oh excellent I’m glad ur here I need to grind some EH tokens? I hope you don’t mind gettin smushed a few dozen times
oh dear, i didn't sign up for that at all! no smushing, please!
Blade of the Bonfire now blocks 50 :block🧊 and 25 :block:physical: or 25 :block:physical: and 50 :block🧊 or 45 :block🧊 and 45 :block:physical:
Huge upgrade over what it was before, but still pretty meh.
Panzer seems like it activates at 550 now.
It's nice that its a lot better initially, but If your using it as a water blocker, it actually gets worse as the battle goes along. It would be much better if the triggered version did 60 :block:water: 60 :block:magma: or at the bare minimum 60 :block:water: 40 :block:magma: so that it retains its role as a water blocker. But it is the single weapon that makes you jump through more hoops than any other weapon to use, and it gets worse at its primary job as the battle goes on. It could justifiably be pushed to be better.
Defensive weapons already hugely variable based on what the opponent uses. If you make them inconsistent on top of that, they drop to terrible in a flash.
Bonfire Blade is 350mil, I don't know why it is getting the kid gloves treatment. Noone should ever buy it still. I feel like the only reason that its getting this treatment is because it is blocking Ice which is being kept artificially rare.
And that was kinda the theme for this update.
Minotaur knocker still needs to be tested in other tiers before I pass judgement, but nothing changed from the high end of it.
Bonfire is better, but still not something anyone should buy
Hydra Core got either a second attack or some complicated code that is probably not worth messing around with.
Panzer Gauntlet is a water blocker that gets worse over time, although I'll give it credit for the fact that it at least has neo-god stats after it activates, which might make it fringe playable, but I would need to do a deep dive to figure out where. Not a good general use weapon though since you need to put up with mid tier stats for most of the battle.
I could have sworn I owned a snow globe staff.
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If there's a T10 weapon that blocks 90 water (like the other 90 blockers such as the DGR, Pbow, and OHS), I think the Panzer Gauntlet would be mediocre compared to them. It still has 3 mod slots. Its 20 str boost is a nice bonus, but isn't a game changer. 25 turns are too many to leave yourself open to magma attacks before that block kicks in. The water block reduction by then is also counterproductive.
For the Hydra Core, the heal isn't significant based on the low rate from testing so far.
The knocker's percentage heal is an improvement, although it still only has 1 mod slot, and the capped heal is the same.
They increased it from 550 to 650, I just updated that guide really quick. Not that it is even on par with Trident at that point.
Also its tied to how much STR you have booster in the game. So if you use the mecha it cuts down the time significantly and if you use it alongside cronus it cuts it down even more.
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I wonder what weapons are next. Hoping for the Benevolent Grenade and Malhuili (with its lame blessing)
Wow I never did notice how janky Malhuilis Blessing is when you compare it to the other blessings lol.
Most blessings/curses are super mediocre and aren't really game changers one way or another, but that one is particularilly bad lol.
Hydra Core appears to have a rare chance at making Maniacal Essence block 100 Dark and 100 light (unless this was an old thing.)
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Thanks, I must have been confused about it. Can you update the Panzer Hydra Gauntlet as well?
I see about the str boost. So it take 7 turns with mecha, cronus, and gauntlet to hit that 550 str boost mark.
I haven't seen that block yet for the core.
It's like 1 in 40
Slappy hand is also having a second attack that blocks 100 earth adn 50 phys. Trying to remember if that was previously reported or not.
Maybe the 100 light + 100 dark defense was already on ME and I just never noticed.
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No, it's not new and the Hydra Core doesn't affect ME afaik.
Maniacal Essence from Subetalodge:
Also, after more testing it still seems like hydra core heals at below 50 percent hp. Haven't seen otherwise yet.
i'm guessing the break point is at either 33% or 25% because at 35% it didn't heal for me.
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Good morning :)
[edit]
That's tough for lower tier pets using the core. Even for larger pets, that margin is too close for comfort. Not really worth the wait for the restat is it?
I don't see the incentive to use it.
It's a weapon that would reward you for using multiple weapon in your set, but the payoff just isn't good.
You can block a little extra light when you are low now compared to the other 10% healers in the area around them.
If there was a weapon with a huge attack or if it healed for 15 or 20%% that would be worth talking about at least, but theres not.
I think the best case scenaro for it right now is to use it as a third constant when you are using the LGK anyways, you can now cycle in the core for added preformance when you are less than 33%. But that is some serious min/maxing
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You Won! You have defeated Crithbolcan Vinoc earned 3500 EXP Points! Head back to the Battle Quest headquarters to finish up this quest! Because this was level 30 you earned 3500 experience!
The buff on the Panzer Hydra Gauntlet was very helpful :)