ok so , i see main shops all the time selling items for 2000sp or more, and then i go to buy an item and a user shop has it for way cheaper then original price. i think you should be able to sell the item for no less than 100sp greater than you originally paid for it. example: apple is 2150 sp, joe schmo buys it for 2050. stocks said item in his/her shop but has to price it at least 100sp higher than original stocked price of 2150 , to 2250.
user and site both make a profit and it increase the Subeta economy as well. now if said item was won or gifted or inherited , then the item still has to stay at the minimum of 100sp or greater and can not drop below. or the user could price higher and so on
I very much agree with this idea. :) I hope it goes through deazy :)
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No support.
Part of the fun of the game for a lot of people is guesstimating what items will bring more profit than others.
Edit: Wait, I'm turned around, it's the other way. I got confused by the OP. xD
I still think it's kinda strange. I like the cheap items because 1) it gives us an idea when the economy's unbalanced and then staff can do something about supply/demand, and 2)I use them for recycling and fragging.
If a price floor is set, all we're going to see is a bunch more items in the system because people will buy from the actual store rather than user shops, and a bunch of items languishing in user shops.
i hope so , it's just a rough sketch , but i can work out the bugs later on too also Keith if you read this , it's in line with your Sp Sinks Post .!
It's fine as it is. Logically, items cheaper than Main Shop price will eventually get bought out.
or also the pawn shop price too , it would have to be an auto adjust to each npc shops lowest price. not just main shops. but it would have to be reflected off a(n) NPC shop price .
plus , loo at all the thousands of items on subeta just going to waste and having to be retired, in the long run it would make the hoarders stop hoarding as much and make Subetean's spend more.
i think this takes away the fun of restocking also a price is always made my supply and demand and when there is more of an item then users need it deflates. most times there i a natural break at some point, when someone finds the item and buys it to for example to fragmentise.
i don't think they should change it. work with different tabs, chack prices in one of them and make sure you don't buy the cheap stuff
What's the point? People will just buy the same items from the main shops and then no one makes any money. Not to mention, buying up cheap things to frag will turn into people only restocking items from main shops instead because everything in user shops will be more expensive than the main shops, and less and less items will fall out of circulation. No support
i always buy the top of the search list , other than main shops . but like i said . it's just an idea and who knows , it could be Viva La Revoluion !! and besides isn't the point of a user shop to make sp ?
We don't really want to exert this much control over the Subeta economy.
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Sorry, . makes a very good point. If people are forced to be within a certain price range, I think people will be very frustrated. I also feel as though things would be sitting around in people's shops a lot more and a lot longer instead of things being sold. I think that this might cause prices to be thrown outta whack a lot more. With the way things are, I echo Lirikai by saying that they can fix things if they see and feel that prices in user shops are being set too low or high or whatever.

fair enough . too bad only people that replied(not counting a select few from ACTUAL sb chatter) are those that are Subeta billionaire's , and have gone beyond seeing the game as fun anymore . i mean a couple peoples titles even say "richest user" . ahh well thank you for your input :) see ya around .
I don't support this idea. I don't want to be forced to sell an item at X price. Maybe I want to be a Super Cool Nice User one day and sell expensive things in my shop for only 1sP. It's my right to do so, just like it's my right in the real world to sell an expensive ass TV at a yard sale for like 20$. I also feel like this would be a coding disaster.
The point of user shops is to make money, that can't happen if no one will buy the items for more than main shop prices. Because the items that already sell for less than main shops are the ones that tend to sit in the shops for ages as-is and are relatively easy to catch.
I think this is a stupid idea, and I'm nowhere near the richest user.
Using a person's title to discount their opinion makes no sense, particularly since in order to pull off the richest user achievement people pooled money together.
I will say one thing about this idea, this is a first and very creative way to complain about undercutters! A+ for that.
About the actual idea, no. Most items are cheap/undercut thanks to vending, it's taken a massive quest overhaul (to suck those items out of the site) and an extreme limit on the amount you can vend to bring some of the items back to value. Unless this is talking about the flip side, of actually turning a profit? WHich in case, again A+ for creativity because I don't think I've ever heard of someone saying they want the site to cull their ability to earn money?
And for the record, hell naw I ain't rich I've only got like 11m to my name xD
Just because some people don't agree with you, why do you assume they're billionaires or don't think Subeta is fun? I'm the 5,298th richest user according to my dashboard, and I have to say I don't agree with this idea one bit. Sorry.

I think the site would get very very boring if this sort of control was initiated. If people can't freely price their items then the market would become very stagnated. No finding a rare item for cheap selling in discount threads.
Plus what about items that come from say the TS or Crystal Shop? Those don't have a direct sp value so where would the price be set at?
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:Say goodbye to CSC deflation if this is established
This is a profoundly bad idea. I do not support it.
Command economies "you will pay this for that no matter what" DO NOT WORK. All the failed communist-system countries are real life proof of this.
It is the nature of a capitalist-like system, even a toy economy like Subeta, for some items to be more in-demand than others. This operates independently of any added-value or who controls the means of production. There's nothing special or holy about anyone just because they restocked something.