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The Complete Scroll List
[Version 2.0] [Updated August 30, 2016]


I'm taking over this list from who felt he didn't have as much time anymore. Feel free to discuss scrolls you like, point out errors in the list, post the stats on new scrolls, or just generally talk about scrolls.

FAQ What is a Spell/Scroll? Spells and scrolls are the same thing. The common ones can be created in the Sacred Lands, here. Scrolls are used in battle to aid you, acting like a third weapon on top of the other two you can choose.

What is an Alchemy Point (AP)? An Alchemy Point is a kind of stat which dictates how many spells you can equip. You receive 1 AP for every 16th Intelligence point. To cash in AP you need to read a book, or purchase INT from the Mystic Spindles shop.

Where do I put the scrolls once I have them? In 2015 we finally got the Scroll Library, so add them to your library and then create sets for your pets. The sets will show up on the weapon selection page, and your default set will be available automatically if you click "battle with defaults" in the Coliseum.

How can I tell what a scroll does without using it? You can refer to this guide, or you can see the scrolls stats on its item description if you own the scroll.

Do any scrolls go away forever? No, there are currently no scrolls that are single use, however some are usable once only per battle (OPB).

I saw someone say something about making this scroll, but I cant see it in the Secluded Shrine, why is this? The viewing and creating of scrolls are based upon your pets AP, please refer to the list of scrolls from the Secluded Shrine and their levels.

Which is the best scroll? Each has its own uses and advantages against certain opponents.

Which is the cheapest scroll? Another question I can't answer, the price on the ingredients change from time to time, so the answer to that question changes over time. Generally, low level scrolls sell for very little sP in user shops.

Um... my battler has ___ AP, But i still cant see the ___ scroll, whats going on? In the Secluded Shrine, the viewing of the scrolls are based on your active pets AP, so make your battler active to make scrolls!

How much Intelligence should I have? As much as possible. Cramming in a few extra high AP scrolls can be very useful.

Intelligence may be acquired by reading books, Mystic Spindles, and the following items when used:

Where to get scrolls

SECLUDED SHRINE
LEVEL 1
Any and every pet may view and create these scrolls.

Lava Spit ; Dissovler Gust ; Cyclone Carapace Leaf Blade ; Minor Tremor Shield of Shade ; Gate of Evil Pyre Scroll ; Ember Emblem ; Fireball Bright Aura ; Spark ; blackout Mean Marshine ; Aquajhet

LEVEL 2
Pets with 5 AP or more may view and create these scrolls.

Molten Boulder ; Lava Arma Raging Hurricane ; Seeker Whirlwind Quake ; Emerald Stonewall Shadow Cloak ; Phantom Guile Flare Star ; Brushfire Holy Flux ; Champion Scroll Hydra of Tears ; Mist of the Ages

LEVEL 3
Pets with 10 AP or more may view and create these scrolls.

Volcanus Fury ; Melting Eclipse Crystalline Blow ; Tempestilence Terra Spire ; Elegy of Earth Baneful Sin ; Dark Symphony Red Pin ; Ruby Heaven ; Torch Stalactite Star ; Thunderous Roar Still Pool ; Vengeful Tide ; Torrential Slam

LEVEL 4
Pets with 15 AP or more may view and create these scrolls.

Oblivijhen ; Basalt Blast Typhoon of Valor ; Almighty Squall Twin Peak ; Gigan Blow Black Rose Summit ; Screams from the Pit Arctic Braver ; Inferno Divine Denizhen ; Lucent Barrier Soothing Current ;Corroding Dew; Perilous Whirlpool

LEVEL 5
Pets with 20 AP or more may view and create these scrolls.

Homing Meteor Wrath of Nature Terra Focujin Death Delusion Sancturia Exodin Heavens Cannon Winter Spirit

STORES
Cobalt Eternal Millionaire Center 5,500,000 sP

Gale Force Scroll Battle Shop 75 Extremely Hard Tokens

ACHIEVEMENT PRIZES
These scrolls can be obtained by completing a certain achievement Telson "Scorpion Stomper" Stinging Swarm "Theres a bug in my soup" Terra Firma "Grumpus McGee" Tasselled Aegis "Mmmm Gorgonzola" Psycho Smasher 'Error? What Error?' Swift Blade Scroll "Requiscat in Pace"
BATTLE LOOT
These scrolls can be obtained through defeating a battle opponent, either randomly, or through it's special drop (5 wins) Maelstrom ; Mana Surge 'Captain Fish Breath Jacques: King of the Seas' ; 'Kahaleitzli' Fiery Death 'Cursed Effigy' ; 'Cursed Effigy, The Tormented' Fatal Fire 'Cursed Effigy, The Tormented' Singed Stuffing 'Cursed Effigy' The Void 'Prodigy' Poisonous Barrage 'Daemon' Gift of the Forj 'Forj Matriarch, the Erupting' Morosbane ; Shriek of Despair 'Night Lady' Feather Explosion 'Decayed Pylot' Gelaspell "Gelatin Wizard" Ocean Currents "Crawbeast" "Rouland" "Blaire" "Careaper" Morostide 2014 Crithbolcan Unstable Snow Fairy 2015 Tatuvichwa
GENETECH LAB These scrolls can be obtained by combining the level 5 scroll, tome, and shard of each corresponding element. Aero Subzero is created with with tome and shard of life.
Meteor Storm ; Holy Deluge ; Diamond Edge Spacial Abyss; Pyromortar ; Galactic Beatdown Aero Subzero

Stat Lists

Legend HP - Health Points OPB - Once Per Battle (If nothing is mentioned scroll is unlimited.) [more...]

ALL

A-Z Aero Subzero (20 AP) Attack: 8 Ice, 8 Wind Defense: 4 Fire, 4 Magma Other: Chance to Freeze

Aftershocks Scroll (15 AP) Attack: 10 Earth, 6 Magma, 6 Physical Defense: 7 Earth, 5 Physical, 5 Dark Heal: 7%

Almighty Squall (6 AP) Attack: 1-2 Physical, 7 water, 7 Wind Other: OPB

Aquajhet (2 AP) Attack: 3 Water, 1 Wind Defense: 1 Fire

Arctic Braver (7 AP) Attack: 10 Fire Defense: 75 Ice Other: OPB

Assassin (13 AP) Attack: 4-6 Physical, 8-9 Dark, 5 Water Defense: 4-7 Fire, 4-7 Ice Heal: -3% to 10% Other: Chance to freeze.

Baneful Sin (5 AP) Attack: 7 Dark Defense: 4 Light

Basalt Blast (7 AP) Attack: 5 Fire, 5 Dark, 10 Magma Other: OPB

Black Rose Summit (6 AP) Attack: 6 Dark, 6 Magma Defense: 7 Fire

Blackout (2 AP) Attack: 1-3 Light

Bright Aura (2 AP) Attack: 1 Fire, 1 Light Defense: 2 Dark Heal: 5 HP

Brush Fire (4 AP) Attack: 3 Fire, 3 Earth

Champion (3 AP) Heal: 15 HP

Cobalt Eternal (8 AP) Defense: 15 or 75 or 75 Physical, 15 or 75 or 75 or 75 Fire, 15 or 75 or 75 Dark, 15 or 75 or 75 or 75 Ice, 15 or 75 or 75 or 75 Earth Other: OPB

Corroding Dew (6 AP) Attack: 5-7 Magma, 5-7 Water Defense: 5 Dark

Crystalline Blow (6 AP) Attack: 6 Ice, 2 Wind, 2 Water

Cyclone Carapace (2 AP) Defense: 4 Physical, 1 Ice

Dark Symphony (6 AP) Attack: 3 Dark Defense: 3 Dark, 5 Light, 3 Wind

Death Delusion (8 AP) Attack: 17 Dark Other: Low chance to Freeze.

Diamond Edge (20 AP) Attack: 2 Fire, 7 Earth, 2 Magma, 4 Water Defense: 2 Physical, 2 Fire, 2 Earth, 2 Ice, 2 Magma, 2 Water, 2 Wind

Dissolver (2 AP) Attack: 2 Magma Defense: 2 Ice

Divine Denizhen (7 AP) Defense: 3 Physical, 3 Fire, 3 Dark, 3 Earth, 3 Ice, 3 Light, 3 Magma, 3 Water, 3 Wind Heal: 5%

Elegy of Earth (5 AP) Attack: 4 Earth Defense: 2 Physical, 2 Fire, 2 Dark, 2 Earth, 2 Wind

Ember Emblem (2 AP) Attack: 3 Fire Defense: 1 Dark, 1 Ice

Emerald Stonewall (5 AP) Defense: 2 Physical, 2 Light, 2 Wind, 2 Earth

Fatal Fire (10 AP) Attack: 13 Fire, 11 Light Defense: 75 Dark, 75 Fire Other: OPB

Feather Explosion (20 AP) Attack: 5 Physical, 5 Dark, 5 Earth, 5-8 Wind Defense: 8 Physical Heal: 7%

Fiery Death (20 AP) Attack: 6 Fire, 6 Dark, 6 Wind Defense: 7 Fire, 7 Dark

Fireball (2 AP) Attack: 1-3 Fire

Flare Star (5 AP) Attack: 4 Fire, 2 Magma Defense: 2 Physical

Galactic Beatdown (20 AP) Attack: 3 Ice, 12 Light, 3 Water Defense: 4 Dark, 4 Earth

Gale Force (16 AP) Attack: 5 Physical, 5 Water, 5 Earth, 22-25 Wind Heal: 299 HP Other:Moderate chance to Freeze. OPB.

Gate of Evil (2 AP) Attack: 3 Dark Defense: 3 Dark

Gelaspell (18 AP) Attack: 7 or 10 Earth, 5 or 7 Ice, 5 or 7 Water, 3 Wind Defense: 3 or 5 Earth, 3 or 5 Ice, 3 or 5 Wind Other: 9% chance to freeze.

Gift of the Forj (15 AP) Attack: 7 Fire, 11 Magma, 5 Light Defense: 3 Physical, 3 Dark, 3 Earth, 3 Ice, 3 Light, 3 Magma, 3 Wind Heal: 1500 HP Other: OPB

Gigan Blow (7 AP) Attack: 10 Earth, 5 Physical Defense: 50 Earth Other: OPB

Gust (1 AP) Attack: 1 Physical, 1-2 Wind

Heavens Cannon (8 AP) Attack: 5 Dark, 12 Light

Holy Deluge (20 AP) Attack: 4 Light, 4 Water Defense: 3 Fire, 3 Earth Heal: 10%

Holy Flux (5 AP) Attack: 6 Light Defense: 3 Dark

Homing Meteor (8 AP) Attack: 4 Fire, 2 Earth, 9 Magma

Hydra of Tears (3 AP) Attack: 1 Water Defense: 2 Fire, 1-2 Magma Heal: 13 HP

Inferno (6 AP) Attack: 10 Fire, 5 Light, 5 Magma Other: OPB

Lava Arma (5 AP) Defense: 2 Physical, 4 Ice, 2 Water

Lava Spit (2 AP) Attack: 2-3 Magma Defense: 1-2 Water

Leaf Blade (2 AP) Attack: 1-2 Physical, 2-3 Earth

Lucent Barrier (6 AP) Defense: 4 Physical, 7 Dark, 3 Ice, 3 Magma, 2 Water, 2 Wind

Lucky (19 AP) Attack: 50 Light Defense: 75 Dark Heal: 500 HP Other: OPB

Maelstrom (15 AP) Attack: 6 Ice, 11 Water, 6 Wind Defense: 8 Wind Heal: 9%

Mana Surge (15 AP) Attack: 11 Fire, 6 Light, 6 Magma Defense: 8 Magma Heal: 9%

Mean Marshine (2 AP) Attack: 1 Earth, 1 Water Defense: 2 Earth, 2 Water

Melting Eclipse (5 AP) Attack: 5 Magma Defense: 8 Ice

Meteor Storm (20 AP) Attack: 5 Fire, 2 Earth, 9 Magma Defense: 8 Ice

Minor Tremor (2 AP) Attack: 2-3 Earth Defense: 2 Earth

Mist of the Ages (5 AP) Attack: 1 Earth, 5 Water, 1 Wind

Molten Boulder (3 AP) Attack: 9 Magma Other: Chance to steal. OPB

Morosbane (15 AP) Attack: 40 Light Heal: 300 HP Other: OPB

Ocean Currents (15 AP) Attack: 6 Dark, 4 Ice, 13 Water Defense: 4 Ice, 4 Water Heal: 8%

Oblivijhen (7 AP) Attack: 12-15 Magma Defense: 75 Magma Other: OPB

Perilous Whirlpool (7 AP) Attack: 10 Water Defense: 75 Fire Other:Low chance to Freeze. OPB.

Phantom Guile (5 AP) Attack: 1 Dark Defense: 7 Light

Poisonous Barrage (7 AP) Attack: 0-1 Earth, 0-1 Water, 0-1 Ice, 0-1 Wind Other: Low chance to Freeze

Psycho Smasher (16 AP) Attack: 4-6 Dark, 4-6 Ice, 5 Light, 1-5 Wind Defense: 75 Ice Heal: -3% Other: 75% chance to freeze. OPB.

Pyre Scroll (2 AP) Attack: 2-3 Fire

Pyromortar (20 AP) Attack: 7 Fire 10 Magma Defense: 3 Ice, 3 Water, 3 Earth, 3 Wind

Quake (5 AP) Attack: 2-3 Physical, 7 Earth

Raging Hurricane (3 AP) Attack: 2 Physical, 1 Earth, 3 Wind

Red Pin (6 AP) Attack: 6 Fire, 4 Magma

Ruby Heaven (5 AP) Defense: 7 Dark, 7 Water Other: OPB

Sancturia Exodin (8 AP) Defense: 15 or 75 or 75 Physical, 15 or 75 or 75 Fire, 15 or 75 or 75 Light, 15 or 75 or 75 or 75 Earth, 15 or 75 or 75 or 75 Water Other: OPB

Screams From the Pit (7 AP) Attack: 6 Dark, 6 Wind Other: Low chance to Freeze. OPB.

Seeker Whirlwind (5 AP) Attack: 2 Earth, 4 Wind Defense: 4 Wind

Shadow Cloak (4 AP) Defense: 4 Dark Other: Chance to Steal. OPB.

Shield of Shade (2 AP) Attack: 1-2 Dark Defense: 3 Light

Shriek of Despair (15 AP) Defense: 75 Wind Heal: -3% Other: 85% chance to Freeze. OPB.

Singed Stuffing (7 AP) Attack: 5-7 Fire, 2-3 Dark, 2-3 Magma Heal: 4%

Skelly Scroll (14 AP) Attack: 7-8 Physical 4-8 Dark 4 Earth Defense: 6 Dark, 6 Light, 6 Ice Heal: 8%

Sonar Scream (19 AP) Attack: 8 Dark, 7 Magma, 8 Wind Defense: 4 Earth, 4 Ice, 4 Light, 4 Water Other: Chance to steal.

Soothing Current (5 AP) Heal: 8% Heal

Spacial Abyss (20 AP) Defense: 75 Physical, 75 Fire, 75 Earth, 75 Ice, 75 Magma, 75 Water, 75 Wind Heal: -5% Other: OPB

Spark (1 AP) Attack: 2-3 Light

Stalactite Star (6 AP) Attack: 3 Earth, 3 Light, 2 Ice, 1 Water Defense: 4 Dark

Still Pool (5 AP) Attack: 4 Water Defense: 5 Fire, 2 Dark, 5 Magma Other: Chance to Freeze.

Stinging Swarm (6 AP) Attack: 3 Physical, 4 Earth, 7 Water Defense: 4 Fire, 4 Magma

Swift Blade (20 AP) Attack: 6-8 Magma, 6-8 Physical, 6-8 Fire Defense: 8 Earth Heal: 7%

Tasselled Aegis (15 AP) Attack: 6 Fire, 6 Earth, 11 Ice Defense: 8 Dark Heal: 9%

Telson (5 AP) Attack: 3-5 Fire Heal: 15 HP

Tempestilence (5 AP) Attack: 2 Dark 3 Wind Defense: 3 Earth, 3 Light, 2 Water

Terra Firma (8 AP) Attack: 6 Fire, 3 Dark, 3 Earth, 5 Magma Defense: 3 Physical, 7 Fire, 5 Magma

Terra Focujin (8 AP) Attack: 4 Earth Heal: 10%

Terra Spire (6 AP) Attack: 7 Earth, 3 Magma

The Void (50 AP) Attack: 30-40 Dark Defense: 75 Physical, 75 Dark, 75 Fire, 75 Earth, 75 Wind, 75 Water, 75 Magma, 75 Ice Other: High chance to Freeze. OPB.

Thunderous Roar (4 AP) Attack: 2 Earth, 5 Light Heal: 8% Other: OPB

Torch (6 AP) Attack: 3 Physical, 2 Fire, 2 Light Defense: 3 Water

Torrential Slam (6 AP) Attack: 3-5 Water, 2 Ice, 3 Wind, 3 Physical

Triple Threat Scroll (18 AP) Defense: 10 or 15 Wind, 10 or 15 Fire, 10 or 15 Ice Heal: 7%

Twin Peak (6 AP) Attack: 6 Earth 6 Magma Defense: 3 Water, 3 Ice

Typhoon of Valor (7 AP) Attack: 10 Wind Defense: 75 Wind Other: OPB

Unstable Fairy (16 AP) Attack: 1-12 Ice, 1-12 Wind Defense: 1-5 Ice Other:1000-1999 speed: 60% chance of blocking 50 ice 2000-2999 speed: 70% chance of blocking 45 ice; 6% freeze chance 3000-3999 speed: 75% chance of blocking 40 ice; 8% freeze chance; 5% healing when you're below half your HP 4000-4999 speed: 80% chance of blocking 35 ice; 10% freeze chance; 7% healing when you're below half your HP 5000+ speed: 90% chance of blocking 30 ice; 13% freeze chance; 10% healing when you're below half your HP

Vengeful Tide (6 AP) Attack: 5 Dark, 5 Water Defense: 4-6 Dark, 4 Earth Other: OPB

Volcanus Fury (6 AP) Attack: 11 Magma

Winter Spirit (8 AP) Attack: 9 Ice 6 Water Other: 5% chance to freeze

Wrath of Nature (8 AP) Attack: 3 Earth, 2 Ice, 2 Light, 2 Water, 6 Wind

AP (HIGH - LOW) The Void (50 AP) Attack: 30-40 Dark Defense: 75 Physical, 75 Dark, 75 Fire, 75 Earth, 75 Wind, 75 Water, 75 Magma, 75 Ice Other: High chance to Freeze. OPB.

Aero Subzero (20 AP) Attack: 8 Ice, 8 Wind Defense: 4 Fire, 4 Magma Other: Chance to Freeze

Diamond Edge (20 AP) Attack: 2 Fire, 7 Earth, 2 Magma, 4 Water Defense: 2 Physical, 2 Fire, 2 Earth, 2 Ice, 2 Magma, 2 Water, 2 Wind

Feather Explosion (20 AP) Attack: 5 Physical, 5 Dark, 5 Earth, 5-8 Wind Defense: 8 Physical Heal: 7%

Fiery Death (20 AP) Attack: 6 Fire, 6 Dark, 6 Wind Defense: 7 Fire, 7 Dark

Galactic Beatdown (20 AP) Attack: 3 Ice, 12 Light, 3 Water Defense: 4 Dark, 4 Earth

Holy Deluge (20 AP) Attack: 4 Light, 4 Water Defense: 3 Fire, 3 Earth Heal: 10%

Meteor Storm (20 AP) Attack: 5 Fire, 2 Earth, 9 Magma Defense: 8 Ice

Pyromortar (20 AP) Attack: 7 Fire 10 Magma Defense: 3 Ice, 3 Water, 3 Earth, 3 Wind

Spacial Abyss (20 AP) Defense: 75 Physical, 75 Fire, 75 Earth, 75 Ice, 75 Magma, 75 Water, 75 Wind Heal: -5% Other: OPB

Swift Blade (20 AP) Attack: 6-8 Magma, 6-8 Physical, 6-8 Fire Defense: 8 Earth Heal: 7%

Lucky (19 AP) Attack: 50 Light Defense: 75 Dark Heal: 500 HP Other: OPB

Sonar Scream (19 AP) Attack: 8 Dark, 7 Magma, 8 Wind Defense: 4 Earth, 4 Ice, 4 Light, 4 Water Other: Chance to steal.

Gelaspell (18 AP) Attack: 7 or 10 Earth, 5 or 7 Ice, 5 or 7 Water, 3 Wind Defense: 3 or 5 Earth, 3 or 5 Ice, 3 or 5 Wind Other: 9% chance to freeze.

Triple Threat Scroll (18 AP) Defense: 10 or 15 Wind, 10 or 15 Fire, 10 or 15 Ice Heal: 7%

Gale Force (16 AP) Attack: 5 Physical, 5 Water, 5 Earth, 22-25 Wind Heal: 299 HP Other:Moderate chance to Freeze. OPB

Psycho Smasher (16 AP) Attack: 4-6 Dark, 4-6 Ice, 5 Light, 1-5 Wind Defense: 75 Ice Heal: -3% Other: 75% chance to freeze. OPB.

Unstable Fairy (16 AP) Attack: 1-12 Ice, 1-12 Wind Defense: 1-5 Ice Other:1000-1999 speed: 60% chance of blocking 50 ice 2000-2999 speed: 70% chance of blocking 45 ice; 6% freeze chance 3000-3999 speed: 75% chance of blocking 40 ice; 8% freeze chance; 5% healing when you're below half your HP 4000-4999 speed: 80% chance of blocking 35 ice; 10% freeze chance; 7% healing when you're below half your HP 5000+ speed: 90% chance of blocking 30 ice; 13% freeze chance; 10% healing when you're below half your HP

Aftershocks Scroll (15 AP) Attack: 10 Earth, 6 Magma, 6 Physical Defense: 7 Earth, 5 Physical, 5 Dark Heal: 7%

Gift of the Forj (15 AP) Attack: 7 Fire, 11 Magma, 5 Light Defense: 3 Physical, 3 Dark, 3 Earth, 3 Ice, 3 Light, 3 Magma, 3 Wind Heal: 1500 HP Other: OPB

Maelstrom (15 AP) Attack: 6 Ice, 11 Water, 6 Wind Defense: 8 Wind Heal: 9%

Mana Surge (15 AP) Attack: 11 Fire, 6 Light, 6 Magma Defense: 8 Magma Heal: 9%

Morosbane (15 AP) Attack: 40 Light Heal: 300 HP Other: OPB

Ocean Currents (15 AP) Attack: 6 Dark, 4 Ice, 13 Water Defense: 4 Ice, 4 Water Heal: 8%

Shriek of Despair (15 AP) Defense: 75 Wind Heal: -3% Other: 85% chance to Freeze. OPB.

Tasselled Aegis (15 AP) Attack: 6 Fire, 6 Earth, 11 Ice Defense: 8 Dark Heal: 9%

Skelly Scroll (14 AP) Attack: 7-8 Physical 4-8 Dark 4 Earth Defense: 6 Dark, 6 Light, 6 Ice Heal: 8%

Assassin (13 AP) Attack: 4-6 Physical, 8-9 Dark, 5 Water Defense: 4-7 Fire, 4-7 Ice Heal: -3% to 10% Other: Chance to freeze.

Fatal Fire (10 AP) Attack: 13 Fire, 11 Light Defense: 75 Dark, 75 Fire Other: OPB

Cobalt Eternal (8 AP) Defense: 15 or 75 or 75 Physical, 15 or 75 or 75 or 75 Fire, 15 or 75 or 75 Dark, 15 or 75 or 75 or 75 Ice, 15 or 75 or 75 or 75 Earth Other: OPB

Death Delusion (8 AP) Attack: 17 Dark Other: Low chance to Freeze.

Heavens Cannon (8 AP) Attack: 5 Dark, 12 Light

Homing Meteor (8 AP) Attack: 4 Fire, 2 Earth, 9 Magma

Sancturia Exodin (8 AP) Defense: 15 or 75 or 75 Physical, 15 or 75 or 75 Fire, 15 or 75 or 75 Light, 15 or 75 or 75 or 75 Earth, 15 or 75 or 75 or 75 Water Other: OPB

Terra Firma (8 AP) Attack: 6 Fire, 3 Dark, 3 Earth, 5 Magma Defense: 3 Physical, 7 Fire, 5 Magma

Terra Focujin (8 AP) Attack: 4 Earth Heal: 10%

Winter Spirit (8 AP) Attack: 9 Ice 6 Water Other: 5% chance to freeze

Wrath of Nature (8 AP) Attack: 3 Earth, 2 Ice, 2 Light, 2 Water, 6 Wind

Arctic Braver (7 AP) Attack: 10 Fire Defense: 75 Ice Other: OPB

Basalt Blast (7 AP) Attack: 5 Fire, 5 Dark, 10 Magma Other: OPB

Divine Denizhen (7 AP) Defense: 3 Physical, 3 Fire, 3 Dark, 3 Earth, 3 Ice, 3 Light, 3 Magma, 3 Water, 3 Wind Heal: 5%

Gigan Blow (7 AP) Attack: 10 Earth, 5 Physical Defense: 50 Earth Other: OPB

Oblivijhen (7 AP) Attack: 12-15 Magma Defense: 75 Magma Other: OPB

Perilous Whirlpool (7 AP) Attack: 10 Water Defense: 75 Fire Other:Low chance to Freeze. OPB.

Poisonous Barrage (7 AP) Attack: 0-1 Earth, 0-1 Water, 0-1 Ice, 0-1 Wind Other: Low chance to Freeze

Screams From the Pit (7 AP) Attack: 6 Dark, 6 Wind Other: Low chance to Freeze. OPB.

Singed Stuffing (7 AP) Attack: 5-7 Fire, 2-3 Dark, 2-3 Magma Heal: 4%

Typhoon of Valor (7 AP) Attack: 10 Wind Defense: 75 Wind Other: OPB

Almighty Squall (6 AP) Attack: 1-2 Physical, 7 water, 7 Wind Other: OPB

Black Rose Summit (6 AP) Attack: 6 Dark, 6 Magma Defense: 7 Fire

Corroding Dew (6 AP) Attack: 5-7 Magma, 5-7 Water Defense: 5 Dark

Crystalline Blow (6 AP) Attack: 6 Ice, 2 Wind, 2 Water

Dark Symphony (6 AP) Attack: 3 Dark Defense: 3 Dark, 5 Light, 3 Wind

Inferno (6 AP) Attack: 10 Fire, 5 Light, 5 Magma Other: OPB

Lucent Barrier (6 AP) Defense: 4 Physical, 7 Dark, 3 Ice, 3 Magma, 2 Water, 2 Wind

Red Pin (6 AP) Attack: 6 Fire, 4 Magma

Stalactite Star (6 AP) Attack: 3 Earth, 3 Light, 2 Ice, 1 Water Defense: 4 Dark

Stinging Swarm (6 AP) Attack: 3 Physical, 4 Earth, 7 Water Defense: 4 Fire, 4 Magma

Terra Spire (6 AP) Attack: 7 Earth, 3 Magma

Torch (6 AP) Attack: 3 Physical, 2 Fire, 2 Light Defense: 3 Water

Torrential Slam (6 AP) Attack: 3-5 Water, 2 Ice, 3 Wind, 3 Physical

Twin Peak (6 AP) Attack: 6 Earth 6 Magma Defense: 3 Water, 3 Ice

Vengeful Tide (6 AP) Attack: 5 Dark, 5 Water Defense: 4-6 Dark, 4 Earth Other: OPB

Volcanus Fury (6 AP) Attack: 11 Magma

Baneful Sin (5 AP) Attack: 7 Dark Defense: 4 Light

Elegy of Earth (5 AP) Attack: 4 Earth Defense: 2 Physical, 2 Fire, 2 Dark, 2 Earth, 2 Wind

Emerald Stonewall (5 AP) Defense: 2 Physical, 2 Light, 2 Wind, 2 Earth

Flare Star (5 AP) Attack: 4 Fire, 2 Magma Defense: 2 Physical

Holy Flux (5 AP) Attack: 6 Light Defense: 3 Dark

Lava Arma (5 AP) Defense: 2 Physical, 4 Ice, 2 Water

Melting Eclipse (5 AP) Attack: 5 Magma Defense: 8 Ice

Mist of the Ages (5 AP) Attack: 1 Earth, 5 Water, 1 Wind

Phantom Guile (5 AP) Attack: 1 Dark Defense: 7 Light

Quake (5 AP) Attack: 2-3 Physical, 7 Earth

Ruby Heaven (5 AP) Defense: 7 Dark, 7 Water Other: OPB

Seeker Whirlwind (5 AP) Attack: 2 Earth, 4 Wind Defense: 4 Wind

Soothing Current (5 AP) Heal: 8% Heal

Still Pool (5 AP) Attack: 4 Water Defense: 5 Fire, 2 Dark, 5 Magma Other: Chance to Freeze.

Telson (5 AP) Attack: 3-5 Fire Heal: 15 HP

Tempestilence (5 AP) Attack: 2 Dark 3 Wind Defense: 3 Earth, 3 Light, 2 Water

Brush Fire (4 AP) Attack: 3 Fire, 3 Earth

Shadow Cloak (4 AP) Defense: 4 Dark Other: Chance to Steal. OPB.

Thunderous Roar (4 AP) Attack: 2 Earth, 5 Light Heal: 8% Other: OPB

Champion (3 AP) Heal: 15 HP

Hydra of Tears (3 AP) Attack: 1 Water Defense: 2 Fire, 1-2 Magma Heal: 13 HP

Molten Boulder (3 AP) Attack: 9 Magma Other: Chance to steal. OPB

Raging Hurricane (3 AP) Attack: 2 Physical, 1 Earth, 3 Wind

Aquajhet (2 AP) Attack: 3 Water, 1 Wind Defense: 1 Fire

Blackout (2 AP) Attack: 1-3 Light

Bright Aura (2 AP) Attack: 1 Fire, 1 Light Defense: 2 Dark Heal: 5 HP

Cyclone Carapace (2 AP) Defense: 4 Physical, 1 Ice

Dissolver (2 AP) Attack: 2 Magma Defense: 2 Ice

Ember Emblem (2 AP) Attack: 3 Fire Defense: 1 Dark, 1 Ice

Fireball (2 AP) Attack: 1-3 Fire

Gate of Evil (2 AP) Attack: 3 Dark Defense: 3 Dark

Lava Spit (2 AP) Attack: 2-3 Magma Defense: 1-2 Water

Leaf Blade (2 AP) Attack: 1-2 Physical, 2-3 Earth

Mean Marshine (2 AP) Attack: 1 Earth, 1 Water Defense: 2 Earth, 2 Water

Minor Tremor (2 AP) Attack: 2-3 Earth Defense: 2 Earth

Pyre Scroll (2 AP) Attack: 2-3 Fire

Shield of Shade (2 AP) Attack: 1-2 Dark Defense: 3 Light

Gust (1 AP) Attack: 1 Physical, 1-2 Wind

Spark (1 AP) Attack: 2-3 Light

Specific Uses

Freezers A-Z Aero Subzero (20 AP) Attack: 8 Ice, 8 Wind Defense: 4 Fire, 4 Magma Other: Chance to Freeze

Assassin (13 AP) Attack: 4-6 Physical, 8-9 Dark, 5 Water Defense: 4-7 Fire, 4-7 Ice Heal: -3% to 10% Other: Chance to freeze.

Death Delusion (8 AP) Attack: 17 Dark Other: Low chance to Freeze.

Gale Force (16 AP) Attack: 5 Physical, 5 Water, 5 Earth, 22-25 Wind Heal: 299 HP Other:Moderate chance to Freeze. OPB

Gelaspell (18 AP) Attack: 7 or 10 Earth, 5 or 7 Ice, 5 or 7 Water, 3 Wind Defense: 3 or 5 Earth, 3 or 5 Ice, 3 or 5 Wind Other: 9% chance to freeze.

Perilous Whirlpool (7 AP) Attack: 10 Water Defense: 75 Fire Other:Low chance to Freeze. OPB.

Poisonous Barrage (7 AP) Attack: 0-1 Earth, 0-1 Water, 0-1 Ice, 0-1 Wind Other: Low chance to Freeze

Psycho Smasher (16 AP) Attack: 4-6 Dark, 4-6 Ice, 5 Light, 1-5 Wind Defense: 75 Ice Heal: -3% Other: 75% chance to freeze. OPB.

Screams From the Pit (7 AP) Attack: 6 Dark, 6 Wind Other: Low chance to Freeze. OPB.

Shriek of Despair (15 AP) Defense: 75 Wind Heal: -3% Other: 85% chance to Freeze. OPB.

Still Pool (5 AP) Attack: 4 Water Defense: 5 Fire, 2 Dark, 5 Magma Other: Chance to Freeze.

The Void (50 AP) Attack: 30-40 Dark Defense: 75 Physical, 75 Dark, 75 Fire, 75 Earth, 75 Wind, 75 Water, 75 Magma, 75 Ice Other: High chance to Freeze. OPB.

Winter Spirit (8 AP) Attack: 9 Ice 6 Water Other: 5% chance to freeze

Stealers A-Z Molten Boulder (3 AP) Attack: 9 Magma Other: Chance to steal. OPB

Shadow Cloak (4 AP) Defense: 4 Dark Other: Chance to Steal. OPB.

Sonar Scream (19 AP) Attack: 8 Dark, 7 Magma, 8 Wind Defense: 4 Earth, 4 Ice, 4 Light, 4 Water Other: Chance to steal.

HEAL A-Z Aftershocks Scroll (15 AP) Attack: 10 Earth, 6 Magma, 6 Physical Defense: 7 Earth, 5 Physical, 5 Dark Heal: 7%

Assassin (13 AP) Attack: 4-6 Physical, 8-9 Dark, 5 Water Defense: 4-7 Fire, 4-7 Ice Heal: -3% to 10% Other: Chance to freeze.

Bright Aura (2 AP) Attack: 1 Fire, 1 Light Defense: 2 Dark Heal: 5 HP

Champion (3 AP) Heal: 15 HP

Divine Denizhen (7 AP) Defense: 3 Physical, 3 Fire, 3 Dark, 3 Earth, 3 Ice, 3 Light, 3 Magma, 3 Water, 3 Wind Heal: 5%

Feather Explosion (20 AP) Attack: 5 Physical, 5 Dark, 5 Earth, 5-8 Wind Defense: 8 Physical Heal: 7%

Gale Force (16 AP) Attack: 5 Physical, 5 Water, 5 Earth, 22-25 Wind Heal: 299 HP Other:Moderate chance to Freeze. OPB

Gift of the Forj (15 AP) Attack: 7 Fire, 11 Magma, 5 Light Defense: 3 Physical, 3 Dark, 3 Earth, 3 Ice, 3 Light, 3 Magma, 3 Wind Heal: 1500 HP Other: OPB

Holy Deluge (20 AP) Attack: 4 Light, 4 Water Defense: 3 Fire, 3 Earth Heal: 10%

Hydra of Tears (3 AP) Attack: 1 Water Defense: 2 Fire, 1-2 Magma Heal: 13 HP

Lucky (19 AP) Attack: 50 Light Defense: 75 Dark Heal: 500 HP Other: OPB

Maelstrom (15 AP) Attack: 6 Ice, 11 Water, 6 Wind Defense: 8 Wind Heal: 9%

Mana Surge (15 AP) Attack: 11 Fire, 6 Light, 6 Magma Defense: 8 Magma Heal: 9%

Morosbane (15 AP) Attack: 40 Light Heal: 300 HP Other: OPB

Ocean Currents (15 AP) Attack: 6 Dark, 4 Ice, 13 Water Defense: 4 Ice, 4 Water Heal: 8%

Psycho Smasher (16 AP) Attack: 4-6 Dark, 4-6 Ice, 5 Light, 1-5 Wind Defense: 75 Ice Heal: -3% Other: 75% chance to freeze. OPB.

Shield of Shade (2 AP) Attack: 1-2 Dark Defense: 3 Light

Shriek of Despair (15 AP) Defense: 75 Wind Heal: -3% Other: 85% chance to Freeze. OPB.

Singed Stuffing (7 AP) Attack: 5-7 Fire, 2-3 Dark, 2-3 Magma Heal: 4%

Skelly Scroll (14 AP) Attack: 7-8 Physical 4-8 Dark 4 Earth Defense: 6 Dark, 6 Light, 6 Ice Heal: 8%

Soothing Current (5 AP) Heal: 8% Heal

Spacial Abyss (20 AP) Defense: 75 Physical, 75 Fire, 75 Earth, 75 Ice, 75 Magma, 75 Water, 75 Wind Heal: -5% Other: OPB

Swift Blade (20 AP) Attack: 6-8 Magma, 6-8 Physical, 6-8 Fire Defense: 8 Earth Heal: 7%

Tasselled Aegis (15 AP) Attack: 6 Fire, 6 Earth, 11 Ice Defense: 8 Dark Heal: 9%

Telson (5 AP) Attack: 3-5 Fire Heal: 15 HP

Terra Focujin (8 AP) Attack: 4 Earth Heal: 10%

Thunderous Roar (4 AP) Attack: 2 Earth, 5 Light Heal: 8% Other: OPB

Triple Threat Scroll (18 AP) Defense: 10 or 15 Wind, 10 or 15 Fire, 10 or 15 Ice Heal: 7%

Aug 12, 2014 11 years ago
MrCool
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UltimateFriend352

For a start when it comes to errors, replace all instances of a full block to a block of 75.

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Aug 12, 2014 11 years ago
Gray
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Done.

Aug 13, 2014 11 years ago
Survivor
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What is an Alchemy Point? An Alchemy Point is a stat that dictates which, and how many spells you can equip.

I think changing that would make it clearer. Would also be cool to see the "best" or "recommended" scrolls for each kind of purpose like damage, healing, blocking. Like you do on your site for each tier of weapons. Having a list of cheap ones for beginners would be nice as well, I imagine it's quite daunting scrolling through a huge list to find the perfect scroll you want and finding out it costs 400m.

Aug 13, 2014 11 years ago
MrCool
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UltimateFriend352

I think it should also be mentioned that psycho smasher and shriek of despair now only negative heal for 3%. Spacial abyss only negative heals for 5% now.

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Aug 13, 2014 11 years ago
Gray
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Done. I can list them all according to purpose, but recommendation will be left out. This was always kinda neutral and I think it should mostly stay neutral. Sorting, yes. Telling you which 3 scrolls are the only ones you'll ever need - no.

That said, MrCool has a recommended scroll section in the new weapon guide. I'm waiting on Kel, but that guide is done where it can be done.

Fixed.

Sep 3, 2014 11 years ago
Anasazi
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Anasazi

can you put in 'high, medium, low' chance to freeze or even percentile?

Sep 8, 2014 11 years ago
Gray
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Yeah, I added in the ones I've used before, but I'll look the others up.

Sep 8, 2014 11 years ago
Anasazi
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Anasazi

i know of two : winter spirit has 5% chance to freeze and gelaspell has 9% chance to freeze.

Sep 8, 2014 11 years ago
Gray
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@ Anasazi Thanks! ^^

[edit] NEW SCROLL

Gale Force Scroll 20 AP (OPB) 5 Physical, 5 Water, 5 Earth, 22-25 Wind Heals 10%. Low chance to Freeze.

[edit] New listing - By AP (high to low) New listing - Freezers New listing - Stealers

Oct 12, 2014 11 years ago
stars_water
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You've listed Terra Focujin as a 8 AP scroll in your high to low listing and a 20+ AP Level 5 scroll in the Secluded Shrine listing. Is there a reason for that, or is it an error?

HY / HYMN / HYMNS

Oct 12, 2014 11 years ago
Gray
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It's not an error. You pet needs 20 AP to be able to make it, but the scroll itself only takes up 8 AP.

Oct 12, 2014 11 years ago
stars_water
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I thought that might be what was going on, but I wasn't sure. Thanks for clarifying! c:

HY / HYMN / HYMNS

Nov 3, 2014 11 years ago
NEVER feed
BoaConstrictor
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SapphireSeasGoddess

Just stumbled over this new thread - thanks Gray for taking over! -

I have noted Gelaspell with 20-27 Chance to freeze. From like ages old info. I'm using them a lot and that frequency still seems likely. Anybody know, that this is one of those tweaked down?

Nov 3, 2014 11 years ago
Gray
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There's just no way Gelaspell has above a 10% freeze chance. I get 4-6% normally during tests.

It's from 2012 so I don't think it has changed at all. The only good thing about it, freeze wise, is that it's unlimited.

Nov 3, 2014 11 years ago
MrCool
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UltimateFriend352

Has an official percentage been given for gelaspell? I think its freeze rate is somewhere between 10-15%. That is what my tests lead me to believe at least.

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Nov 3, 2014 11 years ago
Gray
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Not that I've seen, but maybe can give us an official number?

Nov 3, 2014 11 years ago Official
The Royal
Cranberry
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Visla

Sure. It has a 9% freeze chance.

Nov 3, 2014 11 years ago
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BoaConstrictor
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SapphireSeasGoddess

lol, I wonder, where I got my numbers from...

Still it is a nice spell.

Thanks for pinning this one down for us, Cranberry.

Jan 11, 2015 11 years ago
Gray
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Updated, added sorting option.

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