I was so confused xD maybe it was just a typo on Purge's part?
Now it's showing wind and earth. XD
[img align=center]https://www.imagecoast.com/images/brokensafety/brokenav.gif[/img]
I'm just mixing up the icons on some of the weapons. There were like 6 water blockers in T10! I changed the eyeball to wind, but saw there were like 4 of those. So I made it a dual blocker in the end ;o
Hmm I guess that does make sense. What are the other water blockers for tier 10? Anyone know off hand? Thank you.
That was the only one I had in my armory solely for water, but Old Ragged Axe blocks water and wind.
[img align=center]https://www.imagecoast.com/images/brokensafety/brokenav.gif[/img]
Shengui Guo Purifying Staff got a 10-15 icon per turn nerf????? Thats crazy.
Shinwas Lighting still putting out 70 icons a turn when modded out though.
[Center] [tp=thesovereign] :dmg🔥 [tot=thesovereign] :dmg🔥 [egg=thesovereign] [spoiler=Interesting High Score Tables][url=https://subeta.net/games/battle/scores.php?enemy=206]Paramesian Buttwing Bomber[/URL] [url=https://subeta.net/games/battle/scores.php?enemy=210]Paramesian Recycle Beast[/URL] [/Spoiler][/Center]
• Unstable Sample Syringe: healing is capped at 450 HP
• Tempestuous Bladed Gauntlet: healing is capped at 450 HP
• Shengui Guo Purifying Staff: healing is capped at 325 HP
• Saheric Crescent Scythe: healing is capped at 400 HP
• Insektdammerung: healing is capped at 400 HP
• Old Ragged Axe: healing is capped at 350 HP
• Pink Diamond Scythe: I don't have the right stats to verify this one, but my best guess is that it changes from a 175 HP heal to a 400 HP heal at 5,000+ health.
• Cursed Liquid Fire Torch
Base Defense |
HP <30% |
:block🔥50 :heal: 7% HP |
:block🔥75 :heal: 10% HP |
Heal cap: 350 HP |
Heal cap: 500 HP |
• Malevolent Gingerbread Peel: healing is capped at 400 HP
< 2,001 Strength |
2,001-3,000 Strength |
3,001-4,000 Strength |
4,001-5,000 Strength |
5,001+ Strength |
:block:water:28 :block:earth:28 :block:magma:28 |
:block:water:30 :block:earth:30 :block:magma:30 |
:block:water:33 :block:earth:33 :block:magma:33 |
:block:water:36 :block:earth:36 :block:magma:36 |
• Prodigys Eyeball: healing is capped at 450 HP
Tier 10 |
Tier 11+ |
:dmg🔥25-30 :dmg:wind:6 :dmg:light:6 :block:earth:45 :block:water:45 |
• Blade of the Bonfire: healing is capped at 450 HP
:block:physical:60 :block🧊40 :heal: 9% HP |
or | :block:physical:40 :block🧊60 :heal: 9% HP |
or | :block:physical:65 :block🧊65 :heal: 9% HP |
• Halberd of Ill Intent (no heal cap)
Opponent <50% HP |
Opponent <25% HP |
:block:light:75 :block:water:45 :heal: 5% HP |
:block:light:75 :block:water:75 :heal: 2% HP |
• Sapphire Twinfang
< 3,000 Health |
3,000+ Health |
:block:wind:80 :heal: 270 HP |
• Enchanted Key Staff: healing is capped at 350 HP
:block:water:90 :heal: 7% HP |
or | :block:dark:90 :heal: 7% HP |
or | :block:dark:70 :block:water:70 :heal: 10% HP |
• Dark Goddess Amulet (when paired with Dark Goddess Rod) :dmg:dark:30 :block:magma:45 or 75 or 100 The defense element type had to be changed now that DGR blocks some fire
Thank you again for the great work!:) But could you please add the changed defense for some of the tier 10 revamped weapons? Like the OHS blocks more earth and dark and the DGR blocks more light and fire so that we can see the difference when compared to the old stats:)
I have to head to bed right now, but I can do that for you later today :D
So MCAB is really good again as a budget weapon. USS too.
DGR (Light), OHS(earth), PoBow (fire), Trident(Wind), Plague Claw (phys) are probably going to be best in slot blockers, but pretty pricey.
Then there are a couple contenders for Dark, Ice, Magma, and Water, but your probably going to need to settle for a split defense or to double up on split defense icons for them.
Halberd is still really really bad.
Would be nice if icon type ranges were narrowed.
Also I find it hilarious that people were up in arms that SQuill was changed to a useful OPB weapon, and are silent now that it is a terrible, super downgraded version of its former self that isn't really even useful compared to trident/knocker... Glad we picked our battles here.
[Center] [tp=thesovereign] :dmg🔥 [tot=thesovereign] :dmg🔥 [egg=thesovereign] [spoiler=Interesting High Score Tables][url=https://subeta.net/games/battle/scores.php?enemy=206]Paramesian Buttwing Bomber[/URL] [url=https://subeta.net/games/battle/scores.php?enemy=210]Paramesian Recycle Beast[/URL] [/Spoiler][/Center]
Or it's the weekend and we are busy so we haven't tried it or many other changed weapons out yet. Also seems like reset is imminent as final tiers are revamped and trying to get in as many battles as possible ASAP.
The problem with the Shinwas Quill being changed to a OPB item is that it took the healer slot so could no longer be used with the Shinwas Heart Pendant.
I was thinking of people new to battling who have a T1, T2 or T3 pet. Some might have spent real money or a lot of sP to get the CSC needed for these two weapons so they can use them together.
The Trident is great for those of us who have one but there are none for sale in user shops or trades at the moment. The Replica Minotaur Knocker is for sale and it's a bit cheaper than buying a 1K credit gift card but still a lot of sP for someone who could have struggled to get the Quill only to need to replace it if they wanted to use the Heart Pendant.
The Quill and Pendant are adequate for my T4 pet although it would be nice if the Quill was returned to its original stats.
SHUTTY...
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Again, Blackmoons War Plate needs improvements to its revamped stats. Even for a high defense pet, in which situation would it be better to use this compared to one of those revamped T10 healing weapons? I dunno.
Anyhow, wow that's a lot of revamps lately. I think we also might need additional time to test, review viability, and give further feedback before the reset. Every revamped weapon should be useful in different circumstances if possible. Otherwise, the weapon's just collecting dust like its unchanged before the revamp.
The OPB change to the Shinwas Quill would have caused the same problem for any new battlers who had the quill and the Bat Wing Blade because the Bat Wing Blade takes the healer slot according to SubetaLodge.
Sickle of Harmonious Light defence also changed to wind (from light) without any explicit mention or explanation.
I've seen a ton of wind defenders following this thread.
Currently grinding wins with a tier 10 pet and playing with the recently updated tier 10 weapons.
Prodigy Eyeball is back to water and now blocks earth too. . Though I do wish the water blocked was a bit more.
MCAB I wished blocked water instead of ice. Insektdammerung does a great job of ice blocking for tier 10. MCAB blocking wind, earth and water is just a great combo against EH in general and VH challengers to 35.
There's was a lot of water block for tier 10 because so many challengers use lots of it in EH and VH. It's useful to have multiple water block combos to choose from. I'm not going to have much to say about using Tier 10 vs Imp because I have tier 11 weapons for that.
The whole heal cap thing is so confusing and abhorrent - each weapon has a different cap, % (solely description I went by so far) have become nonexistent. How is anybody supposed to know, how much health they're gonna get with which weapon? Unless they look at some weapon list or try each and every, each time they want to battle - or learn everything by hard. If I'm searching for an adequate weapon, I go through my armory and look at the hovers. The only things I know by hard are (were) my staples.
For T10 at least, they're now typically capped with 50x the percentage heal. So if the heal was 7%, the cap will be 350 HP, if it was 9%, the cap will be 450 HP.
He usually picks an average value of health for each tier to base the heal on. Since health can be virtually anything in the upper tiers, I think he's standardizing it based on a middle value of 5k health (meaning he expects most pets to have somewhere between 0-10k health).
I was thinking of adding a heal cap tab to my spreadsheet and I will probably do that next.
The master of the colosseum :-) Thank you, good observation, easy enough to remember. ... how many hours does your day have? It escapes me completely, how you manage to keep track of and update everything within the wink of an eye constantly!