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<em>after cleaning up and eating the cookie you decided to throw away the container that the cookie was in, before you did you noticed there was a note attached to it</em></p>
<p>Ok let&;s drop the fluffy rhyming stuff for some real talk--</p>
<p>Thank you for choosing the
"Wrath" path , I know out of most people they would pick wish.</p>
<p>So, as a reward for being a good player-- you can have more of my tokens--</p>
<p>But also, now that you&;ve chosen the wrath path I will just talk to you normally.</p>
<p>So care to continue-- or pass this up?
Thank you Anon. Huh well.... I'd not want to be rude you did go through all this effort so... I'll continue!
(sorry for a delay the site kept crashing on the page)
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((Alright cool))
<em>next thing you know, there&;s yet another box at your door, similar to the others in a manor, and a note on the box, to open it up and answer the phone</em></p>
<p>The phone rings,</p>
<p>Will you answer it
(I will just assume yes)</p>
<p>You finaly hear the voice behind the token anon--</p>
<p>Hello virus... thank you for playing this little game with me--and keeping in good spirits.</p>
<p>Now that you want to play, I will also ask you-- which door do you want to choose?</p>
<p>Door 1
Door 2
Door 3</p>
<p>But seeing as you&;re in the wrath path-- hmmm.... maybe I should just choose for You?</p>
<p>Nah, I&;ll let you decide.
Oh dear.... o.o now I'm scared... uh... uh... Door 1??? Eek!
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So you choose to take what&;s at door number one huh?</p>
<p>It&;s safe to assume that while on the wrath path, most likely all of the choices are going to be something bad...</p>
<p>But you choose to open the door anyway,</p>
<p>The room is dark, and there&;s a faint smell of smoke--or something burning-- it&;s familiar, but also foreign at the same time.</p>
<p>Then, to your path before you there is a bust of a horse--it lights on fire as you step closer, there&;s a key in front of it...</p>
<p>... I wonder what it&;s for...</p>
<p><em>The phone rings again</em></p>
<p>This time it&;s only a text message,</p>
<p>Interested in where the key goes?
Hmmm well I am already in a dark path and my curiosity is strong, so yes I think I will see where this key goes!
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So, choosing to go forward-- you take an unlit--peculiar torch from one of the wall mounts, and lit it from the horse&;s fire.</p>
<p>To your amazement, the room is not a room-- but the beginning of a long, dark-- medieval looking stone hallway,</p>
<p>Odd--considering it&;s 2018, and you were just in some place really modern--as if lighting the torch, brought you back in time.</p>
<p>Well, no turning back now</p>
<p>You go to check the phone, which is surprisingly not in your pocket anymore-- but instead the key begins to glow,</p>
<p>Hey virus--ah hey, this is how I&;ll communicate with you now--since phones can&;t really work here---</p>
<p>((Youre probably thinking))"Here???"</p>
<p>Anyways, follow the hall and when it forks,</p>
<p>Take the left or the right path?
Oh boy.... thank goodness for fire huh... well let's see.... ah why not let's take the left path!
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After taking the left path, you start to worry if you&;ve taken the wrong path--</p>
<p>Because you just keep walking and passing this same old dusty box,</p>
<p>You&;ve checked it--it doesn&;t seem locked, so it&;s not the box for the key--</p>
<p>But you&;ve gotten tired of what feels like walking in circles, so you chance whatever is in the box--</p>
<p>Black ooze and a pair of glowing eyes hiss at you from within the box,</p>
<p>Then before you could arm yourself---</p>
<p>A demon or dragon--some black ambiguous figure trys to attack you,</p>
<p>Do you try;</p>
<p>-to go back for the right path,
-or try to fight the creature,
-or try to talk to it?
(Loving this thanks for the fun Anon!) Well I don't think I stand a chance but why not? I'll fight the creature!