Hello, everyone!
Thanks to some helpful users, I've been looking into a less-loved feature. The trapped minions. In the spirit of communication, here are some current and future changes.
Throughout May, you might notice the bubbles have a higher chance of popping. Before an hour ago, the chances for a bubble to pop and give you a minion was ridiculous at 1/100 chance. I'll adjust throughout May to find a good spot where it's not too common or rare for you to pop a bubble. Why?
In June, I'll adjust the code so you can get minions of rarities outside of 1-99 as well as 1-99! Those are the only rarities that will have the minion follow you home. There are a lot of cool minions outside of those rarities that we'd like you to have a chance at. That's why I'll first find that sweet spot for how often a trapped minion will be released to you. Don't want those super rare minions to become too common after all!
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To clarify some things: ⭐ June will mean you'll get some extra minion rarities in addition to 1-99 minions. ⭐ We won't be adding cash shop minions as a potential prize (other plans for those friends)! ⭐ We will be changing Major Drills for the next few days not to ask for you to feed trapped minions. This will go into effect at midnight on the 14th.
Omg…almost 15 years here and I don’t think I’ve ever gotten a minion despite my efforts! Cool to see the “that’s a thing?” features getting some love! 💖✨