Replies

Feb 6, 2015 11 years ago
JESSYTA
is the richest user
User Avatar

Quote by Rah
Doing it this way, even if 1/5th of the same amount of items sell as did during Peka-Boo, it will still work as an SP sink.
It should go without saying that the entire event is a SP sink in itself, without any contests that put SP back into the system. And while it may remain an SP sink, it wouldn't be AS MUCH of a SP sink. So will still be looking for ways to remove more SP.

Taking 3 steps forward after taking 2 steps backward is still progress... Just not as much progress as it would be if you JUST took 3 steps forward.

Quote by ciannwn
If the site artists are overworked, this contest helps them out with players contributing wearables for Survival.
It site artists are overworked, that's due to poor management and the best possible solution would be to hire more staff and/or set lower quotas for those staff members. Not look to the userbase to do the job of the pros.

Feb 6, 2015 11 years ago Official
Keith
is sweet
User Avatar
Eradication

This wouldn't be anywhere near a permanent solution to the sP flow issues that the site has, it would be a blimp the size of releasing a new set of SBQ items. This isn't a step back, it's rewarding users who have creative talent, and we aren't losing anything by giving them 50 million sP.

If we have ten winners that's 500 million sP, and that's honestly a drop in the bucket of the amount of sP that goes out daily. Yesterday was a day where we had less user activity than usual. 8,645,121,062 was the number of sP given out from various parts of the site. 500 million sP isn't a big deal.

💖 ✨ 🤗

Feb 6, 2015 11 years ago
Darkrai
is magical
User Avatar
Sucre

Quote by JESSYTA
It site artists are overworked, that&;s due to poor management and the best possible solution would be to hire more staff and/or set lower quotas for those staff members. Not look to the userbase to do the job of the pros.
This. "Staff is overworked" is a piss poor excuse for, well anything really. That could be true but it's not the users' problem, nor is it our job to pick up the slack. I understand that things happen sometimes, but Survival rolls around at the same time every year, it's not like there haven't been 12 months to plan.

The fact that users will be able to submit face items alone will net plenty of entries (look at Peka-Boo's contest). I have to say, the "Participation prizes will be awarded!" is what worries me. I can't draw for shit, I don't have a decent art program or a tablet. Does it count if I submit an MS Paint file that just says, "I can't draw" ? I'm sorry but I'm not commissioning an artist on the off chance that I might win the contest.

Feb 6, 2015 11 years ago
JESSYTA
is the richest user
User Avatar

10 winners = 500 million in SP PLUS another 20,000 CSC which is currently valued pretty high...

But it's pretty clear that even though the majority of users that care enough to give their feedback on this see it as a bad choice, staff will continue to defend their decision.

No wonder the economy on here is a mess.

Feb 6, 2015 11 years ago Official
Keith
is sweet
User Avatar
Eradication

I appreciate the feedback of the users on this thread, but we're the ones with the numbers. 500 million is a drop in the bucket, and we'd rather reward users for winning a competition than worry about how much damage a small amount of additional sP is going to hurt the system.

Obviously, like always, we'll be watching the value of sP when the prizes are handed out like we do every day and make changes around that but it's very unlikely a one time 500 million payout will have any actual chance of making change to the economy versus things like daily quests.

💖 ✨ 🤗

Feb 6, 2015 11 years ago
Karen
is hollow inside
User Avatar
He-man_769

How is the 8.5 billion going out daily? Quests and games don't produce much sP at all. There aren't enough active players for that to make sense.

Feb 6, 2015 11 years ago
JESSYTA
is the richest user
User Avatar

Quote by Karen
How is the 8.5 billion going out daily? Quests and games don&;t produce much sP at all. There aren&;t enough active players for that to make sense.
Doesn't seem logical does it?

Feb 7, 2015 11 years ago
Satyr
is a freeloader
User Avatar
Anzo

seems to me like if i was dealing with 8.5 billion going out daily, i'd look at the idea of giving out an extra ~500 mil (where there would not be 500 mil otherwise) as exacerbating the problem and less "things are so bad already, it wont matter if we fuck it up even more"

but then again, that's just me


Feb 7, 2015 11 years ago Official
Keith
is sweet
User Avatar
Eradication

Quote by Karen
How is the 8.5 billion going out daily? Quests and games don&;t produce much sP at all. There aren&;t enough active players for that to make sense.

It's a little bit of a messy number because it includes any time sP is put into the system from an outside source that isn't another user, so it includes points like grabbing sP out of your shop till, out of your vault, etc.

Putting sP in those places gets counted too (when you put it in it counts as "exiting the system") so it's not like one number is just crazy inflated over the other, but it's much harder to track "moving sp" vs in/out.

It's easy to say that without knowing how much sP we take out of the economy every day, too. On a day with 8.5 billion going in we can/do take out 6.5 billion.

💖 ✨ 🤗

Feb 7, 2015 11 years ago
Karen
is hollow inside
User Avatar
He-man_769

That isn't a "little bit of a messy number". That makes it a number not worth referencing, tbh. There is no accounting for how much of that sP already existed on the site.

Feb 7, 2015 11 years ago
Satyr
is a freeloader
User Avatar
Anzo

i mean even then you're talking about a daily surplus of 2 bil sp, which is kind of a lot. 500 mil would be a quarter of that, which isn't much of a "drop in the bucket" by any definition i've ever heard

your choice, though.


Feb 7, 2015 11 years ago Official
Keith
is sweet
User Avatar
Eradication

There is, we also watch the fluctuation of on site sP, fluctuation of sP held by active users, sP in vaults vs on hand (more volatile and likely to be spent quicker), etc. We have a lot more numbers than just "sP entering the site every day" and we're pretty happy with the changes we've made to bring that number more in line with the amount of sP exiting the site through sinks every day.

Also: That number is never going to be 1:1 and it shouldn't be. This is a game, not the real world. We can control inflation and supply in a way that doesn't exist in the real world and one of the things that drew people to Subeta is that it's easy to earn a bunch of sP and buy the things you initially want pretty early on in the game. As you play longer you realize there are things that cost a lot more than you can earn in a week, but it's not unobtainable. If we aimed for a 1:1 in/out sP ratio that wouldn't be the case at all.

How does an additional 500 million sP in the system change how you play the game?

💖 ✨ 🤗

Feb 7, 2015 11 years ago
flamboyantCuttlefish
User Avatar

To quote Dinotopia, "One raindrop raises the sea."

You say 500 million sP is a drop in the bucket, but you're forgetting to factor in the csc. If 10 people each get 2k csc, and 100 csc = 5 mil sP, then you've got 1 billion sP worth of csc that you are also adding to the economy. Now we're at 1.5 billion sP, which is 17% of that 1-day total you gave. That's a little more than a drop in the bucket.

Also, the 8.6 bil sP figure is not worth especially much without knowing how much sP was spent on sP sinks. Let's lowball it and say a total of 3.5 bil sP was spent in those. That means there'd be a net total of +5.1 bil sP in the market at the end of the day. Now the prize money represents about 30% - a rather significant amount to be introduced all at once. The important statistic to look at is the NET gain in sP per day, not just the income.

EDIT: I didn't see what you said about taking out 6.5 bil on a day with 8.5 bil income. That makes it 75%, which is extremely significant. Also, that 8.6 bil number seems like it's much less accurate that you're making it out to be. I regularly deposit and withdraw money from my vault, and my shops get me up to a couple million or so every day. We need a number for sP being created, not sP being created + sP being moved.

Feb 7, 2015 11 years ago
Karen
is hollow inside
User Avatar
He-man_769

The only way the numbers you've given make sense is because they're equally really inaccurate across the board. 2 billion new sP is still an extreme number, considering the amount of active users and the amount quests/games pay out. Yes, being able to profit matters. Being able to obtain the items you want matters. But, there is no way you can adequately determine the needs/wants of an economy(even on a virtual site) without having more accurate data.

Feb 7, 2015 11 years ago
Satyr
is a freeloader
User Avatar
Anzo

it affects me in the same way it affects any other user with stakes in this economy. inflation of the sp renders my personal stash that much less valuable than it would be with a stronger currency. i'm not sure why this needs to be said.

i was under the impression that the site was taking efforts to curb inflation. if you've been paying attention, you might notice that users seem interested in giving input as to how to help (see: that giant brainstorming thread about sp sinks), which kind of suggests that inflation changes how they play the game.

which is why i and others on this thread are saying "hey, maybe ~500 mil in unnecessary bonus prizes is a bad idea," but you've clearly already made up your mind on this one.


Feb 7, 2015 11 years ago
Major
Blanche
User Avatar

I originally didn't look twice at this because I remember people getting 600m+ last time, haha. My major concern when I saw the news post was the participation prizes, since I know most people won't have the means to enter and having brand new collectibles distributed this way is likely to have a strong impact on attainability.

Still, I can definitely see the argument (even more now that figures are being shown), and since most people entering are people already into the CW market, I think a csc prize alone would be enough. Maybe instead of 2k+50 make it 3k? Sure, giving csc away is bad, but the people earning it aren't exactly the ones spending cash on site most of the time (they're the artists) and they'll probably sink it into more CWs / working capital for their CW shops / will sit on their csc onhand anyway... on the off chance they DO sell for sp, though, at least it's not sp getting generated :x

[edit] But yeah, presuming 2k alone as a reward (+ participation prizes) imo that's already enough of an incentive, everyone who can do it will be trying like crazy anyway because it's a chance to get eyes and lips!

This forumset art was made by ! ^_^

Feb 7, 2015 11 years ago
metal
is INCONCEIVABLE
User Avatar

Everything I feel about this contest has already been said on this thread, in much nicer and neater ways.

The sp value for this contest is astronomical, not that the winners don't deserve it, but hot damn those mixed messages. Aren't we meant to be working towards more sP sinks on site and not depositing more sP into the economy? Could have fooled me with this gigantic prize.

Also, this contest targets such a small amount of the user population?? Like not only are you excluding non-artists but you're excluding artists who aren't good with CWs. There's what, 10? if even that CW artists on site. If there's more than 30 entries I'll be impressed

Feb 7, 2015 11 years ago
Balloon
is full of hot air
User Avatar
Vulcanusmon

Quote by metal
Also, this contest targets such a small amount of the user population?? Like not only are you excluding non-artists but you&;re excluding artists who aren&;t good with CWs. There&;s what, 10? if even that CW artists on site. If there&;s more than 30 entries I&;ll be impressed

I'm not good with CWs, but I'm going to enter. One, participation prizes (probably an achievement), and two... there's always a chance the stars will align and I'll make something decent XD

But the 50 mil prize is not my incentive for entering... the participation prizes are. If by some miracle I won, would be happy with 2k CSC and the item. Or the item. Or just having an item I made on site, even if I had to buy it myself to get a copy. I am easy to please.

Feb 7, 2015 11 years ago
Sopheroo
pitched a tent
User Avatar
Hyacinthe

So, if we shouldn't mind like 500M getting in the economy like that, why do we still bother giving suggestions for SP sinks, again

I really thought we were headed in a nice direction and this is sincerely disappointing to me. It's not users like me who are suffering from inflation the most, it's people who haven't been here as long. Didn't we say we wanted to make the site friendlier to newbies too?

Feb 7, 2015 11 years ago Official
Keith
is sweet
User Avatar
Eradication

There are two points to that thread, and getting suggestions on sP sinks. One is to actually remove sP from the system.

The second (and more important, in my opinion) is giving you things to spend your sP on. The amount of sP removed by people purchasing additional treasure slots, a very requested feature on that thread totals 433,600,000. The point isn't that we removed 433 million sP from the system (although that is good) the point is that we added something for people to spend that much sP on, and they did it because it was something they wanted. That's more of what I'm looking for from that thread.

Otherwise I'd just put a tax on user shop purchases equal to the amount we want to remove from the system daily, add inflation back to the main shop at how much we want to remove daily, remove the 15% buff, and that'd be that.

💖 ✨ 🤗

Please log in to reply to this topic.