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Feb 3, 2017 9 years ago
Mary
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Wattlebird

This lesson contains an ESSAY QUESTION assignment. ** This lesson was written by of Slytherin - she has been awarded 75 House Points!


[img align=left]https://i.imgur.com/T3BXe4k.png[/img]Welcome class to Magical Theory! My name is Professor Rosy Thornprickle, and today I would like to teach you a better understanding of what goes in to spell and potion creation.

Now, as I'm sure you've observed in your lessons, magic is a physical energy. It can ricochet off surfaces, you can feel a spell breeze past you and some magic can even leave you feeling drained. All witches and wizards have magical ability inside them, but the magic is unique to the wizard, just like a wand is.

What theorists have deduced make up a wizards magic is their character traits, intention and emotions of the wizard and concentration. While yes, with potions, there is the consideration of the ingredients and when to put them in, still intention and character traits are present. The same goes with creating a new spell, the creator again puts together wrist movements and words to achieve an intent.

For example, lets take the Unlocking Charm, I believe you all have learned that. As we dissect this charm I will point out important factors that show the theory behind the spell.

The Unlocking Charm was created in Africa and brought to Britain in the 17th century by Eldon Elsrickle. He had learned it from an Ancient African sorcerer. Due to the creator being from Africa the incantation, Alohomora, has African roots. It is derived from West African Sidiki dialect used in geomancy and has the literal meaning "Friendly to thieves."

Elsrickle's intent was to ransack houses in London. He was a thief, even before he went to Africa, that alone should give you plenty an idea to his character traits. However, in order to break down the spell further we should look at the colors the spell light can manifest in as this could lead us more to the character traits of the person using it.

The colors the Unlocking Charm can manifest in are invisible, blue, yellow or purple. Now in analyzing a color we look at both the positive and negative traits associated with them. We are going to focus on yellow for our example.

Yellow:

  • You tend to want to use your mind to achieve your goals rather than your physical energy.
  • Although you find it easy to make money, you tend to spend it rapidly and unwisely.
  • You can be deceitful, stubborn, arrogant, pretentious and snobbish.
  • You are spontaneous - you are able to think quickly on your feet and make instant decisions.
  • You analyze everything, all the time, and are methodical in your thinking.

As you can see from this, Elsrickle's history would lead us to believe his spell light would have been yellow. As he became a famed thief, the fame fed his arrogance. When he was caught, he would offer the wizard his unlocking charm in exchange for his freedom. Hence thinking quickly on his feet. Most thieves analyze a place they are going to rob and obviously it became easy for him to make money so he spent it equally as easily. These are all considered "Character Traits". Is everyone with me so far? Good!

Next we will look at the wand movement:

Wand movements vary as well between casters, while yes they are making the same motion their intent and emotions can play a part in how the spell manifests. For example, where two casters could cast the same spell the difference between the two could be confidence. This being the case, the one with more confidence in the spell is more likely to have the desired effect, where as the unconfident caster could have a weaker manifestation of the spell or none at all. Our emotions can effect our magic. That being said let us return to our example of the Unlocking charm.

Here we see the wand movement for the Unlocking charm:

As you can see it looks like a backward "S". In looking at symbols around the world, the letter 's' was used to denote saintliness or holiness and it was also use to denote 'spirits' (notably wine). It is theorized then that a backwards "s" could mean that the caster is devoid of good intentions.

Wand movements can be combinations of other spells, quite possibly a rune that meant something to a creator, even a personal symbol. They are subjective to our theory. However this can help you to deduce the creation of the spell.

Now, all these methods again can be used to analyze potions and theorize what makes them "tick"! Brewing color of the potions can help you deduce what it might be used for as well as an understanding of the ingredients. Having an understanding of what goes into magic helps lead creative individuals to create magic!

Your assignment today includes an essay question. Please post your answers here behind spoiler tags (if you do not know how to use spoiler tags, please let me know and I'd be happy to help you). Your essay should be 2-6 paragraphs in length.

For your essay, take a spell or potion of your choosing and break it down. Part of this essay will be research, while the other will be theory. Please include in your answer:

  • The history of the potion/spell. If an incantation is used, explain what it means.
  • The wand movement and color. Theorize and research the best you can why the movement is what it is and what the color of magic could show others about the personality of the caster.
  • If it is a potion, what are the ingredients used for individually? Theorize how they work together to form the desired effect and again analyze the color of the potion.
  • Finally theorize the intention or character traits that would be present in the person creating the spell or potion.

Your essay will be graded out of a maximum of 15 House Points. Bonus points may be awarded.

Feb 3, 2017 9 years ago
MerlinPendragon
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Kilgharra

How many point we earn for doing the assignment? Did I missed it?

Feb 3, 2017 9 years ago Official
Mary
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Wattlebird

shoot, I knew I missed something!

Feb 3, 2017 9 years ago
Riptide
will never conform to your genres, man!
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Aros

Avifors One of my favorite spell is the one that turns the target into a bird, a flock of birds, or a flock of bats on rare occasions. I don't really know much about the history of this spell. It was just one of the few we learned early on in our Transfiguration class. It's also standard on our book of spells. For newer students, this spell can be a bit of a struggle. The incantation for this spell is avifors, not to be confused with avis. The latter conjures as oppose to transforms. Avifors comes from the Latin word "avis", which means bird, with the -fors suffix attached to it.

To cast the spell, the caster moves their hand in a sideway eight movement. This is the infinity symbol, which denotes something being unlimited or limitless. There are no boundaries, much like the sky that birds soar in. The spell emits a light electric blue light, which, I also associate this with the sky and heaven. However, I'm not sure what this color says about the caster. Perhaps that they are a relaxed and peaceful character? Or that they are wise and trustworthy. Those are the traits I think of when I see blue in general.

Turning others into a bird or flock sounds like it would make a good practical joke, but I feel like this spell was not invented for a prank or malicious reasons. I feel like maybe they could have been a pure person who created this spell for defensive reason. Perhaps they were a peaceful character who wanted to turn an aggressive foe into a tiny manageable bird? It would also be used to overwhelm and confuse the enemy with a flock of bird. Of course, I'd like to think they were just a bird lover like me.

Eros Sigurd, Slytherin


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Feb 5, 2017 9 years ago
MerlinPendragon
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Kilgharra

Summoning Spell

Summoning Charm

In the summoning charm the caster must use the concentration of the mind to pull an object from a distance by either saying the object's name after the incantation or by pointing at the object and saying the incantation. This spell also works even when the object is not on sight or the location is unknown but must be clearly on the spell caster's mind although there are ways to bewitch items to become impervious to this spell. The incantation for the summoning spell is the Latin word ACCIO which means 'I call' or 'I summon'.

The spell is not used on buildings and shouldn't be used on living things since they will travel at very high speeds that may cause injuries. Yet there is controversy on this matter since Harry was able to summon Hagrid on the Battle of the Seven Potters when he fell.

This spell is one of the oldest spells known to wizarding society, yet I couldn't find where it was originated. According to Miranda Goshawk, author of The Standard Book of Spells, Grade 4, the most famous use of this spell was by the Accionites and their leader Gideon Flatworthy. They were an anti-muggle group that refused to move anything without magic and for that reason they became famous for their numerous uses of the Summoning Charm.

This is the wand movement used for Accio yet it produces no visible intermediate effect. To me this looks like a flipped U, the ∩ is used in math as the symbol of intersection which is where two elements are found in both original sets. I see it as when the spell caster and the object summoned are making contact. But also the symbol U is used in chemistry as internal energy which is the sum of kinetic and potential energy. Since kinetic energy is the one possessed by an object in motion and the potential energy the one of a body as a result of its position in a field, I can see why the flipped U can symbolize the summoning charm since it will move an object from it's original position by moving it toward the spell caster so instead of internal energy it can be seen as the released energy of the object after the spell.

The intention of the creator of this spell can be of various reasons since this spell can be useful for many situations yet to have in possession the object you seek is the real reason behind it. I say seeking or reaching are the most potential reasons, it could be in the search of knowledge or power, or could be as simple as pure laziness, need to speed a process, or convenience. Without a doubt this spell is extremely useful and one of my favorite spells learned at school.

Merlin Pendragon, Slytherin

Feb 9, 2017 9 years ago
poppet
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levitation charm [img align=right]https://i.imgur.com/gli1RE6.png[/img] The Levitation Charm is one of the first spells taught to Hogwarts students. Wingardium leviosa can be translated to "lift up high." Some find this incantation a bit tricky. The warlock Jarleth Hobart invented this charm in 1544. He incorrectly believed that he had learned to fly through his magic. Hobart gained notoriety from two public demonstrations of the charm; the first, in which he himself was airborne but then fell from the sky when he stripped naked, and the second, in which he levitated the Chief Warlock of the Wizengamot's hat off his head and revealed his baldness to a large crowd.

[img align=left]https://i.imgur.com/ZV1Sbxs.png?1[/img]The wand movement is a swish and flick. The swish denotes taking flight and the flick symbolizes remaining there. When both moments are performed correctly with the incantation, the caster's wand will produce a pearly blue light. Blue is the color of confidence, technology, and masculinity. Jarleth Hobart certainly embodied all of these traits.

Hobart created this charm to satisfy his ambition. However, it got the better of him because the spell has restrictions. He believed his magic would revolutionize wizarding transportation by allowing people to fly. The reality of the situation was that his Levitation Charm only worked on objects, small animals, and children, and even then the caster had no control over the levitating thing. Furthermore, only clothes could actually be levitated, not human beings. Casters of this spell today practice it with more humble intentions. They are well-aware that even the sky has limits.

Poppy Blackwood, Slytherin

Feb 10, 2017 9 years ago
Beren
is a snowflake hunter
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Mondstaub

when does this end? I might have read over the date XD and I really need to find some time to put that in in between some RL stuff

Thank you and sorry for OOC

"I am the character you are not supposed to like." Alan Rickman

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Feb 11, 2017 9 years ago Official
Mary
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Wattlebird

this ends when the term does! April 1st (:

Feb 11, 2017 9 years ago
FelineDreams
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Haven Bay

The Wide Eye Potion

Eirik chose the Wideye Potion because he uses it regularly to stay awake during the daytime for class, he is just too young of a vampire to be able to stay awake on his own.

Facts about the Potion

The Wideye Potion, also known as the Awakening Potion, was a potion which prevented the drinker from falling asleep and could also be used to awaken someone from drugging or concussion. It acted as an antidote for the Draught of Living Death. Its recipe can be found in Magical Drafts and Potions.

Difficulty level: beginner

Brewing Instructions

Step one

  1. Add 6 Snake fangs to the mortar
  2. Add 4 measures of Standard Ingredient to the mortar
  3. Add 6 Dried Billywig Stings to your cauldron
  4. Heat on a medium temperature for 30 seconds
  5. Finely crush the ingredients in the mortar
  6. Add 4 measures of the crushed ingredients to your cauldron
  7. Stir 3 times, clockwise
  8. Wave your wand
  9. Leave to brew and return in 8 hours (Copper), 14 hours (Brass), or 23 hours (Pewter).

Step two

  1. Add 2 sprigs of Wolfsbane to your cauldron
  2. Stir 3 times, anti-clockwise
  3. Wave your wand to complete the potion

Brew Times

Pewter Cauldron: 23 hours Brass Cauldron: 14 hours Copper Cauldron: 8 hours

This was all good, but now Eirik had to theorize just why certain things were used, and for what reasons.

Ingredients List

  1. Snake fangs. They shouldn't be from venomous snakes. Snakes are considered to be healers, so perhaps their 'weapons' are used to heal the mind and body of its fatigue.

  2. Standard Ingredient. Pretty much the basis for all potions, so thats why it is used in this one.

  3. Dried Billywig Stings. Well, the stings can make a person float off the ground, and produce a slime that can be extracted for potion making.

These are dried, probably to preserve them so they can become fresh-like when mixed up into a potion.

Used perhaps to raise ones mental capacities when they want to just slip down into sleep ?

  1. Wolfsbane Sprigs. These have magical properties. It was once believed that it was an important ingredient in a flying potion.

Wolfsbane is a pain reliever, and seems to affect the brain, so it could be used for those reasons.

Actions

  1. stir three times clockwise 3 is a magical number, so it makes sense that you would stir it that many times. A clock wise motion generally indicates moving forward or positive energy.

  2. wave your wand rather like finalizing the three stirrings, ending the magic you started so the potion can brew

Brewing times by cauldron type

  1. copper -8 hours. Copper conducts energy much better than any other metal used for cauldrons, hence the shorter cooking times.

  2. brass - 14 hours. Brass is a combo of copper and usually zinc, so adding the zinc to the metal would cause the cooking times to be longer.

  3. pewter - 23 hours. Pewter is mostly made up of tin. Tin is ruled by Jupiter, and some of the things Jupiter brings are success and stimulation.

Therefore, unless I was in a hurry, I would use a pewter cauldron to enhance the strength of my wide eye potion.

Finalizing

add wolfsbane sprigs, then

  1. stir three times anti clockwise

This may be to bring about a double negative = positive aspect. Wolfsbane is poisonous, but magical, and this stirring may negate the poison but leave the magic

  1. wave your wand.

Once again, a signal that the magic is finished, and end to the process.

Eirik sighed. I guess this all made some sort of sense, but he was seriously doubting he was going to ever be any good at creating new potions or spells. He might be passable at substitutions someday, but yeah...he wouldn't drink anything he tried to modify.

~Eirik, House Slytherin

Feb 12, 2017 9 years ago
Beren
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Mondstaub

The Patronus Charm

For me, the most interesting charm is the Patronus charm. The Patronus charm is one of the most famous and powerful defensive charms. It is immensely complicated and difficult. The biggest difficulty is that the caster needs to concentrate on a happy thought to be able to produce a positive energy force known as Patronus (pl. Patronuses) – or Spirit Guardian. This Guardian is the primary protcection against Dementors and Lethifolds and as far as it’s known there is no other defence against those.

The patronus represents ones secret, unkown personality. The patronus is the awakened secret self that lies dormant and only awakes in thehighest need. A patruns can take a form the caster might not expect for it can resemble a characteristic he or she might not expect to lie within oneself – or the caster never felt an affinity. Every patronus is unique and even identical twins are known to produce very different patronuses.

To successfully cast the spell, one must muster the happiest memory they can think of (the happier the memory, the better the charm will work) and begin drawing circles with their wand so as to increase the power of their spell. They must then say the incantation, Expecto Patronum; the Patronus will come from the tip of the wand and can be directed towards a target by pointing one's wand at said target.

A successfully conjured Patronus can take two forms: non-corporeal or corporeal, and both types vary greatly in their appearances and strength. Incorporeal "A thin wisp of silver escaped his wand and hovered like mist before him. " An incorporeal Patronus is one which does not resemble any living creature. It few distinguishing features (if any). Incorporeal Patronuses resemble a burst of vapour or smoke without any clearly defined form shooting from the tip of the wand. While they may be partially effective at halting dementors (but not repelling them) and shielding the caster from them, incorporeal Patronuses are not "fully-fledged" Patronuses, and are regarded as a more primitive or weaker version of the true Charm.

Corporeal A corporeal Patronus is one that is fully-formed, taking the shape of bright-white, translucent animal. The specific animal forms that corporeal Patronuses take vary from person to person. Most of those Patronuses reflect an individual's personality. Patronus forms, however, are subject to change if the caster goes through an emotional upheaval. Another way to change the form of a Patronus includes falling in eternal, unchanging love. Some couples are known to produce “complementary” patronuses – that means a male and a female version of the same animal. Most Patronuses are ordinary animals – even though there are wizards who are known for producing Magical creatures as a Patronus. If the caster is an animagus the Patronus is more likely to take the same form as the choosen Animagi animal. The corporeal Patronus is also better at repelling Dementors than the non-corporeal form.

It is evident from old woodcuts and scrolls that the Patronus Charm has been used since ancient times. Therefore, it is unknown who created it, or when it was first invented. The charm also has a long association with those fighting for lofty or noble causes (those able to produce corporeal Patronuses were often elected to high office within the Wizengamot and Ministry of Magic).

Berenice Bole, House Slytherin

"I am the character you are not supposed to like." Alan Rickman

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cute avatar done by the amazing

Feb 13, 2017 9 years ago
Anne
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Mula

Elizabeth Amalia Covington, Slytherin

I've chosen the Imperius Curse, even though it's obviously not taught at school for being one of the three Unforgiveable Curses(made unforgiveable in 1717). Because of this, it is considered a tool of the Dark Arts. As many spells, the origin of its name is Latin. Imperiosus can be translated to 'commanding, mighty and powerful', though it could also be traced back to imperio which means 'to rule'. One can also refer to the form of a verb acting as a command; the imperative which is the goal of the Imperius Curse.

The Imperius Curse was created by dark witches and wizards, somewhen in the Middle Ages. It was invented to gain control over other people, force them to act upon your will and probably brainwash as well. Some books assume that it was used to put people into slavery, too. As already mentioned, the curse was legal until 1717, when the Wizard's Council was formed into the Ministry of Magic. Any use of it against another human would result in being jailed in Azkaban for the rest of one's life. The three Unforgiveable Curses were made legal for Aurors by Barty Crouch Snr while the First Wizarding War was going on, so they could use them on Death Eaters to achieve victory and end the war. Some Death Eaters claimed that they only followed Voldemort's command because they were under an Imperius Curse - a statement which was later labelled a lie. In the Second Wizarding War, under Voldemort's regime, the three Unforgiveable Curses were legalized again; this time not only for aurors. Everyone was permitted to use them as they please. This got so far that these curses were taught in Hogwarts as well. When the war finally came to an end, the new Minister for Magic, Kingsley Shacklebolt, labelled them illegal again.

The incantation for the Imperius Curse is Imperio and one needs to point the wand at the victim. The light emitted from the wand can be colourless or a yellow-green and if it's for the latter, it will appear as some kind of smoke the victim will inhale. When successfully casted, one will gain total control over the victim. While the caster feels an enormous amount of power over the submissive person under the spell, the victim won't feel any pain but unbelievable relaxed, every worry in their head gone and fully content and happy. It can be described as a peaceful trance. A colourless Imperio is so inconspicuous like the functionality of the curse itself. If it's yellow-green, the colour refers to the experience the caster and the victim will have as yellow stands for enlightment and happiness(this refers to the trance-like state the victim will find itself in). Green stands for something poisonous, as the curse literally poisons the mind of the victim to act upon the caster's orders. It also stands for perseverance, which refers to the caster. One can say that the combination of yellow and green reflects victim and caster, where yellow stands for the victim and green for the caster. A successful Imperius will allow the caster to force the victim into everything - let it be murder, corruption, theft and even suicide. An interesting point is that a victim under the curse can use the Imperius on another person. It should be noted that the Fidelius Charm cannot be broken with the Imperius Curse, as the Secret Keeper must tell the secret on free will.

Like any of the Unforgiveable Curses, the caster needs to have a high level in magical education and a strong will to cast the curse successfully - a poor casted Imperius can damage the victim longlasting. When one decides to end the curse, the victim will become their former self again. If the victim was in pain before - or put into pain while the curse was lasting - they will feel that pain again, as it was only covered by the trance of the curse.

To come to a conclusion, the Imperius Curse can be considered as the least evil curse of the three Unforgiveable Curses as it's not directly harmful. It lays in the caster's intention to inflict harm or merely force someone to do something 'harmless'; like bargaining the victim to sell something for less money. It is even possible to resist the curse if the victim is strong-minded. Concerning the personality traits and the intentions to come up with the Imperius Curse, the most important trait that comes to my mind is being persuasive. The curse literally starts where you reach the end with your words. The creator(s) might have been sadistic, hungry for power and loved being in control. They wanted other people to function exactly the way they imagined, like puppets on a string. As the curse can be used in a great variety, like bewitching a random person into killing the caster's enemy, one can assume that the creators wanted to invent a curse that allowed them to get rid of said enemy without getting their hands dirty. This is a great advantage to the Killing Curse, Avada Kedavra, in my opinion, as the act can't be traced back to the caster. It might be possible, though, but it's a lot more difficult as the evidences would point to the victim under the curse and it wouldn't be efficient to investigate further, which makes the Imperius Curse pretty safe.

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Feb 14, 2017 9 years ago
Moonfox
howls at the moon
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Fidelius Charm, by Kyros Riven of Slytherin The Fidelius Charm is theorized to be one of the oldest charms still in use, and it is a complex, potent and wide-ranged charm with the objective to seal a secret inside a living soul. Usually, the Fidelius Charm is used to hide an address as a safe haven where persecuted individuals can hide, and any location hidden by this spell will become invisible, intangible, unplottable and soundproof to any unaware of its secret, even if they're already aware of its existence. The witch or wizard whose soul houses the secret is named Secret Keeper; only them can reveal the secret to others. Said revealing must be voluntary, and any kind of dark method to obtain the secret, such as Verissaterum, Imperius Curse or Legilimency do not count as a reveal of the secret. After the death of the Secret Keeper, those to whom they revealed the secret shall become Secret Keepers themselves; if they never revealed the secret to anyone, then it will follow them into the grave,

The incantations and gestures of the Fidelius Charm are mostly a secret themselves, and even if known, only high leveled wizards and witches would be able to cast a fully functional spell. The few known involve the caster touching the head and heart of the Secret Keeper - who must be a witch or wizard fully capable of understanding the weight of the secret - with their wand, as a symbol of the duty they swore themselves to bear, and the appearance of white-blue threads that bound the Secret Keeper to carry the secret with them. White is a color associated with purity, and blue is a color associated with trust; both mean that the Secret Keeper has the full trust of the caster, and that said trust will not be broken if not by free will.

As a spell created to showcase the full trust of one being on another, the Fidelius Charm's creator most likely meant not only to allow wizards and witches to hide their powerful secrets, but also to motivate a sense of community and trust between those that would volunteer to carry that secret in their own soul.

Feb 15, 2017 9 years ago
Cheshire
is a mirage
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Cheshire

Fade, Ravenclaw: Episkey Episkey is a widely underrated spell in my opinion. Maybe more useful to accident prone people, or quidditch players. But being able to fix a broken nose or a bloodied lip immediately is loads better than waiting for weeks or months for the body to heal naturally.

Little is known about the origins of the spell, but it is believed to belong to a family of other healing spells. The suggested etymology is Greek “episkeu” meaning “repair or restoration”* Traditionally Episkey is used to heal minor injuries. Apparently when the spell is used on a person they feel the area get very hot and then very cold.* There isn’t a very specific wand movement. Basically you just point the wand at the affected area. Generally there isn’t any light or color that comes from your wand because the spell is so quick and simple. So it is great for on the go, subtle healing.

I think that whoever came up with the spell must have been a very quiet unobtrusive person with a soft spot for simple injuries. Maybe someone's mom or caretaker. The fact that there isn’t any light produced from the wand indicated that they were very quiet about their abilities, or they were hiding from something. Perhaps it was a person with a hobby like sewing or cooking where minor needle pokes or burns could be treated quickly with no fuss and without bringing attention to themselves.

Feb 24, 2017 9 years ago
Contemptress
is a biter
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Stygion

Lenore Addlebourne - Slytherin

I've chosen the spell/curse Sectumsempra for consideration. This curse is one that I find fascinating partly because it must most often be studied without actual use. To practice a spell allows greater insight than information alone but some, like the one in question, are too dangerous to use. Sectumsempra is intended for use against living beings so practice on an inanimate object would provide inaccurate results, therefore I will focus on what is known about the curse.

The incantation itself comes from the Latin 'Sectum' meaning 'to cut' and 'Sempra' meaning 'always.' The effect of this curse is a permanent cutting or severing. The cut produced by the curse follows the movement of the caster's wand. For instance, a slight flick of the wand may cause a short cut to appear on the victim, while a wide sweeping slash could take off a head or a limb. This makes Sectumsempra very versatile and exact in its use. This curse is one that does not manifest in a visible magic and therefore has no color. No color might mean that this curse reveals no emotion when cast, which is fitting considering that it is a very exact spell which may be altered subtly to get a job done with finality.

Sectumsempra is considered a new or "modern" curse being created in the 1970's or less likely, the late 1960's. The creator, a young Slytherin, reportedly intended the curse to be used on enemies. This gives the impression that causing harm to others was not against his nature. However, further evidence suggests that the same person created a counter-curse, Vulnera Sanentur. (It is worth noting that this counter-curse will only help if healing a cut and cannot replace a severed body part or make up for blood loss.) This makes it possible that the creator did not wish for this curse to be irreversible, which without this exact counter-curse, it likely would be.

We now have Sectumsempra, a curse which will cause severe damage with only a small chance of reparation, created by someone with a methodical mind and unerring nerve.

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Feb 24, 2017 9 years ago
ZoeNox
is zombrainy
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Anthropologist

Protego, the Shield Charm The Shield Charm, dating back millennia and unknown in origin; perhaps so visceral in nature to need no invention. Its motion is simple: a slashing negation vertically in front of the caster, crown to crotch, covering the vitals in the face of the enemy’s spellcasting. This is the Shield Charm at its most basic and defensive, typically used in duels and one-on-one battles. The utterance is “pro-TAY-go” with emphasis on the middle syllable, and there is typically no light from the spell itself at this level; rather, one gets to see an impressive display as one’s opponent’s spell shatters against the charm’s shield effect, if done correctly. Protego is Latin, meaning “I protect” or “I cover”, depending on the dictionary one uses. We can infer, at least, that the incantation itself dates from at least time of the ancient Roman witches and wizards, although this certainly does not discount the possibility that there were older versions in Greek, possibly even Babylonian or Egyptian of which we are missing record. Latin being the popular language of scholars in Europe for many centuries after the fall of the Roman Empire, it makes sense that it would continue to be used as the utterance for the incantation. The efficacy of the Shield Charm is often debated, as many claim it is only effective against minor hexes and jinxes, while there those who go on to use it successfully against severe curses and other powerful spells. I would most stridently argue that the power to effectively cast this particular charm comes from the will of the caster, the drive to survive, if I am permitted a small rhyme. After all, more powerful versions of the spell can extend beyond the self to protect groups, even buildings or communities. These castings do not typically require the slashing motion but interestingly enough, often do emit their own light, ranging from pale blue to a silvery not unlike the Patronus Charm. There seems no discernable pattern in color meaning. These larger castings seem most effective when cast by groups working together in a communal effort with a common goal in mind. Perhaps the most interesting effect of the Shield Charm is the potential to turn the spell one is defending oneself from back at its caster. This I think, is where the question of the battle of wills comes most enticingly into play; do you, the defender, wish merely to shatter or deflect the oncoming spell passively when you are casting Protego, or do you wish to actively turn that harm back against its source? Does the caster even have to desire this effect consciously for it to happen? For those who maintain that all magic is shaped by our desires, whether we know them or not, this might horrify those who believe themselves benign. It may surprise those who think themselves more driven. The Shield Charm may be the true test of what the caster is willing to do to survive, or to protect what they love.

Mar 8, 2017 9 years ago
Danie
is a flower child
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Roree Edis, Ravenclaw Sectumsempra

Sectumsempra was a spell invented by Severus Snape while he was a student at Hogwarts. It was created for him to use against his enemies. The pronunciation of this incantation is (sec-TUM-semp-ra) and the wand movement is a slashing movement, which makes sense as the spell cuts or slashes the target of the spell. The light that emits from the wand when performing this spell is white. This spell movement and intending action can be said to be angry as it is meant to inflict great harm upon one's enemies.

It can be said that the character trait in creating this spell was anger and loathing. Severus Snape was angry at his enemies, specifically James Potter, and wanted to inflict harm upon him. Snape's hatred caused him to create a very dangerous spell that could do a lot of negative damage in the wrong hands.


Felix Felicis

To make Felix Felicis, a potion invented by Zygmunt Budge, the ingredients needed are an Ashwinder egg, Squill bulb, Murtlap tentacle, Tincture of thyme, Occamy eggshell, and Powdered common rue. Using the incantation 'Felixempra', you should have successfully made yourself some Liquid Luck!

The color of Liquid Luck is molten gold. One would have to be ambitious to come about making this potion. It is very advanced. One would want to get what they most desire to create this potion.

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Apr 1, 2017 8 years ago
Paddy
howls at the moon
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Night

Paddy - Gryffindor Paddy started listening with great interest, but by the time Professor Rosy Thornprickle got to the section on colour, Paddy had tuned out completely and was just doodling on a scrap of parchment. She did however start paying attention again just as the Professor gave the assignment, so she flicked through her potions book to find the required information before writing her essay.

The Wolfsbane Potion was created by Damocles in recent years; or at least no earlier than 1975. Its main ingredient is as the name suggests, wolfsbane (which Muggles also know as aconite or monkshood), which is a highly poisonous substance, and therefore the potion has to be created perfectly each time.

Wolfsbane Potion's colour is shown by the blue smoke rising from it. Not only a calming colour (the potion calms the natural hot-headed nature of a werewolf, and enables the person to retain their human thoughts and feelings, instead of being 'pure wolf'), it is also a cold colour - I believe this comes from the previous decades and centuries where werewolves were given the 'cold shoulder' by their wizarding neighbours, purely out of fear.

The actual wand movement is unspecified, presumably in case any novice potion makers would attempt to create this and end up poisoning people accidentally. However, from the research I've done, the wand movement is likely to be a criss-cross shape over the cauldron. A classic sign from Muggle history, it was used (unsuccessfully of course!) by them to ward off vampires and werewolves.

The intention of the creator was purely to ensure the safety of everyone who was near a werewolf's known location at a full moon, although it has also enabled werewolves to become more involved in the wider Wizarding communities instead of being shunned to live on the outskirts of villages.

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Apr 2, 2017 8 years ago Official
Mary
has some fries to go with that shake
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Wattlebird

Gryffindor Paddy - 15 points

Slytherin Anne - 15 points Beren - 15 points MerlinPendragon - 15 points Moonfox - 15 points Nik - 15 points poppet - 15 points Riptide - 15 points Twilight_Wanderer - 15 points ZoeNox - 15 points

Ravenclaw Cheshire - 15 points Danie - 15 points

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