So far in battle quests the only opponents are the default Subeta opponents. I think it would be nice if opponents that have been unlocked or purchased could be in the Battle Quests. Otherwise the cash shop opponents would be kind of just sitting there after 10 battles until our next pet becomes strong enough. Would this be hard to implement?
What do you guys think?
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I believe it's already been stated by staff that isn't possible.
- If it is possible, I think it should be done in some way where it will only ask you to defeat opponents that you have unlocked. I wouldn't want to be having to reject like 5 quests a day just because I didn't have those opponents.
But yeah, I'm not sure if it is something that can be done. I don't know anything about the coding for the site or whatever, so it may not be possible or something that could be done easily.
I didn't know that. Is there a link I could look at? I didn't see it on the list or frequently asked and rejected ideas.
that's what I mean. Just more choices from the one you have personally unlocked. I don't know much about the coding either, if it's not possible I would like to know too.
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- It's a cool idea though, so if it's something that can be implemented that would be nice.
- sorry, I don't have a link. It was a while ago, and I believe this has actually been suggested more than once. Personally, I love the idea.
I think that it was also shot down because of cash shop opponents and being able to curb BQ to have more VH/EH/Impossible opponents.
BQs are being revamped. should be out "soon". :P
Even the BAs joke about it, but really on its way/in the works.
If that's the case, they could just select opponents based on their tiers instead of from the pool of all available opponents (which I think is what happens now). You'd have a 1 in 12 chance of being paired with a tier X opponent, regardless of how many you'd unlocked for that tier.
I'd like to see this happen. :(

I don't think the chances of the VH/EH/Impossible opponents will be affected very much. As of now my tier 6 pet has to reject a huge portion of the quests because of the tougher opponents. So a large portion of the quests are already from the hard opponents and adding the cash shop opponents would not raise the chances that dramatically. Also, some of the cash shop opponents come with a lower tiered opponent so it shouldn't be too much of an issue. If it really becomes and issue, the battle quests could be made so that only a certain number of the quests are allowed to be the really hard opponents
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I don't know. I can't single handily think of a solution, but I do think it is a waste to have the other unlocked challengers sitting there. I mean I also enjoyed the extra exp and items, but when it is so short lived, it doesn't seem like it is worth it.
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i disagree with you , if unlockable opponents are added to bqs then all unlockable opponents regardless of their availability on any given account should show up . Its only fair to allow everyone to beat a high exp giver where no specific drops are involved.