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Jun 8, 2025 9 months ago
Keith
is sweet
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Eradication

trying out a new format for updates—bundling a bunch together like this. let’s go:

tiles

laid the groundwork for weekly, auto-generated, experimental game modes w/ their own leaderboards. see the new help page. try ‘em, break ‘em.

responsiveness
tweaks made, but large/xlarge still busted 😭

gems
added circles + effects for new gem types.

unified documentation
rules now pull from a single db source instead of being hardcoded in help + board. finally.

misc

  • quit = quit now 😭 actually exits to quit screen
  • collections fixed! tiles now add properly

layout

  • postcards are BACK
  • stripped styling from widget headers (rip dropshadows)
  • tightened sidebar/navbar spacing

quests

  • admin panel rebuilt from scratch—editing is now tolerable
  • made a tool to migrate items from old quest shops to npc shops, no more hand-cranking 😰
quest bar
  • rewrote inventory/shop data pull—less frequent + less chaos
💸 weekend quests
  • running fridays like legacy site, but still independent for now (so: different quests possible)
quest completion
  • now shows item/prize bonus sources

misc

  • internal test framework now runs every deploy + pings me if stuff breaks
  • avatar system backend built—moving over image script should be 🤞 easy

💖 ✨ 🤗

Jun 8, 2025 9 months ago
Keith
is sweet
User Avatar
Eradication

hmm that did not format well

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