Vending Limit

Starting Monday we will begin testing a vending limit. This limit will include all of the basic vending machines (including ocean depths).

This is a test, and we are going to start the limit very small. It's likely the limit will increase throughout the week as we watch the impact on the economy and on items flowing in and out of the system.

More information on the limit will be available on Monday!

December 31, 1969, 7:00 pm by Foxtrot
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Maybe if subeta stopped giving out ITEMS ITEMS ITEMS, oh all these worthless ITEMS ALL.THE.TIME. And instead substituted these 'rewards' with just pure sp every so often... we wouldn't be inundated with crud all the time. I hate doing quests/vending machines that give me items all the time! Why? Because:

  1. I have to put it in my shop
  2. I have to price it (autoprice)
  3. If it doesn't sell immediately (as most items often don't) I have to KEEP re-pricing to match other shops so that someday... oh someday when some random user wants this random item, I'll be the first 'buy' button he/she sees in their shop search 0_o
  4. Meanwhile during this whole retail fiasco, I am making no sp or making very inconsistent earnings because it just depends on which users get which quests and want to buy which items and click on which button they want when the shops pop up. And I'd be lucky if it even gets sold before it deflates miserably. O.M.G. just give me sp!!!!!!!!!!!!!!!!!!!

Why SP rewards instead of items every time? Well:

  1. More sp rewards mean more expenditures site-wide
  2. More sp rewards mean less items rewards and thusly LESS ITEMS
  3. More sp rewards mean more purchases of CSC cards which would more than likely boost real money sales
  4. More sp rewards mean you wouldn't need to cap vending... AKA you won't lose loyal long-time players like you are seriously about to
  5. More sp rewards would stabilize the economy because there would be less items and a higher demand for those items all the while allowing people to vend until their fingers fall off (the above statements rolled together)
  6. More sp rewards would help with site lag... (obvious reasons)
  7. More sp rewards is simply... simpler

Also: Instead of just having beanbag/plushie/card collections, try adding collections for: minions and books as well as specific item sets like electronics/hats/baked goods. More achievements with this method (making those people happy) and more price stability after the initial "collection rush" has passed Alsooo: Creating site "limits" for every item might be helpful. Like there should only be between X-Y amounts of "item name here" on subeta and if the amounts of the "item name here" fall below the X value, that "item" will be released more abundantly from quests/vending/etc. And if the "item" amount goes above the Y value, the "item" will not be asked for during questing/released as a reward until the optimal range has been reached. Simply put with small numbers for easy understanding: Subeta wants 10-15 water charms on site at all times to keep the price desired for the rarity established: 7 are left, 6 are released as rewards. 18 are available, 5 are asked for from quests while none are released as rewards until optimal range obtained.

December 31, 1969, 7:00 pm by Britney
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aw I usually only vend if a new item is released.

December 31, 1969, 7:00 pm by Random
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I like how all these changes are to "make the site fun in general" except it seems to be taking away lots of things different groups of users actually like to do for fun just to make profiting money wise more even. Even though if it's easy for everyone to make sp the same ways there will be a lot less interaction and actual play. Certain people like RSing...oh well not everyone is good at it or can or thinks it's fun so we need to nip that in the bud and make it even (subq change). Some people like vending all day, let's change that! I know a lot of people who used to spend hours a day on this site doing things they liked doing that hardly come on at all anymore because apparently it wasn't fun "in general" (or maybe in one or two minds) and so the features were drastically changed or nixed.

December 31, 1969, 7:00 pm by Myrddin
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Why are we STARTING with such a tiny limit? Wont that have serious, drastic effects? Why not start at several thousand and slowly lower the limit until you reach the desired effects?

December 31, 1969, 7:00 pm by the_beast
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You've reached your limit of 100 for today :(! i thought this was starting monday thanks alot guys

December 31, 1969, 7:00 pm by Keith
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The goal here is to make the item market smaller. Vending X times a day should still be profitable after the change, and should be way more profitable because you should be able to sell those items for more, because there is way less supply.

December 31, 1969, 7:00 pm by Speiro
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Quote by bcsam
most of the items vended are low value items.And the quests are no different.It&;s harder to make Sp so vending increases

Vended items so deflated because everyone's vending so much, and the market is saturated. Books were practically worthless during Alegarten when everyone was at Blue Sky trying to get the holiday items before they retired. A vending limit means fewer of these items in circulation, which should theoretically increase their value.

December 31, 1969, 7:00 pm by Unicorn_Opossum
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This will make it very hard to make sp. Most of my money comes form vending and selling. Also one of the only reasons I buy a gold account is to auto price the ton of items I get after vending. Honestly I see myself spending less time on this site if vending is restricted.

December 31, 1969, 7:00 pm by Pluma
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meh, i stopped actively vending when weekend quest wiz tokens got nerfed. now i just hoard tokens for TS or BHH on the off-chance that i catch them. good luck to everyone with these new changes.

December 31, 1969, 7:00 pm by So-so
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augh 17500 wizard tokens I hoarded ....so, I could try to get all my precious ..riptide so long I tried to win you :P :P :P

December 31, 1969, 7:00 pm by Memorv
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I'm never going to get the 50k achievement now. :(

December 31, 1969, 7:00 pm by HYPEBEAST
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Am I seriously the only one who doesn't give a damn about vending?

December 31, 1969, 7:00 pm by SuperNovaKat64
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Time to vend like crazy this weekend before it's too late.

December 31, 1969, 7:00 pm by Darkrai
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Honestly this will give me MORE motivation to vend. I don't now because I'm an addict and I burn through way more tokens than I should at once :P With a limit I can keep it under control and still let myselv vend every day. And if it was, for example, 250 then that gives me enough tokens to vend with from my daily quests plus enough to keep in my currencies towards BHH/TS items. So I'm not totally against it, I hope it gives the desired result.

December 31, 1969, 7:00 pm by bcsam
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Hi,i have to ask....is this lag and crashing due to the sheer number of items in the system?Then is the electronic system that currently is in use not big enough to handle the volume?Do we need a larger/better one? I'm all for having the economy stabilize and items go up in value too,but it's hard to do when most of the items vended are low value items.And the quests are no different.It's harder to make Sp so vending increases and so do quests and games even if items are devalued or less sP is gained.Guess i'm curious to see what limiting the amt.a person can vend does to the economy??

December 31, 1969, 7:00 pm by taffyann
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Keith now that there will be a limit are you going to put collection items back into circulation? The only reason to vend was to get new items like the collection ones. Just curious :)

December 31, 1969, 7:00 pm by Dominic
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This makes it very tempting to just vend my 10k wizard tokens all before Monday. Except the entire reason I'm hoarding them is because I know Subeta will go out of its way to make them harder to get eventually.

Except I almost never vend anyway, so I suppose this won't affect me much. I hope it'll help with the economy, but seeing as the other changes meant to help the economy haven't made much of a dent, I don't have much hope for this either.

December 31, 1969, 7:00 pm by Snowflaik
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I have to say I am a vending addict... it's something I look forward to everyday. It's like going to the casino for me. Every time I hit that button 's also I think I'm going to strike it rich! It's also my only source of income for my shop as I have a slow connection, so I can't rs well, & I can't stand quests. BUT... I know it wouldn't be considered if it wasn't necessary. If it's creating too many items for the site, I understand. I am also thankful that it's just a limit, & not gone all together. I could/should be as upset as the other venders... but I am all for the better overall good this will do, & like people said, it's just being tested. Lets just wait & see how it's working out before we come unglued. Thanks for the heads up Keith.

December 31, 1969, 7:00 pm by Twisted_Pretzel
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this should be funny.

December 31, 1969, 7:00 pm by amandajean
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the achievement isn't going to change anytime soon is it? i'm so close to the 50K achievement, but can't finish it up this weekend. i really want the title and mini vending machine and i'd hate for the achievement to become obsolete when i'm so close.

December 31, 1969, 7:00 pm by godhelpthegirl
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Agreed 100% with 's comment!

December 31, 1969, 7:00 pm by CaveAdsum
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This seems to be a good idea overall but only if you do something about getting so many doubles.

December 31, 1969, 7:00 pm by Lisa
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I like this idea. Maybe now I won't be all 'I'm gonna vend 20 times today!' and then be all 'oh shit, that was vend 236 now my tokens are all gone!'

December 31, 1969, 7:00 pm by skit_skat
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:( I don't vend every day but when I do, I vend like crazy. Not sure if I will like a limit on my vending desires.

December 31, 1969, 7:00 pm by Hunger
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Good idea. I hate that most of the items I get from vending are nearly worthless. Well, we'll see how it goes!

December 31, 1969, 7:00 pm by Klassikal
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I love the people saying raise the limit. XD The site hasn't even mentioned what the limit is, but you're already against it, and want it to be higher.

We all know there will be a feedback thread, and it might even be a better idea, for people who know "tons of different ways" to fix this issue to actually make a suggestions thread so the site can see these ideas.

December 31, 1969, 7:00 pm by TheGapingMawOfDoom
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If this might make more items in user shops settle in the range of 2000-15000 sP then I'm all for the change. Lately most items asked in quests seem to be either dirt cheap or 20k+ (more like 40k+ for some).

December 31, 1969, 7:00 pm by inmyprayers1
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That is how I get things to restock my shop. I really hope this limit thing won't affect that too much. I only have time to do the quests and vend on weekends. Without vending, my shop will be empty and I won't be able to make any sp. I just hope this doesn't cause me too many problems.

December 31, 1969, 7:00 pm by Tucker
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Well,interesting. I like vending but with how they've been changed I haven't found any of them to be really worthwhile. More so with the putting special event items only in one vending machine then making them rare to get. What did you expect us to do when we wanted the items? Vend ten times then give up? lol nope. Vend like crazy just to get them while making everything else that comes out of them worthless.

Bah. Before the changes the machines were actually worthwhile vending. Now, I do good when I vend ten times and can put half into my shop because they're over 1k. Rares I don't even bother unless they're over 10k. I find the machines now give out the same things too much. Fifty vends in one go at one machine and I end up with doubles (or even triples) almost half the time.

December 31, 1969, 7:00 pm by LadyTamarwen
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This is a good economical idea.

December 31, 1969, 7:00 pm by oki
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Cool :)

December 31, 1969, 7:00 pm by springblom
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Yes! I like vending, but don't like what it does when items are mass dumped and become worthless. I like rsing to be worthwhile too!

December 31, 1969, 7:00 pm by Shadow
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For once I can happily say this is a site tweak I don't give a darn about. I -do- vend, but not to the eleventy-gazillionth degree the mega shops here do. (I honestly don't find it fun) The influx of lower end items lately has been staggering, sending the normal-super rares skyrocketing in price due to quests.

(Also what's with Pete? Stingy quest now. You took away his SubQ rewards and no sp and suddenly everyone hates the poor food guy)

Also a suggestion for those that want balance. Limit the vend a day to x amount - HOWEVER, if you frag x amount of items, you get your 'vend limit' returned somewhat. Might be a less painful balance, don't know how difficult that would be to code though. ~Kai

December 31, 1969, 7:00 pm by fallenkitsune
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point 'I like the idea of a limit, IF the frequency of rarer items is increased. Otherwise, no' I agree vending has become boring since rare items dont pop up very often i stopped vending.

December 31, 1969, 7:00 pm by Sopheroo
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Well, it's not vending being removed from the site, but it sure is the best thing.

Thanks Keith

December 31, 1969, 7:00 pm by Jai
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I like the idea of a limit, IF the frequency of rarer items is increased. Otherwise, no.

December 31, 1969, 7:00 pm by topizots
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IDEA: What about setting the limit to 6 hrs or 12 hrs, like the MC, that way people would have to come back if they are motivated to vend.

December 31, 1969, 7:00 pm by Be_braver
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I don't really like this because how are we going to get the vending achievement?! Its going to take forever!

December 31, 1969, 7:00 pm by topizots
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"I do just wish though that you will raise the rarity limit on the items being vended. That too is part of the problem, that you can only vend low rarity." <---- Agree 100%. Part of why some of us vend so much is we are treasure hunters, at least I am, and most of the stuff in vending is to be honest mundane-common crap.

December 31, 1969, 7:00 pm by Evy
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Quote
ALSO since it hasn&;t come up yet, we&;re working out what this means for those special items that vend, and how we can make them pop up a little more frequently depending on the limit
That was my main concern, seeing as I already put 20k+ tokens in Graveyard without gettng the apple. Hopefully that will work out for the better. :) I'll miss limitless vending, but I'd like to know exactly what the limit will be on Monday (even if temporary) in order to make up my mind how I feel about this.

December 31, 1969, 7:00 pm by guardianmarcus
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I think this is an excellent idea. I am really getting tired of seeing the same handful of user shops with the lowest prices.. and these shops have ridiculous amounts of items in them. Almost like trying to get rid of the 1%, so to speak. Maybe now, more people will be able to get more sp.. instead of the rich getting richer and the poor getting poorer. Share the wealth! Save the site. Nobody likes when it goes down or lags badly. It's easy to make a lot of sp.. even without vending.. in fact.. most vending is useless anyways. With a limit, it'll actually be more worth it! :)

December 31, 1969, 7:00 pm by caito
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I rather like this idea. At first I was all AW HELL NAW, but now I think I'm really on board with it. It's way too easy to go to one of the machines and vend 50+ items. If a bunch of people are vending like this every time they vend, it's going to over-saturate the market even further. So this is probably for the best.

December 31, 1969, 7:00 pm by KarenP
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thanks for the update. I am going to wait and see how this all plays out before I make up my mind on it.

I do just wish though that you will raise the rarity limit on the items being vended. That too is part of the problem, that you can only vend low rarity. So the low rarity items are dirt cheap and anything decent is super expensive. There has to be some more balance put through in my opinion. And to also make those very rare special items a bit more not so rare. I think I have spent like 10-15K on the grave yard machine and no apple yet. and don't get me started on Ocean depths. lol

December 31, 1969, 7:00 pm by topizots
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This makes me sad. If the vending limit is too strict then my time here is going to be limited as I am one of those "venders." We all have different things we like here and for nearly 7 years, my thing has been vending.

I love Subeta as much as the rest and want the economy stable but there are other things Keith could do to the VMs than limit them like rotate the items.

December 31, 1969, 7:00 pm by Carpathia
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I know how this is helping the site, I really do, but whimper I'll never hit the mini vending machine at this rate.

December 31, 1969, 7:00 pm by Andrea
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If this'll help items be less worthless, and helps the site not die with super shops (and helps them not die, too, I couldn't tell you the last time I bought anything from a usershop with more than 10 in stock-- unless I'm hoarding) then all I have to say is about time!

To all the vendaholics crying to that limit, well, you can't have unlimited of what you want. It just ain't fair (it's causing massive deflation and site lag). Having pet's stats capped ain't fair to those of us who want to train one pet to the moon-- but one day maybe it'll be raised and until then train another. Oh and let's not forget the pet cap c; Many people would LOVE 50 pets but you can't always get what you want, can you.

Also monthly or every other month POTIONS in the TS (like 2 restocks, so people sleeping can grab one too) would just about resolve any and all token price problems forever c: Just sayin.

December 31, 1969, 7:00 pm by painful
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I am not liking this. I seen on the forums vending for a lot of items all at once is the way to get the great prizes such as donation presents. so why would you limited are chances even more?????????????????? no clue

December 31, 1969, 7:00 pm by PurPlePeas
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good idea :) thanks for the warning too :)

December 31, 1969, 7:00 pm by Saraphin
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i don't know how i feel about this. considering that...the only time i got any 'unique' items were during the Bonfire event...

I feel like this will make it harder to be able to even HOPE to get the unique items.

I'll sit and see how it goes, but I'm kinda wary of this.

December 31, 1969, 7:00 pm by METROID
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About time there was a limit implemented.

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