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Mar 16, 2018 8 years ago
Chocolate
needs more chocolate
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I have a small UI suggestion for when a pet is in battle in the BC: Move the "Total Damage/Healing" lines to the top of the battle screen columns, rather than them being at the bottom.

As it stands right now, I have to scroll a mile down just to see how I did in the last move. I think it would be incredibly handy (especially for those on smaller screens) to have the damage/healing two lines be at the top of the column. (So, no changing the general format/look of the screen, just move the lines to be before the weapon breakdown.)

I can see benefits for people who might not realize that healing is disabled against an opponent (so, noticing their healers didn't work at a quick glance.) Or seeing a particularly powerful/weak move that will encourage the user to read into it a bit more to plan strategy.

Mostly, I just find it annoying that I have to continuously scroll down on a page that will default back to the top at every move. I once counted a particularly busy move: In addition to using two weapons and a scroll, I also had 3 blessings and 2 curses activate. It made my column have 24 lines of various battle icons before I actually got to the damage total.

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Mar 16, 2018 8 years ago
Lypsyl
is a billionaire
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Crotchety

I agree. When I'm battling an old opponent, I only ever look at the total, so I'd want that info quickly and easily visible without scrolling.

When I'm battling a new opponent and want to see all the details, they would still be there, so no difference, except that I get the totals first.

Sorry Chocolate, didn't mean to ping you.

Mar 16, 2018 8 years ago
Johnny_673
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Akaw

Yes, please!! YES

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Mar 17, 2018 8 years ago
Skolletta
Sir Quest-a-Lot
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Full support! I'm too lazy to scroll. Ever. x)

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Mar 18, 2018 7 years ago
Luck
is unlucky
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Bella

I'd definitely like to see this. Because that info is located after a big scroll, I usually can't be bothered to look at it, so I only ever eyeball the actual healthbars. Putting it at the top would make more sense to me as well, personally. You would have the health bars, the effects, and the damage/healing done by both sides more in one spot. It's like "here's what happened" and "if you want a breakdown of how that happened here's the weapons and icons" afterwards.

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Mar 18, 2018 7 years ago
Rorita
got laid
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Definitely supporting this! Even as a beginning battler this would be a great implement.

Mar 18, 2018 7 years ago
Damon
is a demon
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Evee

Yes please, full support!

Mar 22, 2018 7 years ago Official
Bug
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Segfault

I think this came up a few months ago, and it's something we'd love to do! I'll look into it again but I recall it was absolutely not an easy change to make.

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Mar 22, 2018 7 years ago
Chocolate
needs more chocolate
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Thanks for looking into this! I guess my thinking was that the damage/healing totals were likely just variables calculated externally, and placed in a print statement in the format that the BC is in. But from your statement, I was clearly wrong! I'd love to see this change made, and thank you for your continued feedback!

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