The Item Drive needs some love and some changes. My Suggestion is to change it completely to a new and improved concept -
So, What do you think?! :)
So just a basic sP sink then, instead of actually (potentially) taking things out of circulation?
If there's no restocking involved, then it's not much different from buying the prize for sP directly. It's basically the Millionaire Center with some unnecessary auto-refreshing thrown in.

it's both, in any case users will buy the item from user shops.. you have one day for the item, so you more or less have 12 hours per day for it, so you have to combine user shop and npc shop, so you are burning existing items too.
What do you think if you'll have the option to buy it x25 times once an hour, and than the item will be stockable regularly at the shop?
- The x25 thing still sounds really unnecessary. It's just a button click and you're done. You could drop that part, lower the daily goal, and keep the restocking portion, and it would be basically the same thing.
I'm not opposed to restock wars coming back, but buying the items directly like that adds nothing of value to the event.

I understand and you are right!, I took this part off and lowered to between 500-1k a day, does it sounds better? I think that the Item Drive can be a really good game that you can play daily, but right now it's almost forgotten game because not a lot of people are winning, mostly because of the high score, so if you have the opportunity to win a prize, but to work hard for it, it can make this game better. So I think with my idea it can bring more users to play it.
- I thought we were talking about restock wars. I forgot the item drive even existed. :x But I still stand by what I said before, so yeah, that's a little better.
I think the concept behind the item drive just bores me in general (which is probably why I forgot about it), so I can't really provide any more suggestions for it.
