It looks like the shops were just redone so that instead of the lowest price just showing up if you are a GA user you now have to hit a button. I hit the button and the first page will load with the lowest prices how it normally was. I have a problem that when I hit the button and then go to page two (or any other page) the lowest prices are gone. If I hit the Lowest Prices button on page two it take me back to page one with the lowest prices. If I hit the button on page one and try to go to page two it's not there. It's like a loop. So no matter what I do I can't see the lowest prices past page one.
You'll have to add &show_lowest=1 at the end of the link in your address bar and reload the page until someone (Keith? Another programmer?) gets on to fix it. He pushed the change without taking the time to implement it properly.
o.O I will give it a try! thanks for the info
So it's not just me that went to my shop and went 'WTF? I already have a gold account!' And forgive this unnecessary question, but why are they tinkering with things that aren't broken instead of fixing the things that are broken?
[font=Book Antiqua]In defeat malice, in victory revenge.[/font]
[tot=Stella_Lumia]
Same problem here as well.
[flower=Steffy]
It was a "quick fix" implemented by Keith for users who have large shops and/or slow internet. Removing the lowest price speeds up the loading time since the site doesn't have to query current user shop prices for each item on the page. (It did help with loading time I suppose. But... It's a major annoyance for me since I wasn't having any problems until the fix... And after the double quest day when I have a bunch of items to price. Really bad timing.)
It shouldn't have been implemented until it could be coded properly, but I'm giving him the benefit of the doubt now that I have calmed done. Trying to believe he was tired and/or distracted because it seems like a pretty major mess-up.
OK, that sounds fair to those users, but it is a little irksome. My shop size varies depending on whether I do a lot of quests, vend items etc(like most people I suppose)and with the increased prizes from the quests it seems odd to introduce it now. Couldn't showing the lowest price be a switch on/off option? Or would that be too difficult to code?
[font=Book Antiqua]In defeat malice, in victory revenge.[/font]
[tot=Stella_Lumia]
He admitted it wasn't the best implementation, so hopefully it will be removed or fixed tomorrow. (Don't think it's going to happen tonight. -looks at Last Seen on his user profile- Yeah. Pretty sure he's gone for the night.)
Link to the Suggestions topic which inspired this change where more info/responses can be found (including my initial reaction LOL): Click!
[edit] He just fixed it by removing it temporarily. -pokes the link above- He posted about it there.