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During my quests today I made pure sP profit off of every single wizard quest. That's not counting the 700k in tokens I received as well. Then I did saggi quests, made a nice 550k profit, but to make it I had to spend over 1.1m on items. That's great, 1.1m+ flowing around the site, but that also means that over 1.65m of pure sP was created just by my 15 saggi quests, and then at least a few 100k from wizard quests, I'll estimate about 300k and since I had at least 2 45-50k sp rewards, that's pretty fair. That's about 2m in the system from 30 quests. If just 500 people did those 30 quests everyday, that's nearly 1 billion raw sP being created every day just from those 500 people doing 30 quests each, and if there were only that few of people doing those quests each day, we would have only achieved a little over 100k quests for the quest-a-thon, but we achieved 7 times as much.
Now some small portion of this money is being taken out of the economy from things like buying the available items directly from the shop. And the new MC pet slots have certainly sunk out quite a few billions, but none of that offsets the staggering amount that pours in everyday.
Why's that bad? Well, just look at the prices of csc, it's clearly pretty heavily inflated, even after numerous sales and a few new reward card releases, it still never recovered from the yearly black friday jump. That's not because no one's selling csc, it's due to the increased demand because so many people are getting so much pure sP every single day. There's lots of other examples of inflated prices and whatnot, but csc prices usually hits everyone the hardest, and helps to make a (not-so) nice spiral of inflation.
The solution: Drastically decrease sP rewards, including completely eliminating it from wizard quests. You shouldn't be near enough guarenteed profit from all 15 of all 10 quest-givers quests. In fact the only one that should be guaranteed is sarah's, and those need to be (and seem to be from the few i've ever done) heavily regulated to keep rewards very low to begin with. In a system where it takes basically the same amount of time to finish a quest as it does to quit it, there's no reason it shouldn't average out to ~half of quests being profitable with item and sP reward combined. Saggi quests should average out even less since he gives pure sP and the only real intention of his quest is to keep somewhat of a floor or rare+ items. This would mean half as much money flowing around player-player because of quests and also that individual players would be making only half the profit or (hopefully) less, but that's far better than making 4 times as much sP and only having a quarter of the purchasing power.
I don't see how the rewards are too much. It's fine. SQ's rewards suck, or it could just be the items he asks for are so expensive I've been quitting nearly all of them
So I say no to decreasing sP rewards, definitely no to eliminating it from WQ.
I like earning a profit, lots of sP.
But you do understand that the more sP quests give out, inevitably the more sP everything else will cost, that's how inflation works. Which also means the less sP quests give out, the less things will cost, which means the average item will still cost as much relative to the profit you can make everyday, but some items, like csc, would likely cost less than they do now.
the quests are fine. They're giving regular amounts of sP out and aren't anything extravagant. I think that you're just seeing things o.o Completing all the quests on a daily basis normally does net you approx. 1 mill a day. Your solution will literally KILL any way of making profit on this site. I really do think you need to calm down and drastically so.
The way things go it's hard enough to earn profit on site. It's easier than Neo, sure, but still a challenge. Your so-called "solution" will make things literally impossible. If you really like having a murderous time making profit, maybe you should head over to Neo and play there? Simple fix
Besides, Wiz is more of a "newbie" quest anyway. He and Sarah are great for helping newbies earn some easier profit. He doesn't have a cap like Sarah does, but it's a way to help them get on their feet. Not to mention it's nice for everyone else, too.

Disagree. SQ is usually pretty pricey, and even Pete's quests asks for some ridiculous items. I wind up cancelling several of theirs because it's just not worth spending that much when I know they'll more than likely give me a lot less.
WQ is fine the way he is, and most people spend the tokens rather than sell them. With all of the releases/re-releases in the token shop going on as well as the rare chance of BH, people are less likely to sell their tokens.
CSC prices in user shops have always fluctuated, and right now they've been pretty stable compared to how inflated they were a few months ago. They tend to inflate the closer it gets to CS sale days like Black Friday, and the CW market factors into it as well.
So no, I don't think quests need to give out 'less sP'. Honestly, with the addition of major sP sinks like the pet slots in MC, most of the pet people will be running around trying to get money for that.
I don't think they need to give out less sP...a lot of people use questing as their source of income. I don't want this to become like Neopets where gaining currency was like pulling teeth.
What is it with people trying to keep others from making money...
Some quests aren't worth doing at all, like Saggi and Quentin (not counting the occasional mage amulets). Some quests have to be worth completing otherwise it would be totally redundant. I make about 2 mil sP each day. It's not that much to me, at least. Actually, I'm struggling to save enough sP to buy anything a bit more expensive.
And oh gosh no, Neopets... I saved for months to buy the Darigan Paintbrush! I could only dream of the Royal and the Lost Desert PBs after that... Way way too much trouble.

No way man. Quests are fine. They are a primary source of income for many users. What would be the point of doing them if you didn't make a decent profit?
If people don't like making money, then they shouldn't do quests LOL

If sP was harder to get, wouldn't MC prices and antique shop prices need to be readjusted?
inflation just seems like an issue people complain about but it's not that bad. prices go up, so what.
bigger issues are the deflation of normal items and the lack of user to user sales. I think we should really focus on stabilizing the economy with item sinks that keep items of a specific above a certain threshold, and find a way to prevent the people from buying out items we need for quests.
if sP is really so easy to get, why are you complaining. go buy everything you want and then let everyone else enjoy things.
the quest rewards r fine except for saggi one unless it has been changed again. i don't need subeta to be like neopets. :(
It's a pain trying to make a lot of SP as it is, especially after the changes to Sagittarius and restocking. I have a decent amount of SP saved up, but making only around 2M, if that, a day is a real fall from the 5M+ I used to be able to make.
The quests are fine, I see no reason to change them.
[img align=center]https://i.imgur.com/tGcldDF.gif[/img]
Exactly this...
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the quest is just fine. you may have been hitting lucky streak. everybody else is complaining how they losing money doing saggi quests.
This sort of thread assumes people do all quests every day. A lot of people only have time to hop on and do a few things here and there, and they should be rewarded for what effort they can put in.
Without semi-decent rewards from quests, there will actually be nobody making money. With no motivation to quest, people won't buy things from shops, then everything will stagnate.
I'm not surprised that the intial reaction is "but this would make sP so hard to get". That's what I expected and it completely neglects the FACT that prices would inevitably drop. Another thing, making 2m a day of off quests, is easily done without selling any items. that means you're making 2m pure profit everyday. That means that in less than a year, you could buy the most expensive item in the millionaire center, with just the smallest amount of daily effort. That doesn't seem right, and it's certainly not viable long term
you would be just as able to buy items as you are now becuase prices would inevitably fall, that's how an economy works. Yes you would have less pure sP, which is a good thing, but you would also be paying less for virtually anything you're going to buy.
his quest was revamped today, and since the most recent quest revamps, almost every single quest from every quest giver has been profitable as they are giving out close to 100k+expensive items sP from high cost quests. Also saying the Mc and MC pet slots is an sP sink is not really true. Sure someone is going to spend a whooping 300m for all 5 pet slots, but they're going to buy them once, and then that's it. An sP sink is something that makes people consistently spend money, something that makes people with expensive items but no sP, want to sell those items for sP, something that actually gets sP flowing around and then out of the economy on a daily basis. I would consider a viable sP sink something that a few hundred people spend a few 100k-1m+ on each and every day, so that at least a sizable fraction of the pure sP coming in is going out, that's the only way to combat inflation.
you would still make a decent profit, everyone would be making less, and everything would cost less, so you should likely be able to buy the same amount of things with the same amount of daily effort, that's how economics works.
this current economy is not sustainable long-term. Sure inflation isn't god-awful right now, but it's only going to compound itself. 20% for 5 years is more than a two fold increase...
When prices fall, you won't need as much sP so you'll be able to buy as much with the less that you're making, and prices shouldn't keep continually rising out of control.
saggi was revamped today.
Actually if you read the OP i mentioned only 500 people doing only 30 quests... And I agree people should be rewarded for the effort they put in, less effort, less reward. more effort, more rewards.
and why is that bad? it's not like we have any other countries we need to buy stuff from. after we get to a certain point, we can just cut everything by a factor of 10 and all of a sudden we have 10x less sP in the economy.
But the point is, who does all their quests every day? A very, VERY small portion of the site. Why? Because questing takes time, and the reason we do it is because we DO profit off of it. Take away sP rewards from quests, bam, no one wants to quest anymore, so the site may as well do away with quests altogether. For the 5% of the site that does all their quests every day, great, it means we earn a lot of sP. But barely anyone does that. It's simply not fair to cut down the price of quests for those that take the time to sit down and do it. Since the beginning of my time on subeta, despite all the tweaks, I've made about the same amount from quests as I always have. I don't see the big deal.
I don't get why so many people are trying to take all the fun out of a game that many people come to when they need a break from real life.