at least semi-lit but I totally get writer's block! My only real idiosyncrasy is that I'm not fond of RPs with characters that are below 18 or immature- if you're making a mature 16 year old in a land where 16 is the age of majority, that's fine, or a child who serves a function as more of a recurring NPC, that's fine too, but the point of these RPs isn't teenage angst or crying over the Crayola box, so unless the young age serves a story purpose, I just prefer RPs with grown characters.

  1. Twisted fairy tales-- like the version of Red Riding Hood where she is the wolf, or the original Cinderella where the stepsisters are blinded. All the twisted fairy tale characters have stories woven together a la Into the Woods and must face the dark repercussions of what they've done and figure out how to exist in a society that only knows the Disney version of their tale-- should they tell the truth? bask in the delusion? become a hermit?

  2. Steampunk journalism revolution-- It's London, the seat of the empire, and the core of the bustling world. London controls the production of steam, and has a corrupt deathgrip on the energy source-- the "goop" that creates the steam for everything to run on. However, one journalist and her oddball group of friends intend to write an expose for the books, outing the corruption in the ranks through whatever means necessary. The character cast here has to really be quite expansive for this to work, featuring corrupt officials, honest officials fighting corruption, a newspaper company, and an oddball group of friends to even begin to work in the way I've imagined it.

  3. Medieval Royal Fantasy Plus and Minus Magic Sort Of-- This one was the hardest to write a short blurb for O.O So basically, the royal family of this kingdom has always claimed they have the right to rule because they are the last magical bloodline of the original 5, and no one has dared question them for generations. However, the magic comes with a price: it can only be wielded by those with good in their hearts. King James V had two fully grown children, an older son and a younger daughter, but the elder was assassinated. (He was fully grown at the time, and not a child! No one was cruel enough to murder a child.) Not only did this wreck the laws of primogeniture, as now for the first time in millenias there is no acceptable heir (as before, when all 5 bloodlines were alive, they would simply rotate the throne to another family's eligible male child), but their daughter is now tempted to avenge her brother, despite the fact that it would cost her (the closest thing to any sort of viable heir) her magic and therefore right to rule. Characters include the princess, king, ladies-in-waiting, friends, the assassins, those who sent the assassins, tutors, etc. Perhaps a love interest for the princess, who will be quite heavily the protagonist in this RP- a bit nontraditional for a RP to have so much action focused on one character, which only draws me more towards experimenting with it.

  4. Walking Without a Crutch-- I know this blurb is cryptic but it'll make sense. All the most powerful, invincible, incredible sorcerers/sorceresses from the land are gathered at a mysterious event, and obviously they all go because they need to go and show off and prove they're the strongest and blah blah blah. Now these people are people who are immortal, can level entire towns with the blink of an eye, can raise seas with their left eyebrow, massive, unbelievable amounts of power. And then poof. No more magic. They have no more power, no more skills, they're 100% average Joe. However, they still have to account for all the damage they did when they were all off being badass and killing people like it didn't matter, and those people may have vengeful families. The story begins when all their powers are simultaneously stripped from some mystic event and basically we see if they can walk without their magical crutch. We will all be playing a character that would have previously been classified as a godmod or their entourage/sworn enemies, but the focus will be on the emotional reality and how actions impact those emotions. Intended to have a bit of psychology woven in, which is again somewhat new to traditional RPs and draws me towards this one.

  5. Plan B in Wonderland-- So this doesn't happen literally in Wonderland, but it could, more so any land where magic is just a normal part of life. Basically, everyone, literally everyone in the whole land, is planning their life around the prophecy that the queen's daughter will have magic that saves them all. And these prophecies are sorta like the Elder Scrolls, you know sooner or later they'll come true, and the first part (why they need saving, and that bit is kinda under development) has already come to pass. So everyone's kinda been relaxed about the fact that the world is ending except one crazy suicidal guy decides he has to take the whole world out with him and kills the queen before she can have a baby and dooms the whole world, pretty much sending everyone into panic as they realize they need to save themselves this time from imminent doom. This cast will be average people, bakers, farmers, maybe a few minor lords, as they come together to perform heroic feats, and try and come to a resolution on how best to fulfill the prophecy. I already have an imagined ending based on a character I already have semi-designed for this, but I would want to give her to someone else to play and I definitely wouldn't tell anyone else about the ending, because I would want the characters to truly struggle to find a solution and not be slightly turned towards discovering the real answer. This is, again, unusual as most RPs have no definite "end" and simply go on forever or until it dies. If people are interested in this one, I would want a commitment to see it through to the end.

  6. Utopia-- This is my most open-ended plot and isn't really fantasy but has some aspects. Basically, a group of people from all around the world, various philosophies, backgrounds, walks of life, are summoned by the king. The king is elderly, but well-loved and known for his eccentricities. He has selected the most extreme and "perfect" examples from all walks of life (ie, a super rich super educated duke who knows everything, the queen of thieves who runs an entire drug cartel and smuggling business and assassin ring, the most powerful mage legit ever, a guy who has gone through extreme poverty and almost starved to death multiple times, etc) to run the kingdom because he's dying without any heirs. He leaves the ten people to run the kingdom and tasks them with representing every walk of life equally and making sure none of his subjects endure the unique hardships they all faced, and tells them to rename the kingdom Utopia in hopes of what it will become. All these characters will be an extreme of some sort- but of which kind is up to you! I would request that people try not to overlap too much-- I don't want a carta leader and a thief queen and an assassin's guild and only one other archetype, I want a variety of skills and personalities. I want this RP to explore how archetypes interact, and I think this will be appealing to a lot of writers who like to explore character interaction over conflict. The issues will be randomly generated by a character I will give away known as the Magister, who "reports issues within the kingdom." (Really they make up problems at random intervals, often before another is truly solved.) These issues run from taxation to a high-profile court case to foreign hostilities to disputes within the nobles to anything the Magister imagines. The Magister position will NOT be first come first serve, it will be given to whomever best fits the description.

  7. The Gifted Program-- Fairytales were all real, once upon a time, and they all went on to have families and kids and all that happy stuff. This is about the offspring of those fairy tale characters, so many generations away that they don't even know they are descendants until Merlin knocks on their door and tells their parents (as obviously one of them went through this at one point or another) that their time has begun. The descendant, usually between 18 and 35, has to go through the time-honored rite of passage and "relive" their ancestor's fairy tale, except all the characters are descendants from other fairy tales, and it's the twisted version, and they really could die. If they survive, which about half do, they are granted any magical powers their ancestor had and the right to travel between magical lands, and the choice to join Merlin's magical agent groups to help prepare future descendants for their rite of passage (which comes at a critical point in their life) and protect against any magical threats. The plot begins at each character's rite of passage and continues along with those that continue to serve-- and I encourage people to make multiple characters with the intention of sending one back for the purpose of exploring group dynamics and how loss affects collectively and individually, even when that loss is not death. There will be a lot of camaraderie, and this is a great RP to experiment with making a cranky character find their place.

I really hope you liked some of these at least! I know some of them are kinda weird, but I like weird. :)

7 different RP plots here!
Think Happy. Be Happy.

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