Plus, if you're not training hardcore, training is actually pretty cheap. Just very time consuming. But you can get strong T10-11 by basically training in the training center + battle quests and it won't rip any limbs out of your body
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I wouldn´t say that. Autotraining is mean ):
That's because the price of CSC is high now, but you're getting tons of stats for that cost.
Autotraining is pretty much the equivalent of boosting for the training center though. You go much faster, but it's more expensive.
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Thank you. I came over from Neopets and I must say that training and battling is a lot easier and more fun here on subeta. (On Neo, training and battling were just a pain...) I was a bit lazy with training during the last months but I'll keep training and I will be prepared for the next plot and the battle opponents ^.^
when did everyone on this site get so entitled
no not everyone gets a shiny first place trophy for participation here this is not kindergarten

I'm just here to remind everyone not to attack any poster(s), and to limit critique to the subject matter. Please keep the community guidelines in mind. Thanks! :)
everyone take a chill dill
[edit]
pill*
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I see what you did there...
Actually, looking for admin posts isn't exactly easy. I'm on Subeta a lot, read news posts and spend time in the forums, and yet I routinely miss admin posts. Yet the expectation here is even the most casual user who stops by for ten minutes to do what they can for the plot should use that time to prioritize rooting through the site to find the admin posts just to educate themselves on points that really shouldn't need those steps to explain.
This is 100% the issue I was talking about, ironically. If they'd clarified this from the first, or edited a post or the activity (as they have this time around, and it's a very good change) it would have saved a ton of confusion.
Expecting users to shoulder what is, really, a responsibility the admins should already be doing bothers me. The lack of centralized clarification and updates is a big issue for a large portion of the site, as we see every single event. The responsibility here still lies with the admins to be a little clearer in a place that's easily accessible by all users.
that part I do admit should have been clearer. I don't know anyone who read through that right away and knew it was the part for non battlers. I just figured it was but wasn't ever sure.
There's a link to Admin posts at the top of the main Forums page. No rooting required.
Huh. Never knew that was there. I guarantee a huge chunk of the userbase doesn't, either.
Edit: The point, though, is that we shouldn't have to stalk admin posts. The information we need to be decently informed on plot points doesn't belong in stray threads. As a user noted upthread, the lack of it gives the sense of carelessness.
Posting important bits of information on out of the way threads has proven to be a big problem, still, as evidenced just in this thread alone. Clearly a link to Admin Posts doesn't address the issue.
The admin posts page also loads very slowly (or it does for me, anyway) and is kind of hard to follow because it doesn't provide an easy way to check the surrounding posts to find out what questions are actually being answered.
I think the comparisons in here between sP spent on weapons and sP spent on a quest is a little ridiculous.
First of all, the weapons is yours to keep and use on many opponents, not just one. Second the 500K quest (or insert what you spent here) is for 250-500 points. In order to reach the 25K max ... that's 50 quests at best, 100 at the worst. That's a lot of sP. sP that only gets rewarded by items once, not continuously as items & training grant battlers. I'm saying all this as someone who did the battles (and has spent a plethora of CSC on autotraining), not the quests. If you're going to compare numbers, at least do it fairly.
Personally, I would have preferred them to do an sP sink if they were going to use sP as the currency to go against having battle experience. Driving the prices of elixirs and fire items a mile high was... again, ridiculous as far as I'm concerned. (To the point I actually bought fire items and priced them at 1 sP in my shop so people didn't have to waste so much.)
However, my point outtake of this whole thing is the items wouldn't have been such a bad idea (if they were insistent that non-battlers be able to contribute in this part of the plot for prizes) had it been focused on items that are in abundance/deeply devalued. This was brought up during the last book drive... that if they did another one it would be not books, but undervalued items. People could have take the time and effort to restock all the crap out of the system and new players would have been better able to take part.
I also agree it would have been nice to mention somewhere at the beginning that the quest wasn't a necessary part of the plot. I'm not sure if I was incredibly unlucky or if it's how they wanted it at the beginning but my first 5 items were all elixirs. I dropped quite a bit on the quest and that was in the first couple of minutes of it coming out, much too scared to "re-roll" for new items, lest I draw 5 even more expensive elixirs. But at least that issue was dealt with later.
Communication is an issue period. I'm pretty sure (and someone can correct me if I'm wrong) that Keith has stated elsewhere that the average user of his site comes on only 10-15 minutes. (That was probably a year ago now and things may have changed since). At that point you can say you should expect users to comb all the forums to look for admin posts, but you're going to lead yourself to be enraged, because being on that much doesn't allow for doing that and making sP/contributing in anything else. At some point, you actually have to face reality and... reality is, some people don't have that much time to invest. If that's the general user, you have to actually account for that or you're going to have an upset user base.
Personally I'm more troubled by the fact that there was an achievement that I don't think was humanly possible to achieve unless you cheated. I'm looking at you Pete. I suppose you could argue that you achieved it from being able to cheat well but.. really? ಠ_ಠI stayed on bitter because that's what suited me with that achievement.
Unless I am on the wrong track, are you claiming that everyone who is ggetting the level 50 tier of Pete Says is ccheating?
The game isn't timed for a reason. Writing down the order isn't cheating.
I know that it wasn't timed for a reason. That was my point, they based a game (Pete Says) off of Simon Says, which was a memory game. Only, this has nothing to do with memory. In order to get the achievements, you couldn't possibly memorize 50 strings of things. You were meant to write them down. At that point, it feels like cheating or making a game that isn't a game at all, so much as it is taking very good notes and repeating them back. Much like every class I ever took, but that's my subjective opinion.
A Subeta plot should include something for everyone, but it doesn't mean everything will be able to be done by anyone.
Some of Mathis' quests are expensive and yeah, the wait time is pretty high, but I'm so happy that staff gave us folks with low-tier pets an opportunity to participate in the battling part of the plot. If a quest is too expensive (and honestly, most aren't, considering how much you can get from questing or selling elixirs right now), I can always wait another 15 minutes for Connor to give me a new recipe. is absolutely right, and it's kinda unfortunate that folks are complaining that it isn't easier. Battlers work hard to get their pets to a point where they can do significant damage to community bosses, so I don't mind putting in a little work to afford the items needed for a quest.
The fun part is that even a Tier 1 pet could do some damage. There was a battle pattern: 2-3 hits missed, 3 hits got through her defense and one of those almost always were a critical hit. Than the pattern repeated itself.
I tried it out. Even my not trained Tier 1 pet made a little damage, hey it just had been 17 points, but the pet DID make damage.
I battled ~ 100 times or even more (I lost count) before I fell asleep (damnable German time zone) before the computer. My Tier 4 pet made ~ 30K damage, if not more. Satre made between 300-400 points damage each time he got through the defense and 600-800 points when it had been a critical hit.
And healing is pretty cheap if you do know how to save money. You don´t have to heal your pet fully. Many pets are dead after one hit. But you always have the first hit. So why heal the pet every time to a full extent? 10-20 healing points is enough. Get a potion.
Non-battlers or new users can participate fully in the fight without much effort. They don´t have to go to Mathis.
Hypothetically speaking: Untrained Tier 1 pet, 2 good weapons, a dark [insert name] potion as a booster and a good scroll. Maybe you´ll just make 50-100 points damage, but you WILL make some. And healing a Tier 1 one pet, going to the healer or taking a potion, is peanuts.