hi!
it has come to my attention that many users seem to complain about the odds of getting a minion from the patch, especially the special minion.
I am aware that each minion has a chance to come up in a certain area of the pumpkin patch, and I repeatedly visit the same area over and over every day while wearing the Bag of Minion Nip and still have never ever found a single one. this year I got kinda lucky and did find Snowflaik and Crook, from previous years. what are the odds? are we all really super unlucky? does the minion nip actually work? I could visit the patch until the 31st and not find Armitage, and miss on the achievement forever. yeah yeah this is how luck and rng works, I get it.
i understand some achievements should be luck-based, but I have been around for over 7 years and never managed to find one, and it seems other users have complained about this too. the problem is, they retire every year, so it's not like we can get them in the future. i am not complaining about the achievements per se, I just would like to know if others feels like I do about the achievements retiring.
thanks for stopping by!
yeah honestly i feel like it's fine for an achievement to be luck-based, and it's fine for an achivement to be time-based, but i don't think they should be both.
other event-locked achievements are like, you see that there is an achievement for completing a given task, and then you go and complete that task. you can decide to get or not get the achievement, and while it's unfortunate to miss out on event-locked achievements (because you took a break from the site, or you got too busy with real life stuff, or you weren't even a member yet...) that's just the way the cookie crumbles sometimes.
with the minion achievements, though, you can't just decide to get them. it's random, and very rare, and once that year's morostide is over you never have the possibility again. i've pretty much resigned myself to the fact that i'll likely never get any of them.
Yes, they should retire.
With the nip, there were years where I got 10+ Jaxon minions. That's...not really an achievement anymore, especially with the ones like Slivyne and Eater. It's fine to have some achievements that are more luck-based than others.
I always thought these ones shouldn't retire because the minions are always around from year to year. If I can still do the activity, there isn't a reason why it should be retired unless the achievement itself is broken.
Can't say I care either way.
There isn't a title or an item attached to the achievement so getting the achievement only counts towards 'adding a number' to a number that... doesn't matter for anything other than personal victory.
I gotta be honest, I'd rather they just entirely stop adding 'Limited time / RNG' achievements / unlocks entirely. It's not a fun mechanic at all. There is no skill involved, and it's just frustrating as all hell.
I remember a while back (few years ago?) there was a battle opponent unlock from... deleting minions or something? Don't entirely remember. But most people were getting the unlock in less than 10 deleted items. It took me over 70. It wasn't fun. It wasn't 'an extra challenge'. It was just stupid.
[edit]
I am editing to add a recent example of how amazing my experience with Subeta's RNG system has been:
I battled Nightlady 98 times. Literally cannot get a single win more with her. I got ZERO shrieks this year. And this is after struggling for the last three years to only get ONE each year, while I get to see others brag about getting 3+ shrieks from a fraction of the battles. (No shade to the people getting their shrieks, I am happy they're getting sick loot.)
Either the RNG system needs looked at, because this type of stuff is ridiculous, or maybe they should consider not attaching important things to RNG anymore??? =/
I honestly don't see a reason these retire. The minions return annually and there's such a short time to get the achievement that it seems silly to close it out year after year. Especially with the ever decreasing odds of getting the correct minion each year. Even with minion nip on and trying that section of the patch almost exclusively for the whole event, I've still hardly gotten any minions at all, let alone the specialty one. Last year I didn't manage to find the newest minion until the very last day.
Sure, the achievement doesn't really matter, there's nothing but an extra number added to my count, but I like to complete achievements as much as possible, especially event ones, and it's a source of frustration and stress to not complete something and know I'll never even have the chance again.
And like others have said, I'm honestly not really a fan to begin with of the RNG achievements. There's nothing at all that I can do to ensure I get them, it's entirely left up to random luck on this site, of which I also have very little.
This is very hard for me to judge. I've gotten 11 of 12 of these achievements. Have I been particularly lucky? I do remember a few years where I was very anxious because of how long it was taking, but most years I get it in the first week.
I agree that both random and time restricted achievements are a pain, but I've also thought that this particular achievement does have fairly high odds of success. Maybe that's more because I've been lucky? I'm not sure.
I feel that a better idea than retiring this completely would be to reactivate one of the older ones every year, in addition to adding the new one. Give newer users a chance to earn the older achievements and a second chance for older users who missed out a previous year.
In loving memory of Need posting achievements?Then join Posting Frenzy Achievement Items - searchable list List of Borders and cutouts New at Fresh and Flavorful Ping Group
If the achievement stops functioning/recording progress after that initial year (like some Melody achievements), retire it. It's not fair to new or returning players who missed a year. There should be a note stating that the achievement will retire at the end of 20xx too.
If it's something like having all of Jaxon's official minions in your inventory, which has no time constraint, I don't see the issue.

As long as the relevant minions can still be found, the achievements for finding special patch minions should not be retired. At least not permanently.
I've gotten a few of the minion achievements. Used the minion nip. Always visited the right spot over and over until I finally got it. But despite doing everything right, there are some I have missed.
It's annoying enough being luck based AND limited time, but on top of that you're missing out visiting other parts of the patch for items that don't pop up in that one spot to need to keep checking to get the achievements.
Support the idea to unretire one (maybe more?) every year so people have a shot at ones they missed.
I went many years finding hardly any of them and I guess I feel differently. It feels frustrating in kind of a fun way to me. There’s a kind of anticipation in wondering if I’ll get it, knowing it could be years or it could be the next click. And these are achievements that I remember a bit more than others because it took so long for some of them. I like when achievements aren’t guaranteed.
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In my opinion, no they should not retire. I don't think I've ever gotten one from the patch. Maybe one or two at best but I'm missing several, even with minion nip. Guess I'm just that unlucky.
Edit: now that stuff has loaded, I've gotten 3 from achievements, I'm not sure I've gotten all of them though.
Edit 2: I hate my internet sometimes, apparently I have more than that just only one of each. Still though, I'd rather not have them retired cuz if I miss a year I'd like to still go back and get it. I was trying to check achievements and either they'd not show up or would endlessly load, so sorry for being incorrect. Either I'm having issues or the site is again.
These are good points. I agree that a luck-based achievement shouldn't be on a time limit. It's one thing to have to wait another year to get the Pumpkin or Hex borders, or the Sad Egg and Sad Toilet Paper, but if you're unlucky enough to not find the newest minion, that's it, you can't get that achievement ever again even in future years, unless they are un-retired.
I've been lucky so far, but I'm worried there will be one year when I'm not, and there will be a broken streak that will bother me a lot, especially if I find the new minion in the following year. There will be a gap in my collection of minion achievements. Also, not everyone has the time to contantly go to the patch and try for the minion, the last few years I've had enough free time, but maybe one year I won't.
So yes, I think the achievements for finding the specific minions should be un-retired, as well as not retiring any new ones.
I don't want the minion achievement to be retired. As others already said- it's completely luck based. I've been clicking Section 1 since day one and I got every other minion BUT the new one. To think I can never get the achievement sounds just really frustrating. Yes, you're not entitled to anything but why make something that should be a fun event with a bonus harder by adding a time constriction?
I wouldn't mind, but not retroactive, only from next year.
Changing the requirements for old achievements shouldn't be a common thing, unless the achivers rate is low which means that they are impossible or too difficult to get (example: Win a game of Reflection without any wrong guesses!)
echoing this - I've been doing the same and no new minion.
IMHO, there should never be such a thing as an unachieveable achievement. It's in the very name ACHIEVEment. Players should ALWAYS be able to achieve them.
Now, trophies on the other hand make sense to be limited-time. (They don't have a list showcasing You Can Never Get This on every player's account.)
But nothing is more irritating than seeing a list of achievements with a portion of them unobtainable. IMHO, it makes no logical sense, and it's not fair to players, new and old, due to things like luck or the date they joined or IRL responsibilities.
i got my very first minion this year, and it was not the new one, lol. B') i definitely support the minion achievements not retiring.
i feel like in all my time here ive only found one or two and not on the year they came out. its fun having limited stuff but it definitely feels like its too limited
I've thought about this for a while, and I'm going to end up echoing a common sentiment in this thread.
First I'll say that I almost always get the achievement. Perhaps I'm just lucky. (I did get Crook SEVEN times this year before I found the new one!) On one hand, I kind of like that. It keeps me motivated to continue to visit the patch and there's this little moment of anticipation where I feel excited to see what I get.
On the other hand... it's SO boring. I HATE rng achievements. They feel like gambling - like I'm waiting for that next hit of trying to get something rare or valuable and spending more time and effort on it than I otherwise would. I am excited when I get lucky, sure, and I feel a huge sense of fear when I think I might miss it, but otherwise it's not challenging or engaging to ... actually DO. I just leave the tab open on my computer and try to remember to refresh it a few times an hour. For the most part I'm not even looking at what I get because I'm waiting for a single important thing - rather than being excited that I got a new wearable or food or something.
I also want to touch on newbie friendliness. When I join a new game or site, there's often a lot of overwhelm about the amount of 'catching up' I have to do to become an established player. Seeing a long list of holiday/event achievements and items that I'll never be able to obtain often puts me off right away. It gives me a soured relationship with the game before I even really get to decide whether or not I love it.
The fact that Subeta always makes old event items available in some way (even if they're tough to get/expensive) makes me want to keep investing my time into the site. It's one of the big reasons why I always come back when I take a hiatus - because I know I didn't "lose" the chance to get something important or useful. I can always work up to it.
I guess I wrote more than I thought I would. In the end, I don't really mind that much - I do usually get the achievements anyway - but I think a different approach might make the site more interesting and friendlier to new players.