Even though 135 sP per EXP would be cool, that would be crazy. I'd end up with a free 1.7 bil, and a lot of others would be hundreds of millions richer too.
EXP is much easier to come across but it still shouldn't just be wiped out, but won't be surprised if this thread does nothing.
I'd actually like to hear from and as they have been open to ideas, we have given ideas, yet no response or communication back, it be nice I think to help us work with you on this problem:)
Thank you [Kiss=smilesnz] [Dance=smilesnz] [Flower=smilesnz]
Is a comment like, "Wiping the EXP PTs is the 'worst' thing you can do and this should not happen EVER!! So I think the BAs should just agree with this fact and work on a solution see below" working with us, or is it telling us what to do?
We're leaning towards the 100k per intelligence point. Easiest to code, not game breaking.
When people expect one end-result and have put effort towards preparation for that one end-result but are then flat-out told that they have wasted their time, it's never going to go over well. Even if they understand why and agree that there couldn't be any other path taken, they will still be disappointed. The fact of the matter is though that there appears to be other options and they need to be discussed and addressed. Us battlers needed, when this topic was started, to help each other understand what is and isn't an option... But now that some suggestions (particularly the Intel one) couldn't be completely explained away with our understanding, the BAs are needed to help us understand why they can't be implemented... Or to let us know that one of them can.
I, for one, am glad that you and have been so willing to listen to us and talk to us, giving us hints and helping us whenever possible. I feel like the Battle Coliseum has thrived under your care, becoming more accessible which makes it more fun for me, at least. Thank you for all your hard work!
I agree that it is awesome that they are willing to listen and so much help. But, I too would like to know why certain ideas are not possible. Someone will be mad no matter what the outcome but at least we would all know.
Can someone explain to me why there needed to be a stat cap (of course to stop a few runaway pets) and why it still exists?
I think you need to put yourself in my position and everyone else that is affected and answer that for yourself.
But from my view it was working with you guys as you 'asked' for ideas and I said what I thought and others agree too about wiping exp pts is not the way to go and 'yes' a better solution is needed to work on, that is why I am posting here, let alone everyone else.
Regarding hearing back from you and Purge, it's nice to hear what your leaning towards in doing to.
Thank you [Kiss=smilesnz] [Dance=smilesnz] [Flower=smilesnz]
I don't mind losing my xp but I mind getting 1 free AP even less XD.
sP for xp is a horrible idea. There's probably at least 100-200m xp that'll be wiped and at any rate, that's more sP than needs to be injected into the system >.< I'm not sure what anyone actually expects, but I don't think that'd be fair to expect at all lol.
At least with some high cost INT, we're getting SOMETHING, which stops anyone from saying that it's completely lost :)
I'm on the fence about the wiping out exp. This is indeed time, effort, and sp gone to waste. Another scenario, whenever a weapon gets nerfed, that's also time, effort, and sp gone to waste. I've had a good number of high-end weapons get nerfed, which meant time, effort, and sp gone to waste. A lot of us complained, then we just carried on. No matter what option gets executed, there will always be people unhappy. It's impossible to make every single person happy.
On that note, my exp is also going to get purged. I don't like it, but if it reaches an optimal solution sitewise, then I'll just go along with it and see what unfolds.
The way I look at it, battling after 5 wins wasn't for the loot, it was for EXP. Trying over and over for the 10th win and healing after each loss, I probably spent close to 40 mil just in healing, each heal is 7,000sP. I calculated 38-40M averaged out over the years. Time, well that is invaluable.
I am not expecting to get the true value of EXP, but I am also not going to devalue EXP. I am also not going to devalue the time and sP spent on getting the EXP.
My value of EXP isn't based on expectations of what will be done, or what will balance out, or even how to not unbalance the system so my bar is high.
The INT thing, honestly, I have more AP than scrolls right now. More opponents don't allow scrolls, mass blockers like the Cobalt Eternal Scroll got nerfed etc. I will roll with whatever happens, but I say lets do it and move on and stop waiting. The magical solution doesn't exist.
I personally will probably uncap and get 4000+ level. I am all in on intel
You can do that if you like. As of today, though, level no longer counts in the overall rating in the statistics section (it still counts in the level ranking, of course). Intelligence still counts in overall rating.
I don't agree with the remark that capped pet's shouldn't have ever not gained exp because the go-around for that would obviously be to just not cap a pet-- sit at 21.9k stats and gain all the exp you want and then what? Well, that's why tier12 pets will have their exp wiped because that's exactly what everyone will do.
I do understand not wanting users to recap instantly, even though people who want to will one way or another and I also understand that letting people keep that much exp will do just that (I really wasn't aware anyone had more than about .. 2.5-3m? Personally I tapped out after a bit over 1m feeling like I was just wasting my time).
I do think just wiping all of the exp is one of the worse things ever-- this time, because going forward when the cap is upped I do expect the posting staffer to include in bolded underlined font that we encourage users to train multiple battle pets so that when one is capped the focus can be switched to another because next time the cap is raised ALL experience for T12() pets WILL be wiped to 0 so that way we know exactly what'll happen. ( if no new tiers or whatever happens, if t12 is still 3k to the moon than obviously it'll just be T12).
That, or I'd like to see staff actually program it to where a pet cannot accumulate over x exp (Isn't this what you've been talking about -- forced moderation because unlimited breaks the system?) capped or otherwise. Perhaps something like 1-2 million exp is the experience cap? Wouldn't that solve problems like this, moving forward?
I say wiping is one of the worse, because I think the worst would be to let us have the exp but leave the cap where it is as the current problem is only going to escalate out of control (500 capped pets with 10m exp each, etc).
I'm really shocked to see such a childish response. So, because you didn't like one person's comment in four pages of people trying to help - you were going to ignore this thread because it 'told you what to do'?
Wow.
However - thanks for the change in overall rating, level is useless anyway so it always seemed odd it was counted.
That is not what I said at all.
To clarify, I meant that the way that one post was phrased was offputting, which is why I quoted it specifically. I was not making a statement about the thread in general.
I also was not (and am not) ignoring this thread. Purge and I are both reading it. I can't speak for him, but I have been insanely busy in my real life lately and haven't had the time or desire to sit down and debate this issue here. We (and Keith) have been reading the suggestions and leaving comments for each other about them on slack; as I said, we're leaning toward letting you buy intelligence.
Then maybe it should go by how much EXP you have saved, on how much the intel cost is.
25k-250k EXP = 25,000 per point
251k-1m = 50,000 per point
1m-4.999m = 100,000 per point
5m-10m = 250,000 per point.
Anyone with more than 10m just wipe any above 10m away.
( so if someone/people have say 11.5m - only 1.5m will get wiped - - the 10m they could use ).
OR
100k per point minimum...
Wouldnt want people to gain intelligence too cheaply and all.
100k per intelligence point
This is just hilarious, considering 1 AP needs 16, so even the top XP hoarders would gain hardly anything.
It's been like that through all the BC changes over the years: People with strong pets and top weapons, aka those, who invested the most (time, sP, dedication, and most probably real money)get f...ed over.
And I repeat, we were promised an eventual cap raise from beginning on, so that's the reason people deliberately kept earning XP with their capped or could-already-cap-because-plenty-of-XP pets.
Speaking for myself and myself only,just do what you said,at this point I'll accept anything,just to get rid of the cap : / If that the easiest thing to do.do it.: )
Make a declension even if it's a bad one,at least this will be over..: /
And ummm...I didn't fight for the experience points like a lot are suggesting ,I did it for the prizes from challengers bought from the cash shop..that's my story,and I am sticking to it : P
why not give the option to leech stats by using the exp? i know there are minions for that, but another method to leech wouldn't hurt. so we can use exp to both leech stat and increase stat. that way, people who are sticking to one battle pet can play around with build more conveniently and maybe used up their exp one day. and this will drive them to battle or BQ daily with their beloved pet to get more exp. so their capped pet not kept rotted as trophy pet. because for me the idea of training pet is to make them stronger and get something out of it, not train until one point, then ignore them like they are no longer useful.